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AI 资讯

The Story of Building Stulo: One Student, Hundreds of Bugs

A few months ago, if someone had asked me to build a mobile app, I would've had absolutely no idea where to start. Today, an app I built is on the Google Play Store. It's called Stulo, and it's currently in closed testing. The funny part? I'm not a software engineer. I'm just a college student who got tired of missing opportunities. Internships were on LinkedIn, hackathons were buried somewhere on Instagram, college events lived inside WhatsApp groups, and competitions were scattered across random websites. If the algorithm didn't like you that day, you simply never found them. That felt... ridiculous. So I asked myself, "Why isn't there one place where students can find everything?" That simple question eventually became Stulo. Today, students can discover internships, hackathons, competitions, campus events, connect with other students, and share updates through a campus feed—all in one app. The biggest lie I believed was that building the app would be the hard part. It wasn't. Understanding why it wasn't working was. I built the first version using Emergent because, honestly, I didn't know enough to start from scratch. It got me surprisingly far. As the project became more serious, I moved development to Google AI Studio (Antigravity). That's when I learned something every AI-generated YouTube thumbnail forgets to mention: AI doesn't build products. It generates code. There's a huge difference. AI happily writes hundreds of lines of code, but it doesn't explain why your images randomly stop rendering after ten minutes, why scrolling suddenly feels like you're using a phone from 2013, or why fixing one bug somehow creates three completely unrelated bugs. Most days followed the exact same routine: generate code, run the app, watch something break, Google the error, ask AI, read Stack Overflow, realize the problem was my own code, and repeat. Some bugs took ten minutes to fix, while others stole an entire weekend. Looking back, one of the biggest things I learned wa

2026-06-29 原文 →
AI 资讯

How I Built a Real-Time Whale Tracker for Polymarket in a Weekend

Prediction markets just hit $3.6B in volume. I wanted to know what the biggest traders were betting on — in real time. So I built WhaleTrack. Here's how it works under the hood. The Problem Polymarket has a public leaderboard. But it only shows P&L totals — not what whales are currently betting on, not their recent activity, not their win rate. If you want to follow smart money, you're flying blind. I wanted something that answered: what are the top traders doing right now? The Stack Vanilla JS frontend (no framework, keeps it fast) Vercel serverless function as a backend proxy (avoids CORS issues) Polymarket's public data API — no auth required Step 1: Finding the Whales Polymarket exposes a leaderboard endpoint: https://data-api.polymarket.com/v1/leaderboard?limit=20 This returns traders ranked by P&L. I pull the top 10, grab their wallet addresses, and that's my whale list. Step 2: Fetching Live Activity For each whale wallet, I hit: https://data-api.polymarket.com/activity?user={address}&limit=20 This returns their recent trades — market name, size in USDC, timestamp. Refreshes every 60 seconds. Step 3: Calculating Win Rate (the tricky part) The key is the redeemable flag — redeemable: true means they won, currentValue: 0 + redeemable: false means they lost. Took a few wrong attempts with cashPnl (always negative, not useful). Step 4: The Whale Alert Banner Every 60 seconds I check for trades over $5,000 placed in the last 10 minutes. When it fires, a green banner slides down with the whale name, market, and amount. Auto-dismisses after 12 seconds. First time I saw it fire live with a $28K bet — genuinely exciting. Results 129+ users in the first few days Zero ad spend Traffic from Twitter, Reddit, Quora What's Next More whale wallets (suggestions welcome) Click-through to open the same market on Polymarket directly Email/push alerts for big trades Check it out: whaletrack.app All feedback welcome — especially if you spot a whale I'm missing.

2026-06-29 原文 →
AI 资讯

7 Features of C Programming Every Developer Should Know

C is over 50 years old. Yet it still powers: Linux Embedded Systems Compilers Databases Device Drivers Why? Because it offers something very few languages do: Speed + Control + Portability 1. Fast Execution C compiles directly into machine code. That means very little runtime overhead and excellent performance. 2. Portability Well-written C code can be recompiled on Windows, Linux, and macOS with minimal changes. 3. Direct Memory Access Pointers allow precise control over memory. That's one reason C is used for operating systems and embedded software. 4. Structured Programming Functions and modular design make large programs easier to organize. 5. Small Language Core The language itself is relatively small, making it easier to learn the fundamentals. 6. Standard Library Useful libraries exist for: Input/Output Strings Files Memory Mathematics 7. Hardware Interaction Few languages communicate with hardware as naturally as C. That's why C remains the dominant language for firmware and drivers. What About the Downsides? C also has limitations. Manual memory management No garbage collection No built-in OOP Limited runtime safety These make C harder to master but also teach concepts that many higher-level languages hide. Simple Example #include <stdio.h> int main () { printf ( "Hello, World! \n " ); return 0 ; } Even this tiny program demonstrates: Header files The main() function Standard library usage Program execution Final Thoughts Learning C isn't about writing every future application in C. It's about understanding how software works beneath modern frameworks. Once you understand C, many other programming languages become much easier to learn. Full beginner guide with diagrams and explanations: [Feature and Application C Programming](# 7 Features of C Programming Every Developer Should Know C is over 50 years old. Yet it still powers: Linux Embedded Systems Compilers Databases Device Drivers Why? Because it offers something very few languages do: Speed + Control +

2026-06-29 原文 →
AI 资讯

On-Device AI Just Got Real

Apple's newest on-device model carries about 20 billion parameters, and on any given request it fires maybe one to four billion of them. That gap — 20B stored, roughly 3B running — is the whole story of 2026. The model that now ships inside the latest iPhone is no longer a shrunken, lobotomized cousin of the cloud model. It's a different kind of object: large in flash, small in motion, and it never phones home. For three years the on-device pitch was mostly aspirational. Demos ran, latency was rough, quality trailed the API by a generation, and every serious AI feature still resolved to a per-token bill in someone's datacenter. In mid-2026 that stopped being true. Two releases — Apple's third-generation Foundation Models at WWDC on June 8, and Google's Gemma 4 family on April 2 — quietly moved the floor. Genuinely useful agents now run on hardware you already own, offline, for free. The economics nobody priced in Forget benchmarks for a second; the load-bearing fact here is accounting. When the model lives in the cloud, every inference is a metered event — input tokens, output tokens, a line item that scales linearly with usage and explodes the moment you wrap the model in an agent loop. Agentic workloads are the worst case for the token meter: a single "go do this task" can fan out into dozens of model calls as the agent plans, calls tools, retries, and re-reads its own output. The bill grows with your ambition. Move the model onto the device and the marginal cost of an inference is approximately $0 . No API key, no rate limit, no usage dashboard. You paid for the silicon once; every token after that is free in the only sense a product manager cares about — it doesn't show up on a monthly invoice that grows with your success. That single change rewrites which features are worth building. A background task that re-summarizes your inbox every five minutes is insane on a per-token plan and trivial on-device. So is an agent that quietly loops a hundred times to get one

2026-06-29 原文 →
AI 资讯

China claims the world’s fastest supercomputer

Despite trade restrictions, China has reclaimed the title of the world's fastest supercomputer for the first time since 2018. LineShine has pushed El Capitan out of number one on the TOP500 ranking. That's despite strict limits on what high-powered computing components can be sold to China by US firms, which dominate the list, with America […]

2026-06-29 原文 →
开发者

Show HN: DRM-Free Books

After several years of mandatory DRM lockdowns from most commercial book sources, now authors have a choice when it comes to DRM for their books. Pick authors and books that are DRM-free, or download DRM-free classics that are out of copyright. https://frequal.com/Perspectives/DrmFreeAuthors.html

2026-06-29 原文 →