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Be the right Platform Team

Throughout my career I have had to work with quite a few platform teams, and I was part of two for a couple of years. Some were bad, some were good and some should not have existed at all. I want to tell you my user experience, what I have seen work and what not and what you should definitely avoid doing. Be The Multiplier This is the main goal of a platform team. As a team, it needs to be a multiplier. If the platform team supports 10 teams, then each work it commits should multiply by 10. If the team member builds a new feature, it should be helpful for all the other teams. Otherwise, the platform team is an addition, and in most cases it is then better to split the platform team and add them to all other teams, instead of being a separate team. Because the amount of communication needed is in most cases quadratic in relation to the number of teams. Reducing Cognitive Load The platform should take away cognitive load for all the teams it supports. By doing so, they will have more time to implement business requirements. Let's say a platform team provides Gitlab runners or Azure Agents where people can run their CI/CD code on. They should not need to know how the runners are scaled, or how the agents are updated. This takes away the need for that skill set in all the teams. Build a Community A platform team has a unique position. It is building something that all other developers probably can build as well. Some could do it even better than the platform team itself. For some platform teams, their ego sometimes comes in to play or just straight up refuses their help because they are not the team. But it is not the job of the platform team to build a product, but a platform where everyone can thrive and/or build on. So onboard the community on the platform! The Law of Diffusion applies to almost all companies. You will have the innovators that want to build it themselves and the early adopters that will voice their opinion, but will not build it themselves. Those two

2026-07-13 原文 →
AI 资讯

React Compiler in 2026: What It Actually Memoizes (And What It Doesn't)

Headline: React Compiler — formerly React Forget — shipped stable with React 19 and automatically memoizes components, hooks, and callbacks by analyzing data flow at build time. No dependency arrays to write; the compiler infers them. Here is what it handles, when it opts out, and whether you should delete your useMemo calls. Key takeaways React Compiler inserts useMemo , useCallback , and React.memo automatically at build time — no dependency arrays to maintain. Enable it in Next.js 15/16 with experimental.reactCompiler: true in next.config.ts . The compiler is conservative: if it cannot prove memoization is safe, it emits the component unchanged. "use no memo" is the escape hatch for functions the compiler should not touch. Run npx react-compiler-healthcheck@latest before enabling to see coverage and violations. What does React Compiler actually do? React Compiler transforms component and hook code at build time to insert memoization automatically. Instead of useMemo(() => expensiveCalc(a, b), [a, b]) , the compiler analyzes data flow, determines which values are stable across renders, and emits equivalent memoized code. The compiled output uses React's memo infrastructure at runtime. The compiler is babel-plugin-react-compiler — it works with any Babel-based build pipeline. How do I enable it in Next.js? // next.config.ts const nextConfig = { experimental : { reactCompiler : true , }, }; export default nextConfig ; Before enabling, run the healthcheck: npx react-compiler-healthcheck@latest The healthcheck reports optimizable component count, files with violations, and blocking patterns. Fix violations first for more coverage on day one. What does the compiler memoize? Components — equivalent to React.memo ; re-renders only when props change. Values — equivalent to useMemo ; computed results, derived arrays, objects. Callbacks — equivalent to useCallback : event handlers, functions passed as props. Dependencies are inferred from escape analysis — n

2026-07-12 原文 →
AI 资讯

Partial Prerendering in Next.js: The Static Shell + Dynamic Stream Model

Headline: Partial Prerendering (PPR) in Next.js serves a static HTML shell from the CDN edge instantly, then streams Suspense-wrapped dynamic children from the origin in the same HTTP response. No full-page ISR staleness, no full-page origin latency. I shipped it on two production routes — here is the model. Key takeaways PPR serves a static HTML shell from the CDN edge , then streams dynamic Suspense children from the origin in the same response. The static shell is built at build time — outside <Suspense> renders statically; inside renders dynamically per request. PPR replaces the ISR vs. dynamic tradeoff for pages that are mostly static with isolated personalized sections. No changes to Server Components or Suspense — just experimental.ppr: 'incremental' in config and export const experimental_ppr = true per route. PPR and use cache are complementary : CDN delivery for the shell, origin memoization for dynamic islands. What does PPR actually do? PPR splits a page into two rendering phases within the same HTTP response. At build time, Next.js freezes everything that does not read dynamic request data into a static HTML shell on the CDN edge. At request time, the CDN delivers the shell at edge latency while the origin streams each <Suspense> boundary's content into the same response. On a product page: navigation, title, and description arrive at CDN speed. The in-stock badge and personalized recommendations stream from the origin a fraction of a second later. The user sees a nearly-complete page immediately. How is PPR different from ISR and streaming Suspense? Strategy First byte Dynamic freshness Staleness ISR (revalidate: N) CDN edge Whole page up to N seconds stale Full page Dynamic rendering Origin 100% fresh; waits for slowest query None Streaming Suspense (no PPR) Origin Fresh; TTFB includes origin latency None PPR CDN edge Dynamic islands 100% fresh Static shell only How do I enable PPR? // next.config.ts export default { experimental : { ppr : ' inc

2026-07-12 原文 →
AI 资讯

I Got 9.9 Lower TTFT on a Real Android Phone by Reusing llama.cpp KV State

Local LLM inference has an expensive habit: It recomputes prefixes it has already seen. A system prompt. A reused RAG document. A few-shot block. A long static context. If the prefix is identical, why pay the prefill cost again? That's the problem I explored with EdgeSync-LLM. The idea The mechanism is simple: Prompt = shared prefix + new suffix On the first request, EdgeSync prefills the prefix and captures its KV cache state. On the next request sharing that exact prefix, it restores the state and decodes only the new suffix. No llama.cpp fork. No patch. The current validated path uses the public: llama_state_seq_get_data and llama_state_seq_set_data APIs. Measured on a real Android ARM64 phone Model: Qwen2.5-0.5B-Instruct Q4_K_M Shared prefix: 123 tokens 40 requests. 4 threads. Release build. Path Mean TTFT p50 p95 Cold 4828 ms 4752 ms 5297 ms KV state reuse 486 ms 476 ms 569 ms 9.9× lower TTFT on cache hits. The warm path was approximately: 363 ms to decode the 10-token suffix 123 ms to restore the state blob Fragment size: 1.64 MB I also measured the same mechanism on x86-64. Cold mean TTFT: 1395 ms Warm mean TTFT: 185 ms That's 7.5× on cache hits. But I almost published a fake 8.8× speedup This was the most important part of the project. My first implementation directly copied raw K/V tensors. It was fast. Very fast. The benchmark reported an 8.8× speedup. There was one problem. It was wrong. llama.cpp tracks more than the K/V tensor values. Cache cells also have position and sequence metadata used to construct the attention mask. Copying tensor values without restoring that bookkeeping produced an inert fragment. The model skipped prefix computation... ...but attention could not actually see the restored prefix. 14 of 24 cache hits reproduced, token for token, the output of a generation with no prefix at all. The “speedup” was dropped context. So I discarded it. Timing is not enough A broken cache can be fast. That's why EdgeSync now runs two correctness chec

2026-07-12 原文 →
AI 资讯

Beyond AI: The Solitude of the Developer and the Search for True Human Connection

Lately, I've been doing some deep personal reflection. I'm talking about myself, I hope no one misunderstands, on how pervasive the use of AI has become in my daily development workflow. Through a bit of self-analysis, I've discovered some interesting dynamics. Dependencies often arise from the desire to fill a void. But what kind of void does an experienced developer like me face? As a professional, I have the skills. Sure, AI helps me get things done faster, but the final product is always the translation of my vision; if I don't fully understand the solution, I discard it. I'm not looking for "magic," I'm looking for efficiency. Yet, I realize I've used AI to fill a specific void: the need for discussion. Software development is inherently solitary. The satisfaction of a successful "execution" after hours of discussions, refinements, and clashes over an architecture is an experience I miss today. The chat interface is always there, ready to respond. But there's a problem: it's a "yes-man." Even when I force it to be critical or provocative via the system's prompts, I know it's just reciting a script to please me. There's no conviction, no risk of error, none of the friction that arises when a colleague courageously defends their vision, perhaps one that conflicts with mine. We are part of a huge community, but debate often remains superficial. One might argue that posts and comments are enough, but anyone who has tried knows it doesn't work very well: a debate is truly alive only when there is no latency. In comments, the time between thinking, writing, and waiting for a response diminishes the energy of the exchange, turning it into a series of monologues rather than a dialogue. Why don't we try creating "virtual tables" where we can discuss projects, architectures, and technical choices with the natural rhythm of a conversation? Direct, real-time discussions, in person or remotely, where the exchange of ideas can spark sparks, without the filter (and delay) of

2026-07-11 原文 →
AI 资讯

Your Loom App Quietly Became a Thread Pool Again: A Field Guide to Virtual Thread Pinning

The incident that taught me to respect pinning looked like nothing. A service freshly migrated to virtual threads, a load test that plateaued at about 420 requests per second no matter how much traffic we threw at it, CPU sitting at 9%, zero errors, zero warnings, nothing in the logs. The machine had 8 cores, and the one downstream HTTP call in the hot path took about 19 ms. Do the arithmetic: 8 × (1000 / 19) ≈ 421. The service that was supposed to scale to millions of virtual threads was serving exactly one request per CPU core. Loom had quietly handed us back a bounded thread pool, and the code looked perfectly innocent. That failure mode has a name — pinning — and this is the field guide I wish I'd had that night: what it is, the two (and only two) things that cause it, what JDK 24 changed, and how to catch it before your throughput graph does. What pinning actually is A virtual thread doesn't own an OS thread. It runs on a small pool of platform threads called carrier threads — concretely, the workers of a dedicated ForkJoinPool living in a thread group named CarrierThreads , with default parallelism equal to Runtime.availableProcessors() . When a virtual thread blocks — on I/O, a lock, a queue — it normally unmounts : it saves its stack, steps off the carrier, and frees that carrier to run another virtual thread. That unmount is the entire trick that lets a handful of OS threads serve millions of virtual ones. Pinning is when the unmount can't happen. The virtual thread blocks but stays mounted, and its carrier sits there doing nothing useful for the whole duration. One pinned carrier is a rounding error. But the default carrier pool is only as big as your core count, so if a hot path pins routinely, you pin every carrier at once — and then no virtual thread anywhere makes progress. That's not a slowdown; it's scheduler starvation, and from the outside it looks a lot like a deadlock. You can raise the ceiling with -Djdk.virtualThreadScheduler.parallelism=N , bu

2026-07-11 原文 →
AI 资讯

How a Transformer Plays Tic-Tac-Toe

An interactive guide to the architecture behind modern language models. Instead of predicting the next word, this Transformer predicts the next move in a game of fading Tic-Tac-Toe—making every step of the model easy to visualize and understand. Play the game, inspect every matrix multiplication, and watch tokens flow through the network in real time. What's covered Tokenization and embeddings Learned positional encoding Self-attention (Q, K, V) Multi-head attention Causal masking and softmax Residual connections and layer normalization MLP (feed-forward network) Unembedding and sampling Model ablations (no positional encoding, no causal mask, no MLP, no residual stream) Includes interactive visualizations for every stage of the Transformer pipeline - from input tokens to the final prediction. https://sbondaryev.dev/articles/transformer

2026-07-10 原文 →
开发者

How to Make Rank Math Sitemap Pages Load Faster

One common issue on WordPress websites with a large number of posts is that the Rank Math XML Sitemap can become slow to load. This happens because the sitemap is generated dynamically every time a visitor or search engine bot requests it. A simple solution is to use a static sitemap cache , allowing the web server to serve pre-generated XML files directly without executing PHP for every request. This significantly reduces server load and improves crawling performance. Benefits of Using a Static Sitemap Using a static sitemap cache provides several advantages: Faster sitemap loading times. Lower CPU and PHP worker usage. Improved crawling efficiency for Google and other search engines. Ideal for websites with thousands or even millions of URLs. Reduced server load when search engine bots frequently request sitemap files. 1. Setting RankMath Sitemap Cache The first step is to enable static sitemap generation using the Rank Math Sitemap Tweak plugin. The plugin automatically creates static copies of your XML sitemaps and stores them in the following directory: /wp-content/uploads/rank-math/ Instead of generating the sitemap dynamically through WordPress, your web server can serve these static files directly. 2. Configure Apache (.htaccess) If your website is running on Apache , add the following rules to your .htaccess file. # ========================== # XML cache # ========================== RewriteCond %{REQUEST_METHOD} GET RewriteCond %{QUERY_STRING} ^$ RewriteCond %{HTTP:Cookie} !wordpress_logged_in RewriteCond %{DOCUMENT_ROOT}/wp-content/uploads/rank-math/%{HTTP_HOST}%{REQUEST_URI} -f RewriteRule ^(.*)$ /wp-content/uploads/rank-math/%{HTTP_HOST}/$1 [L] These rules check whether a cached sitemap file exists. If it does, Apache serves the static file immediately without loading WordPress. 3. Configure Nginx If your server is using Nginx , add the following configuration inside your server block. # # Static cache # location / { try_files \ /wp-content/uploads/rank-

2026-07-10 原文 →
开发者

Article: Trade-Offs in Multi-Region Architectures: Latency vs. Cost

Adding cloud regions changes latency and cost in ways simple math can't capture. This article presents a framework from multiple launches: decompose your latency budget before committing to infrastructure, choose deployment patterns by consistency and traffic profile, and optimize before expanding. A phased approach cut latency 35% through routing alone, before a new region brought it under 60ms. By Uttara Asthana

2026-07-10 原文 →
AI 资讯

Improve WordPress Server Response Time by Optimizing Apache and Nginx Configuration

One of the most important performance metrics for a WordPress website is Server Response Time, commonly measured as Time to First Byte (TTFB). While caching plugins like WP Rocket significantly improve performance, many server configurations still route every request through PHP before serving the cached page. In reality, cached HTML files can be delivered directly by the web server (Apache or Nginx), completely bypassing PHP and WordPress. This approach reduces CPU usage, lowers the PHP-FPM workload, and improves overall server response time. This guide explains how to optimize both Apache (.htaccess) and Nginx so they can serve WP Rocket's static HTML cache directly. Why Is This Optimization Important? By default, a typical WordPress request follows this flow: Visitor │ ▼ Apache/Nginx │ ▼ PHP │ ▼ WordPress │ ▼ WP Rocket Cache │ ▼ HTML Response Even when a page has already been cached, the request still passes through PHP before the cached content is returned. With the following configuration, the request flow becomes: Visitor │ ▼ Apache/Nginx │ ▼ WP Rocket HTML Cache │ ▼ HTML Response PHP and WordPress are only executed when a cached file does not exist. Benefits Lower Time to First Byte (TTFB) Reduced CPU usage Less PHP-FPM processing Better performance during traffic spikes Ideal for VPS and dedicated servers Improved scalability with minimal configuration changes Apache (.htaccess) Optimization If your server runs Apache, insert the following block inside the WordPress rewrite section, immediately after: RewriteBase / and before: RewriteRule ^index\.php$ - [L] The resulting configuration should look like this: # BEGIN WordPress # Die Anweisungen (Zeilen) zwischen „BEGIN WordPress“ und „END WordPress“ sind # dynamisch generiert und sollten nur über WordPress-Filter geändert werden. # Alle Änderungen an den Anweisungen zwischen diesen Markierungen werden überschrieben. < IfModule mod_rewrite.c > RewriteEngine On RewriteRule .* - [E=HTTP_AUTHORIZATION:%{HTTP:Autho

2026-07-10 原文 →
AI 资讯

Adopting Terraform Ephemeral Resources

In version 1.11, HashiCorp introduced Terraform Ephemeral resources and write-only attributes to allow for root configs that do not store secrets in the Terraform statefile. But many users ask about how they can adopt ephemerals. This blog attempts to lay out the ways secrets can be stored in state and how you should update your configurations to remove those secrets. Note: For a primer on ephemerals ( see this blog post ). Scenarios to consider: Data sources that fetch a static secret Resources that receive a secret Resources that generate a dynamic a secret Resources that fetch generated secrets to store in another 3rd party system Scenario 1: Data sources with static secrets Ephemeral resources can often be a drop-in replacement for data sources pulling static values: data "vault_kv_secret_v2" "static_kv" { mount = "kvv2" name = "my_password" } ephemeral "vault_kv_secret_v2" "static_kv" { mount = "kvv2" name = "my_password" } However, using these values has 1 specific difference. The attributes on a ephemeral resource are considered ephemeral and can only be used as ephemeral arguments. That means 2 places: Provider blocks Provider blocks are considered ephemeral, so ephemeral resources may populate arguments: provider "example" { password = tostring ( ephemeral . vault_kv_secret_v2 . static_kv . data . password ) } Write-only arguments Write-only arguments are special arguments that require the ephemeral taint for values: resource "aws_db_instance" "example" { ... password_wo = tostring ( ephemeral . vault_kv_secret_v2 . static_kv . data . password ) } If the resource you wish to pass a value to does not have an available ephemeral, open an issue with that provider. You can reference: this blog post this agent skill Scenario 2: Resources that receive a static secret Without duplicating to the section above, write-only arguments are a way to get secrets out of state. Above has guidance if the secret value comes from a data source, but what if its from a variable?

2026-07-09 原文 →
开发者

How Open Source Enables Collaboration in Creating a Platform

A platform is a collaboration system: platform teams depend on application teams, and both need shared standards. Engineers trust a platform through its predictable behavior, not its features. Being an engineer is about problem-solving and being passionate about it. And being an engineer means sharing your passion for problem-solving. By Ben Linders

2026-07-09 原文 →
AI 资讯

Dentro i “pensieri privati” di un LLM: J-Space, Global Workspace e cosa cambia davvero per chi sviluppa

Un’area interna che sembra una lavagna di ragionamento: non è coscienza, ma è un indizio forte su come emergono controllo e pianificazione nei transformer. Negli ultimi anni ci siamo abituati a pensare ai modelli linguistici come a enormi “scatole nere”: un prompt entra, un testo esce, e nel mezzo c’è un mare di matrici difficili da ispezionare. Ma c’è una novità interessante: alcune analisi suggeriscono l’esistenza di una piccola regione interna, relativamente organizzata, che funziona come uno spazio di lavoro per concetti . Un posto dove il modello “tiene a mente” qualcosa prima di produrre la risposta. È un’idea che fa scattare subito l’associazione più pericolosa (e più abusata) del momento: coscienza . In realtà, il punto non è stabilire se un LLM sia cosciente; il punto è molto più concreto e utile per chi sviluppa: se esiste un’area interna che concentra il ragionamento controllabile , allora possiamo capire meglio cosa guida certe risposte e come intervenire su errori, allucinazioni e comportamenti indesiderati. J-Space: una “lavagna” interna per il ragionamento L’idea chiave è questa: dentro il modello emergerebbe un piccolo insieme di pattern neurali “coerenti” (chiamiamoli J-Space ) che si comporta come una lavagna. Su questa lavagna compaiono concetti (non necessariamente parole che verranno stampate). Questi concetti influenzano la catena di ragionamento . Molte altre abilità—fluency, grammatica, stile, completamento locale—sembrano invece scorrere “automaticamente” altrove. Se questa separazione regge, spiega un fenomeno che tutti abbiamo osservato: modelli capaci di scrivere in modo impeccabile, ma fragili nel ragionamento o incoerenti quando devono mantenere vincoli. Il test più interessante: sostituire un concetto e vedere il ragionamento obbedire Un esperimento illuminante consiste nell’individuare un concetto attivo nello spazio di lavoro e sostituirlo con un altro, senza cambiare né prompt né output manualmente. Esempio (semplificato): Domanda:

2026-07-09 原文 →
AI 资讯

AlloyDB Ships Proxy Models That Replace LLM Calls with Local Inference Inside the Database

Google shipped AlloyDB AI functions GA with a proxy model architecture that trains a lightweight local model from LLM outputs, then runs queries at database speed without external calls. Smart batching delivers 2,400x throughput improvement. The proxy model reaches 100,000 rows per second in preview, but benchmark numbers apply only to ai.if in internal testing. By Steef-Jan Wiggers

2026-07-09 原文 →
AI 资讯

Mobile app performance that lasts

Users judge a mobile app in the first few seconds, and they judge it harshly. A slow launch, stuttering scroll, or a device that runs hot will sink an otherwise good app faster than a missing feature. Performance isn't one metric — it's four distinct areas, each with its own causes and fixes. Here's how to keep all of them healthy. Startup time — the first impression Time from tap to usable screen is the metric users feel most. Every extra second measurably increases abandonment. The usual culprits are doing too much before the first frame: heavy synchronous work at launch, loading data you don't yet need, and oversized bundles. Fixes: Defer non-essential initialization until after the first screen renders Lazy-load features and screens instead of loading everything upfront Show a real first screen fast, then hydrate data — don't block on the network Trim your dependency footprint; every library adds to startup cost Rendering — kill the jank Smooth means hitting the device's frame budget (about 16ms per frame for 60fps). Dropped frames show up as stutter during scrolling and animation. The main causes are doing heavy work on the UI thread and rendering more than you need. Virtualize long lists so only visible rows render (FlatList, RecyclerView equivalents) Move expensive work off the main thread Avoid unnecessary re-renders — in React Native, memoize and keep render functions cheap Optimize images: right-sized, cached, and in efficient formats Memory — don't get killed The OS terminates apps that use too much memory, and users read that crash as your bug. Leaks and oversized assets are the main offenders. Watch for retained references, unbounded caches, and full-resolution images held in memory. Load and decode images at display size, release resources when screens unmount, and cap in-memory caches. Battery and network — the invisible costs Users blame the app that drains their battery even if they can't name why. The big drains are aggressive polling, chatty netwo

2026-07-09 原文 →