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I built a web app where you generate 3D objects made up of separate, logically connected parts (instead of monolithic blobs generated by standard AI generators)

/u/mhb-11 2026年05月31日 03:14 3 次阅读 来源:Reddit r/webdev

Link: https://nova3d.xyz It's free but you'll need to bring your own API Key (BYOK). For open source enthusiasts, check out the github repo at: https://github.com/RareSense/Nova3D This project is a big deal if you see limitations of current AI 3D generators (like Meshy or Tripo). They produce solid, monolithic 3D objects that look good but are practically useless, because: - Want to change the arm of a robot you generated? Regenerate the entire asset. - Want to edit something manually? The whole thing collapses because it's not actually structured. - Want to rig or animate it for a game? Can't easily do that, because it’s a dead, monolithic blob instead of a functional, modular asset. This is a flutter front-end with a python, fastAPI and headless blender back-end. Would love to get community feedback! submitted by /u/mhb-11 [link] [留言]

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