Yes-Brainer — A council of LLMs that debate in the browser
Yes-Brainer is a council of AI models for the decisions that aren't no-brainers. One question fans out to several models — they answer in parallel, debate to consensus, or get judged to a verdict. No backend, no accounts: your keys, your browser. For non-trivial questions — the ones that are either complex or important — I caught myself in a "ritual": copy-pasting the same prompt into Claude, then Gemini, then ChatGPT, in three browser tabs, and eyeballing the differences. The differences were the interesting part. Where the models agreed, I felt more confident. Where they disagreed, that was a nudge to give the problem a second thought and dig deeper. So I built the ritual into an app. 🧠 Yes-Brainer — a council of AI models for the decisions that aren't no-brainers. 🔗 Try it: yesbrainer.ai 🔗 Source code: github.com/trekhleb/yesbrainer One question fans out to several models at once, and instead of juggling tabs you get a deliberation in one place: 🔀 Parallel — independent answers, side by side ⚖️ Trial — the models vote anonymously on each other's answers, then a judge synthesizes a verdict 🤝 Consensus — a real multi-round debate, with a mediator that either drives it to convergence or honestly reports what stayed contested Consensus is my favourite. It's fun to watch the models drift from their original opinions under their peers' arguments. You can try all of this without pasting any keys: a few recorded demo councils are one click away on the front page. I'll walk through them below, because they show the point of the app better than the feature list. Setting up a council Creating a council is the whole setup: pick the deliberation mode, seat the models, choose who referees. The roster can mix providers freely — Anthropic, OpenAI, Google, Groq, OpenRouter, and local Ollama models can sit at the same table. Each seat shows its capabilities (vision, tools, reasoning) and context window at a glance, and each model's native abilities — web search, code execution, at