Why Most Trading Bots Fail: I Ditched 10 Indicators and Built Winners with Just 2 (Public $100k+ PnL Proof)
Stacking indicators doesn't make you smarter — it makes your bot dumber. You've seen the guides....
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Stacking indicators doesn't make you smarter — it makes your bot dumber. You've seen the guides....
There are already many posts about what agent skills are and how to create your own, so in this post I want to dive into the various skills I use to assist in development. The Skills Grill Me Interview the user relentlessly about a plan or design until reaching shared understanding, resolving each branch of the decision tree. Use when user wants to stress-test a plan, get grilled on their design, or mentions "grill me". I start every larger task with this excellent skill created by Matt Pocock. I either start this with an already prepared PRD / detailed task description or use it for discovery purposes. The agent will then ask many questions to align language and functional requirements, so fewer hallucinations happen in follow up requests. You should be well equipped to answer the agent's question or the grill me session can go on for a long time. I had it ask me way over 50 questions when not answering detailed enough. As a little extra I added an extra request to the skill to prompt me if I want to create the PRD when the alignment phase is over, this leads us to the next skill. To PRD Turn the current conversation context into a PRD. Use when user wants to create a PRD from the current context. This will simply take the current conversation and creates a PRD out of it, we do this to summarize the conversation so we can easily start a new context window with all information present To Issue Break a plan, spec, or PRD into independently-grabbable GitHub issues using tracer-bullet vertical slices. Use when user wants to convert a plan into issues, create implementation tickets, or break down work into issues. Another excellent skill by Matt Pocock. I modified the skill slightly to use the GitHub MCP to create issues based on a PRD or planning session. But I often found that letting an agent implement those tasks it resulted in a large amount of code and that is why I added the to tasks skill To Task Break down a single GitHub issue into a sequential list of small i
ArrowJS, developed by Justin Schroeder, is a reactive UI library that has reached its 1.0 release after three years in development. It utilizes core web technologies, avoids JSX and compilers. Notable features include an optional WASM sandbox for executing untrusted code. The framework's minimalism is highlighted by its reliance on three main functions: reactive, html, and component. By Daniel Curtis
You've heard of Bitcoin. You've maybe heard of the Lightning Network. But what exactly is LND, and why should developers care? Let's break it down — technically, but from the ground up. The Problem: Bitcoin is Superb but Slow Bitcoin's base layer — the blockchain itself — is intentionally slow. Every transaction must be broadcast to thousands of nodes, verified, and bundled into a block that gets mined roughly every 10 minutes . The network handles about 7 transactions per second (TPS). Compare that to Visa's ~24,000 TPS and you quickly see the problem. Bitcoin in its raw form isn't built for buying coffee, splitting a bill, or paying a freelancer in real time. But there's a solution — and it lives on top of Bitcoin. Enter the Lightning Network The Lightning Network is a Layer 2 (L2) payment protocol built on top of Bitcoin. Instead of recording every single payment on the blockchain, it lets two parties open a private payment channel, transact off-chain as many times as they want, and only settle the final balance on-chain when they're done. Think of it like running a tab at a bar: Opening the tab = one blockchain transaction Each round of drinks = instant off-chain payment Closing the tab = one final blockchain transaction The result? Near-instant payments, near-zero fees, and massive throughput — without sacrificing Bitcoin's security. What is LND ? LND stands for Lightning Network Daemon. It's the most widely used implementation of the Lightning Network protocol, built and maintained by Lightning Labs. Key facts for developers: Written in Go 🐹 Exposes a gRPC API (port 10009) and a REST API (port 8080) Controlled via a CLI called lncli Uses macaroons for authentication (think JWT, but for Lightning) Connects to a Bitcoin node (bitcoind or btcd) as its source of truth Other Lightning implementations exist — like Core Lightning (CLN) and Eclair — but LND has the largest developer ecosystem and is the best entry point. How LND Fits Into the Stack Here's the architec
Vercel Labs recently open-sourced zero-native, a cross-platform framework for native desktop applications. Zero-native bypasses Electron runtime in favor or native OS WebViews and claims to achieve smaller, more efficient native apps with minimal overhead. Zero-native is written in Zig, thus directly interoperates with native C libraries, and features fast incremental compilation times. By Bruno Couriol
As developers, we compare files constantly — reviewing pull requests, checking config changes, spotting bugs between versions. But not all diff tools are created equal. Some require installation, some upload your files to remote servers, and some just don't support the formats you need. Here's a rundown of the best free file diff tools available in 2026, so you can pick the right one for your workflow. 1. FileDiffs — Best for Privacy & Format Support If you work with sensitive files or just don't want your data sitting on someone else's server, FileDiffs is the tool you need. What makes it stand out: Supports 60+ file formats — PDF, Word, Excel, code files, JSON, XML, CSV and more Runs entirely in your browser — client-side processing means your files never leave your device 100% private — zero data transfer, zero uploads, zero risk No install, no signup, no hassle — just open and compare It's the go-to tool when you need to compare files quickly without worrying about privacy or compatibility. 2. Meld — Best Desktop Diff Tool Meld is a classic open-source visual diff and merge tool for Linux, Windows, and macOS. It's great for comparing files, directories, and version-controlled projects. Best for: Developers who prefer a desktop app and work heavily with Git. 3. Beyond Compare — Best for Power Users Beyond Compare is a feature-rich diff tool with support for files, folders, FTP, and cloud storage. It's not free (paid after trial) but worth mentioning for its depth of features. Best for: Teams that need advanced folder sync and merge capabilities. 4. Diffchecker — Quick Online Diffs Diffchecker is a simple web-based diff tool for text and code. It's quick and easy but uploads your content to their servers and has limited format support compared to FileDiffs. Best for: Quick one-off text comparisons where privacy isn't a concern. 5. KDiff3 — Best for Three-Way Merges KDiff3 is a free, open-source diff and merge tool that supports three-way comparison. It's a bit dat
If you've ever tried building a sports betting application, odds tracker, arbitrage scanner, value betting tool, or sports analytics dashboard, you've probably experienced the same thing: You start with the exciting part. The idea. The algorithm. The UI. The business logic. And then reality hits. The Hidden Problem Nobody Talks About Most developers assume the hardest part of a betting-related project is the prediction model or arbitrage logic. In practice, the real challenge is data infrastructure. Before your project can calculate anything, you need: Live events Accurate odds Multiple bookmakers Consistent market structures Historical updates Reliable refresh rates And suddenly your "weekend project" turns into a full-time data engineering job. The Scraping Trap Most developers begin by scraping bookmaker websites. At first it seems simple: Open DevTools Find the API request Parse the response Save the data Done, right? Not quite. Within a few weeks you'll likely encounter: Changed endpoints Rate limits Cloudflare protection Different JSON formats Missing markets Broken parsers Increased maintenance costs Instead of improving your product, you're fixing scrapers. Again. And again. And again. Every Bookmaker Speaks a Different Language Let's say you want to compare odds from five sportsbooks. You quickly discover that every provider structures data differently. One bookmaker might return: { "home" : "Liverpool" , "away" : "Arsenal" } Another might return: { "team1" : "Liverpool" , "team2" : "Arsenal" } A third one could use: { "participants" : [ "Liverpool" , "Arsenal" ] } Now multiply that problem across: dozens of bookmakers hundreds of leagues thousands of events You end up spending more time normalizing data than building features. Real-Time Data Changes Everything Many projects work perfectly during testing. Then live data arrives. Odds can move multiple times within a minute. If your system refreshes too slowly: arbitrage opportunities disappear alerts become
What This Repository Is A complete, structured, beginner-friendly Node.js learning path. 30 sessions. Each session has Clear learning objectives Step-by-step explanations Working code examples Practice exercises Interview questions Summary of key points No fluff. No assumptions. Just code. The Complete Curriculum Phase 1 - Node.js Fundamentals (Sessions 1-5) Session Topic What You Will Build 01 Introduction to Node.js Your first Node.js program 02 Project Setup and npm package.json, node_modules 03 How Node.js Works Event loop, blocking vs non-blocking 04 Modules and Imports Your first custom module 05 File System Module Read, write, update, delete files Sample code from Session 05 const fs = require ( " fs " ); // Create a file fs . writeFileSync ( " student.txt " , " Welcome To Node.js " ); // Read the file const data = fs . readFileSync ( " student.txt " , " utf8 " ); console . log ( data ); // Welcome To Node.js // Append to file fs . appendFileSync ( " student.txt " , " \n New line added " ); // Delete file fs . unlinkSync ( " student.txt " ); Phase 2 - Core Modules (Sessions 6-10) Session Topic What You Will Build 06 Path Module Cross-platform file paths 07 OS Module System information 08 Events and EventEmitter Custom event handling 09 HTTP Module Create a server 10 Multi-Route Server Multiple routes, JSON responses Sample code from Session 10 const http = require ( " http " ); const server = http . createServer (( req , res ) => { if ( req . url === " / " ) { res . end ( " Home Page " ); } else if ( req . url === " /about " ) { res . end ( " About Page " ); } else if ( req . url === " /products " ) { res . setHeader ( " Content-Type " , " application/json " ); res . end ( JSON . stringify ([{ id : 1 , name : " Laptop " }])); } else { res . statusCode = 404 ; res . end ( " Page Not Found " ); } }); server . listen ( 3000 ); Phase 3 - Building REST APIs (Sessions 11-15) Session Topic What You Will Build 11 CRUD with Dummy Data Complete REST API using array 12
AWS recently announced CDK Mixins, a new AWS CDK feature that lets developers add reusable capabilities like security, monitoring, and configuration to AWS resources. Mixins work across different construct types, making infrastructure code more flexible and reusable. By Renato Losio
Google recently announced that WebMCP is entering origin trials in Chrome 149. The new WebMCP standard proposal lets sites expose tools (e.g., JavaScript functions and HTML forms) to in-browser AI agents, which can thus reliably simulate user actions instead of resorting to possibly expensive (e.g., on-screen reading) and often unreliable guesswork (e.g., DOM scraping). By Bruno Couriol
Google has announced the Google Colab CLI, a command-line tool that allows developers and AI agents to interact with remote Colab runtimes directly from a local terminal. By Daniel Dominguez
Google's Angular team has released a repository called angular/skills, focusing on Agent Skills that enhance AI coding agents' ability to write modern Angular code. The repository includes skills for generating code and scaffolding applications, reinforcing current Angular conventions. It serves as a snapshot, aiming to improve AI suggestions by providing updated context. By Daniel Curtis
In this podcast, Shane Hastie, Lead Editor for Culture & Methods spoke to Craig McLuckie, co-creator of Kubernetes and CEO of Stacklok, about the impact of AI coding tools on open source communities and engineering teams, designing deliberate organisational culture, and navigating evolving career paths for engineers in the age of AI. By Craig McLuckie
Two related, Oracle-backed projects published opposing policies on open-source contributions created with generative AI: The OpenJDK Governing Board approved an interim policy prohibiting such contributions, while the Coding Assistants policy from GraalVM permits them. Both projects require contributors to sign the same Oracle Contributor Agreement (OCA) for intellectual property. By Karsten Silz
Cindy Zhang discusses the evolution of XDS, a unified UI system powering 10,000+ internal tools. She shares actionable insights for architects and engineering leaders on managing large-scale community contributions, executing safe monorepo refactors using JS AST and AI codemods, mitigating breaking changes via feature flags, and expanding UI libraries into full-stack platform systems. By Cindy Zhang
Recently open-sourced by Microsoft, pg_durable is a PostgreSQL extension that enables durable workflows to run natively inside the database, eliminating the need for external orchestration systems. By Sergio De Simone
The real question isn't which framework is better. It's which one you can stop thinking about six months into the project. Key Takeaways Project Suitability — Django is built for weight. Flask is built for speed. Know which one your project actually needs before you commit. Development Flexibility — Django makes decisions so your team doesn't have to. Flask hands those decisions back. Both are features, depending on who's writing the code. Scalability & Performance — Scaling is an architecture problem first, a framework problem second. Pick the one that matches the system you're building — not the one you hope to build. Security Features — Django's protections are on by default. Flask's require you to turn them on. In a fast-moving team, that difference is more significant than it sounds. Ecosystem & Community — Both communities are active and well-documented. You won't be stuck either way. The Decision Nobody Takes Seriously Enough I've watched this play out more times than I'd like to count. A team kicks off a Python project, someone picks a framework — usually the one the most senior person knows best — and everyone moves on. Fast forward six months and the codebase is exhausting to work in. Either they're dragging a full framework through a service that should've been twenty lines of Flask, or they're rebuilding authentication from scratch on something that outgrew its lightweight origins two sprints in. The framework choice isn't irreversible. But undoing it mid-project is expensive in a way that doesn't show up in any estimate. Django and Flask are both genuinely good. What they're good for is different. That's the part worth slowing down on. What You're Actually Getting With Each One Django arrives with almost everything a web application needs already assembled — an ORM, an admin panel, authentication, form handling, CSRF protection, and more. The design assumption is that most web applications need most of these things, so it makes more sense to ship them i
Το πρόβλημα της ώρας Η ώρα είναι από τα πιο ύπουλα προβλήματα στην ανάπτυξη λογισμικού. Αν ένας χρήστης στην Αθήνα δημιουργήσει μια παραγγελία στις 20:00 και ένας άλλος στη Νέα Υόρκη τη δει στις 13:00, ποια είναι η "σωστή" ώρα; Αν μια εφαρμογή αποθηκεύσει μόνο το 20:00, χωρίς να γνωρίζει τη ζώνη ώρας, τότε η πληροφορία είναι πρακτικά άχρηστη. Αυτός είναι ο λόγος που υπάρχουν έννοιες όπως: Local Time UTC UTC Offset Epoch / Unix Timestamp Δεν δημιουργήθηκαν για να μας μπερδεύουν. Δημιουργήθηκαν για να λύνουν το πρόβλημα της παγκόσμιας διαχείρισης χρόνου. Local Time Το Local Time είναι η ώρα που βλέπει ο χρήστης στη χώρα του. Παραδείγματα: Αθήνα: 2026-06-09 20:00 Λονδίνο: 2026-06-09 18:00 Νέα Υόρκη:2026-06-09 13:00 Όλες οι παραπάνω ώρες μπορεί να αντιστοιχούν στην ίδια ακριβώς χρονική στιγμή. Συνέβει ένα γεγονός μία ενέργεια στον πλανίτη γη ακριβώς αυτή την στιγμή που όμως για διαφορετικές γεωγραφικές περιοχές αντιστοιχεί σε διαφορετικές ώρες. Πότε χρησιμοποιούμε Local Time; Μόνο για εμφάνιση στον χρήστη. Παραδείγματα: Ημερομηνία παραγγελίας Ώρα δημιουργίας post Ημερολόγιο συναντήσεων Reports προς τον χρήστη Πότε ΔΕΝ το αποθηκεύουμε; Σχεδόν ποτέ ως μοναδική πηγή αλήθειας. Αν αποθηκεύσεις: 2026-06-09 20:00 δεν γνωρίζεις: Σε ποια χώρα δημιουργήθηκε Σε ποια ζώνη ώρας ανήκει Αν ίσχυε θερινή ώρα (DST) UTC (Coordinated Universal Time) Το UTC είναι η παγκόσμια αναφορά χρόνου. Όλες οι ζώνες ώρας υπολογίζονται σε σχέση με αυτό. Παράδειγμα: UTC: 2026-06-09 17:00 Την ίδια στιγμή με βάση την UTC ώρα μπορούμε να έχουμε: στην Αθήνα UTC+3 -> 20:00 στο Λονδίνο UTC+1 -> 18:00 στη Νέα Υόρκη UTC-4 -> 13:00 Πότε χρησιμοποιούμε UTC; Σχεδόν πάντα στο backend. Αποθηκεύουμε: 2026-06-09 T 17 : 00 : 00 Z Το Z σημαίνει UTC. Γιατί; Επειδή: Δεν αλλάζει με DST Δεν εξαρτάται από χώρα Είναι παγκόσμιο σημείο αναφοράς Ένας κανόνας που ακολουθούν σχεδόν όλες οι μεγάλες εταιρείες: Store in UTC, display in Local Time. UTC Offset Παραδείγματα: UTC+3 UTC+2 UTC-5 UTC+9 Για την Αθήνα: Χειμώνας -> UTC+2 Καλοκα
Most developers know Haskell as a language for functional programming, type safety, compilers, parsers, and beautiful mathematical abstractions. But can Haskell also be used to build an interactive engineering simulator? That was the motivation behind my project: Four-Bar Mechanism Haskell Simulator Repository: https://github.com/mohammadijoo/Four-Bar-Mechanism-Haskell This project is a browser-backed desktop-style GUI application written in Haskell. It visualizes, classifies, and animates a planar four-bar linkage mechanism, which is one of the most classical mechanisms in mechanical engineering, kinematics, and machine design. The GUI is built with Threepenny-GUI , so the interface runs in a local browser window, while the mathematical model and mechanism logic remain written in Haskell. For me, the interesting part was not only drawing a moving linkage. It was about connecting mechanism design theory , computational geometry , and functional programming in one small educational simulator. What is a four-bar linkage? A four-bar linkage is a closed-loop mechanical system made from four rigid links connected by four revolute joints. In this project, the four links are: Symbol Name Description g Ground link Fixed distance between pivots A and B a Input link Rotating link from A to moving pivot C b Output link Link from fixed pivot B to moving pivot D f Floating link / coupler Link connecting moving pivots C and D The fixed pivots are placed at: A = ( 0 , 0 ) , B = ( g , 0 ) The input link rotates by angle α . Therefore, point C can be computed directly as: C = ( a cos α ,; a sin α ) Point D is more interesting. It must satisfy two geometric distance constraints: ∣ D − C ∣ = f ∣ D − B ∣ = b So the simulator solves the position of point D using a circle-intersection method. One circle is centered at C with radius f . The other circle is centered at B with radius b . Where those two circles intersect, the mechanism can close. That is the basic geometric heart of the sim
Mobile Experiences That Keep Your Business Connected Today’s customers expect speed, convenience, and accessibility at their fingertips. Mobile applications have become one of the most important channels for engaging users, delivering services, and building lasting customer relationships. At Code Scrapper, we create mobile applications that help businesses stay connected with their audiences while delivering seamless digital experiences across modern devices. Whether you’re launching a new product, expanding your digital presence, or improving customer engagement, our mobile app development services are focused on creating applications that users enjoy and businesses can confidently scale. Turning Ideas Into Engaging Mobile Products A successful mobile application is more than a collection of features. It must provide a smooth experience, solve real problems, and encourage users to return. Our development approach combines business strategy, user-focused design, and modern engineering practices to create mobile solutions that support long-term success. From startup concepts to enterprise applications, we help organizations transform ideas into reliable mobile products that create meaningful value for users and measurable results for businesses. What We Build Customer-Facing Mobile Applications Applications designed to strengthen customer engagement, improve accessibility, and enhance user satisfaction through intuitive experiences. Business & Enterprise Applications Mobile solutions that help teams collaborate, manage operations, and access critical information from anywhere. Ecommerce Applications Mobile commerce experiences designed to simplify purchasing journeys and increase customer retention. On-Demand Service Applications Platforms that connect businesses and users through real-time interactions, bookings, and service delivery. Membership & Community Platforms Applications that help businesses build stronger communities, improve communication, and increase us