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[SHOWOFF SATURDAY] Do you guys there is way too much things / color saturation in this UI? This is my Roguelike Developer game

/u/mister_pizza22 2026年06月06日 23:26 2 次阅读 来源:Reddit r/webdev

Last time I posted this game the UI looked totally different and the UX was honestly pretty rough. I'm happy with where it's at now, but the colors keep bugging me and I can't tell if it's just me staring at it too long. Quick context on what you're seeing: it's a roguelike where you pick a few technologies and use them to answer quizzes. Combos, multipliers, mods, the usual. The cards in the middle are Strikes, basically quiz minigames, and each one is tied to a tech like React, Next or Postgres. The card's color is how you tell which tech it is, so the palette is doing actual work, not just decoration. The bar at the bottom is the Mods Bar. Mods are one off modifiers you pick up during a run, like the cards in a deckbuilder. So: does it read as too much, or is the color earning its place? Roast it. submitted by /u/mister_pizza22 [link] [留言]

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