AI 资讯
The Switch 2’s $50 price increase is happening next week
This is a friendly reminder that the Nintendo Switch 2 will jump in price by $50 starting on September 1st. That’s next Tuesday! The company gave plenty of notice, but the time has finally come. The base 256GB model that ships without a game will go from $449.99 to $499.99. Nintendo recently announced two bundles […]
开发者
Elden Ring on the Switch 2 isn’t tarnished
FromSoftware is hoping to make a splash on the Switch 2 later this year when it launches The Duskbloods, a gothic competitive multiplayer game that's unlike anything the studio has made before. But before that, Switch 2 owners have a chance to experience the studio's biggest hit for the first time thanks to a port […]
科技前沿
Nintendo reveals its latest Switch 2 bundles just ahead of the console's price increase
Let this serve as a reminder that the Switch 2 is getting more expensive next week.
科技前沿
The only GameCube that could play CDs and DVDs is rarely found below $1,000 today
This isn't your run-of-the-mill GameCube, and its value has skyrocketed over the years. Here's what it did and how to identify it.
科技前沿
Is Nintendo Switch Online still worth it in 2026?
Nintendo Switch Online upgrades your experience with online play and a lot of other perks, but should you shell out for it?
科技前沿
Before you buy a used GameCube, check for this common issue
If you buy the wrong GameCube console, you may not get to play all the games you want to play. Here's what to look for.
开发者
We played The Duskbloods, the Switch 2’s wildest new exclusive
The Duskbloods is a world away from the approachable games Nintendo is known for. But for its next Switch 2 exclusive, the company has partnered with Elden Ring developer FromSoftware on a hardcore multiplayer game about vampires. And after spending a few hours playing through its gothic world at FromSoft's offices in Tokyo, I'm convinced […]
安全
FromSoftware can do anything
There's something just a little bit different about FromSoftware's office in Tokyo. Like with any other successful video game studio, there's extensive security to get in the door, a minimalist lobby with framed posters from the studio's most recent releases, and a large glass display case filled with statues from ceremonies ranging from the BAFTAs […]
科技前沿
What are your retro game consoles worth?
Many variables affect the value of retro game consoles today. Which ones are worth keeping, and which ones are destined for the trash?
AI 资讯
Nintendo Hotline – What can Product Managers learn?
Nintendo had a hotline where gamers could, at the time, call and speak with 'Game Counsellors' who provided them with tips and walkthroughs. It operated for quite sometime before Nintendo sunset it. There are a few (Product) lessons from this that I am sure will be of value to Product Leaders. 1- Necessity (Invention's mother) : The necessity of a situation usually births the creation of something that stands out from the rest. While Nintendo was not the first to use a phone as a 'business' function, it proved it can be used in the context of a video gaming community. That was their ‘necessity’. "We need a way to accomplish ‘xyz’ " usually turns to creating something specific to that situation. The ‘xyz’ in Nintendo’s case was supporting gamers instantly. It could also be something to support a Product or make it easier for the customer. It could be a feature or it could even be the Product itself. All we need to do is pay attention to our necessities, needs and allow it to guide us. Most people are not paying attention to their needs that’s why innovation and improvements appear difficult. Others know what their necessities are but prioritise wrongly – well that’s story for another day. The point here is simply to build for a necessary problem that exists and not out of assumptions. 2- Know what is available immediately : If necessity is calling, we cannot keep it waiting. We need to look around to know what’s available immediately. In most cases we do not need to go far for solution, we just need to pick what is close by then structure it to align with current needs. Sometimes the necessity demands using/importing an idea from some other place into your own specific area. In retrospect, Nintendo had other options it could have considered at that era in time. During that period, it was common to use print media to relate with the computer (and also gaming) community. There was also postal mail, bulleting boards. I do not know for sure but I am guessing the team at
AI 资讯
Nintendo GameCube discs were small for a reason
The format remains unique in console history.
科技前沿
The most popular GameCube emulator is no longer the only one
Everyone thinks of Dolphin for GameCube emulation, but what if there was another option? This newcomer emulator could be your next party night choice.
AI 资讯
Nintendo’s next Fire Emblem has a bold new structure
Nintendo's first Fire Emblem game for the Switch 2 is structured in an ambitious way. Unlike the well-loved Three Houses, a strategy game that tasked you with pledging allegiance to a specific faction and seeing their story all the way to the end, the new Fortune's Weave lets you swap between four heroes and their […]
开发者
Developer Cold Iron Studios shuts down cloud version of $60 game with no refunds
A reminder of the perils of digital ownership.
产品设计
The pros and cons of the switch to digital games
More gaming companies are moving toward stopping production of game discs and cartridges. Is it a bad thing?
科技前沿
How to connect your retro GameCube to a modern TV
A single adapter could be all you need.
科技前沿
How to get the best battery life from your retro handheld game console
There's a smarter way to power vintage portable gaming devices. Give these tips a try.
科技前沿
Mario Kart 64 in VR is not for the queasy
There are worse ways to kill time than Mario Kart 64 in VR -just don't eat beforehand.
AI 资讯
The Zelda movie’s Ganondorf casting hints at more movies
Deadline reported Thursday that the upcoming The Legend of Zelda movie will feature Australian actor Uli Latukefu as the villain Ganondorf, and the publication notes that "We hear Latukefu inked a multi-picture deal." Nintendo or Sony haven't formally confirmed that there's more than one movie in the works, though it's been rumored that Nintendo and […]
开源项目
Nintendo beats earnings thanks to US tariff refunds it won’t share with gamers
Nintendo has smashed its first-quarter earnings estimates for the fiscal year, bolstered by strong games sales and US tariff refunds, though its customers likely won't receive anything from the latter. In its latest financial results, Nintendo reports that operating profits soared to 142.5 billion yen (about $902 million) between April 1st and June 30th, compared […]