今日已更新 233 条资讯 | 累计 20205 条内容
关于我们

标签:#Tech

找到 699 篇相关文章

AI 资讯

The video game disc is dead

For decades, to be a gamer was to accumulate a lot of stuff. Consoles, controllers, accessories, weird VR gloves that never worked properly, but mostly the games themselves. Over the years, games have come in every shape and size you can imagine. And now that era appears to be ending. On this episode of The […]

2026-07-03 原文 →
AI 资讯

BitTorrent’s disastrous, legendary, and controversial story

Twenty-five years ago today, a young, little-known programmer by the name of Bram Cohen fired off a short message to a mailing list for peer-to-peer enthusiasts. "My new app, BitTorrent, is now in working order, check it out here," Cohen wrote, followed by a link to his personal website. "What's BitTorrent, Bram?" the founder of […]

2026-07-02 原文 →
AI 资讯

Sony is killing all physical PlayStation game discs

Sony has announced that from January 2028 it will entirely stop the production of physical discs for new PlayStation games. From that point onwards, new releases will only be available in digital versions from the PlayStation Store and other retailers. Games released before January 2028 will still be available on disc. "This is a natural […]

2026-07-01 原文 →
开发者

Gamifying the Game: How Micro-Betting and Smart Stadiums Keep Fans Hooked

The days of simply sitting in a plastic seat, eating a lukewarm hot dog, and watching a game with nothing but a physical scoreboard for context are officially over. Today, the sports world is undergoing a massive, tech-driven paradigm shift. Stadiums are no longer just concrete arenas; they are hyper-connected, edge-computing data centers . At the same time, live broadcasting is shifting from a passive, one-way viewing experience to an interactive, gamified reality. By combining next-generation stadium infrastructure with real-time, algorithmic micro-betting, the sports industry has figured out how to extract attention—and revenue—from fans every single second of a match. Here is a deep dive into the tech stack and engineering principles turning modern sports into a live-action video game. 1. The Smart Stadium Tech Stack: Infrastructure at Scale To engage tens of thousands of fans simultaneously in a single physical location, stadiums require enterprise-grade infrastructure capable of handling massive spikes in data throughput. When a touchdown is scored or a goal is disallowed, thousands of devices instantly pull video replays, refresh betting odds, and upload content. High-Density Wi-Fi 6E/7 and Private 5G Networks Traditional cellular networks quickly collapse under the density of 70,000+ fans. Modern venues like SoFi Stadium in Los Angeles or Allegiant Stadium in Las Vegas solve this using localized high-density networks: Wi-Fi 6E/7: Operating in the 6 GHz spectrum, these routers utilize wider channels (up to 320 MHz) and MU-MIMO (Multi-User, Multiple-Input, Multiple-Output) to beam dedicated streams to thousands of individual devices simultaneously without interference. CBRS (Citizens Broadband Radio Service) & Private 5G: Teams deploy private 5G networks using millimeter-wave (mmWave) technology. This provides ultra-low latency (< 10ms) and massive bandwidth, reserving dedicated lanes for stadium operations, point-of-sale systems, and premium fan applications.

2026-07-01 原文 →
开源项目

Dish files for bankruptcy, but not shutting down

Dish, the company that operates Dish TV and Sling TV, has filed for Chapter 11 bankruptcy," as reported earlier by Reuters. The plan will allow the EchoStar-owned company to continue to wind down its wireless operations after "unforeseen delays" held back its sale of $23 billion worth of 5G spectrum to AT&T. Dish TV, Sling […]

2026-07-01 原文 →
AI 资讯

Amazon fined $2.25 million for failing to help identity theft victims

The Federal Trade Commission fined Amazon $2.25 million to settle claims that the company failed to help customers who fell victim to identity theft, as reported earlier by Bloomberg. In its complaint, the FTC accuses Amazon of refusing to provide customers with information about purchases made with fraudulent accounts, in violation of the Fair Credit […]

2026-07-01 原文 →