今日已更新 344 条资讯 | 累计 37249 条内容
关于我们

[D] Looking for advice: Modelling a medicine-reminder agent that must decide “remind / wait / notify” under incomplete information[D]

/u/Senior_Disaster_7307 2026年08月26日 02:34 0 次阅读 来源:Reddit r/MachineLearning

Hi everyone, I’m researching how to design an AI agent for a medicine-reminder system. The agent has to decide, at each relevant time, whether to: send a reminder, wait (do nothing for now), or notify another person (e.g. caregiver), when it does not have complete information about the patient (has the dose already been taken? is the person nearby/attentive? are there adherence barriers? etc.). I’m trying to frame this properly before diving into implementation. Right now I’m looking at it as a sequential decision problem under partial observability (POMDP / belief-state RL territory), but I’m not sure how far that framing is actually useful in practice for this kind of system. I’d really appreciate any pointers on: Is a POMDP / belief-state approach overkill here, or is it the right formalization? What simpler alternatives (contextual bandits, MDP with engineered features, rule-based + uncertainty thresholds, etc.) have people used successfully for similar “remind vs wait vs escalate” decisions? Papers, open-source projects, or real systems that tackle medication adherence / context-aware reminders with uncertainty or incomplete observations. Common practical pitfalls (reward design, observation noise, alert fatigue, safety/escalation logic, evaluation metrics) that aren’t obvious from the theory. Any recommended starting points for someone new who wants to move from “I understand the concepts” to a small working prototype or simulation. I’m mainly in research/preparation mode right now, so even high-level advice, key papers, or “here’s what I’d do differently” comments would be very helpful. Thanks! submitted by /u/Senior_Disaster_7307 [link] [留言]

本文内容来源于互联网,版权归原作者所有
查看原文