🔥 elizaOS / eliza - Open source agentic operating system
GitHub热门项目 | Open source agentic operating system | Stars: 19,064 | 115 stars this week | 语言: TypeScript
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GitHub热门项目 | Open source agentic operating system | Stars: 19,064 | 115 stars this week | 语言: TypeScript
GitHub热门项目 | local multi-agent harness | Stars: 1,158 | 200 stars today | 语言: TypeScript
GitHub热门项目 | The first vision plugin for DeepSeek Harness, and the vision bridge for every text-only coding agent. Paste an image, get structured JSON evidence (OCR, layout, semantics). | 全网最强 DeepSeek Harness 外挂视觉插件,为 DeepSeek、GLM 等纯文本模型外挂视觉能力,粘贴图片即得结构化 JSON 证据(OCR、版面、语义)。 | Stars: 2,222 | 590 stars today | 语言: TypeScript
GitHub热门项目 | BetterGI 的脚本仓库,内含BetterGI 的JS脚本、路径追踪、战斗策略、七圣召唤策略。 | Stars: 515 | 2 stars today | 语言: JavaScript
GitHub热门项目 | یک پنل گرافیکی کاربردی برای ارائه اشتراکهای Worker با پروکسیهای ، Trojan و Warp به همراه زنجیره پروکسی، ارائه دهنده تنظیمات کامل DNS، IP تمیز و روتینگ پیشرفته برای کاربران تمامی پلتفرمها با استفاده از هستههای Amnezia، Wireguard، Sing-box، Clash/Mihomo و Xray. | Stars: 3,039 | 24 stars today | 语言: JavaScript
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I manage the YouTube longform queue for my BuilderStack channel as JSON files in content/yt-longform-queue/ . A spec file lands there when a generator script commits a new dialogue; the publish workflow picks the file, renders it to MP4, uploads it, then moves the file to uploaded/ . No external queue service, no database rows, no management dashboard. This has worked for three months without a major incident. Four patterns kept it from collapsing. Archetype-priority picking, not FIFO First-in, first-out publishing breaks when you have product walkthrough videos, educational deep-dives, and weekly recap specs all in the queue simultaneously. A recap spec committed yesterday would block a product walkthrough from two weeks ago if the queue ran FIFO — and the product content is what actually grows the channel. The picker uses an explicit priority rank: RANK = { " product_findindiegame " : 0 , " product_ossfind " : 1 , " hidden-gem " : 1 , " build_in_public " : 2 , " technical " : 3 , " curated " : 4 , " meta " : 4 , " contrarian " : 6 , " recap " : 7 , " ai_tools " : 7 , } DEFAULT_RANK = 5 Archetypes not in the dict fall to DEFAULT_RANK = 5 — the middle, not the bottom. New formats I haven't classified yet still air rather than sitting perpetually at the end. Within each rank tier, files sort by filename (oldest-first). The archetype value comes from the spec JSON's top-level archetype field, falling back to a prefix match on the filename for older files that predate the field. One consequence: adding a new archetype name to the dict can reorder the queue overnight. I've done this intentionally to let a backlogged product video jump ahead of a stale recap. 21-day stale expiry Queue files include a date prefix: YYYY-MM-DD-<slug>.json . The picker removes files whose date is more than 21 days old before selecting what to publish: MAX_AGE_DAYS = " ${ QUEUE_MAX_AGE_DAYS :- 21 } " CUTOFF = $( date -u -d " ${ MAX_AGE_DAYS } days ago" +%Y-%m-%d ) for f in content/yt-longform
"How much does it cost to put an app on the App Store" gets answered inconsistently online because most answers either only count Apple's fee, or only count hardware, or quietly assume you're renting expensive cloud infrastructure you don't actually need. Here's every cost, split into what's mandatory and what's a choice. Mandatory: Apple Developer Program — $99/year This is the one cost nobody can avoid. To submit any app to the App Store — free or paid, one app or fifty — you need an active Apple Developer Program membership, which is $99/year, billed annually, direct to Apple. There's no one-time version and no way around it. (There is a free-tier Apple ID for personal on-device testing without paying this, but it doesn't let you submit to TestFlight external testers or the App Store — for an actual public release, the $99/year membership is required.) Required, but where you have genuine choices: building and signing To submit a build, something has to run Xcode's command-line signing and archive tools — that part isn't optional. Where you have a choice is what runs it: Option Cost Recurring? Buy a Mac ~$799+ (Mac mini, entry price) No Rent a cloud Mac ~$20–100+/month Yes GitHub Actions, public repo $0 No GitHub Actions, private repo $0 up to a monthly allowance, then per-minute Only if you exceed the free allowance The short version on that last row: on a public repo, this line item can legitimately be $0, indefinitely. Optional or one-time: the things people assume cost more than they do App Store screenshots and marketing assets. You can generate these yourself for free — from the Simulator or a physical device — no paid tooling required. A physical iPhone for testing. Not strictly required to submit, but you'll want one to sanity-check the finished app before release. TestFlight itself. Free, included in the $99/year membership. App Store listing itself. Free — no fee to list an app beyond the membership. Adding it up For someone shipping a side project on a
GitHub Actions is GitHub's built-in CI/CD system — it spins up a fresh virtual machine, runs whatever commands you tell it to, and tears the machine down when it's done. It supports Linux, Windows, and macOS runners. The macOS runners are the interesting part here, because they're actual macOS machines with Xcode's command-line build tools available, which means they can build and sign iOS apps — not just run tests. The headline rule: public repos are free On a public repository, standard GitHub-hosted runner minutes — including macOS — don't cost anything, on any plan, including the free plan. It's a genuine free tier, not a trial or a limited allowance that runs out. One nuance: this covers standard runners. GitHub also offers "larger runners" (more CPU/RAM) — those are billed regardless of repo visibility. A default macOS build for signing and archiving a typical app doesn't need one, so this rarely matters in practice. What changes on a private repo If your repository is private, you get a monthly allowance of free minutes instead of unlimited free usage: Plan Included minutes / month Free 2,000 Pro 3,000 Team 3,000 The number that actually matters for iOS builds is how fast macOS runners burn through that allowance. macOS minutes cost roughly 10x GitHub applies a multiplier against your included minutes: Linux runners run at the baseline rate, macOS runners run at roughly 10x that rate. A 6-minute macOS build eats through the same allowance as roughly 60 minutes of Linux CI. Applied to the table above, a Free-plan private repo effectively gets around 200 macOS-runner-minutes worth of free build time per month before you're billed per minute past it (Pro/Team works out to roughly 300). The practical upshot: if you're fine building in the open, a public repo gets you unlimited macOS build minutes at zero cost, indefinitely. If you'd rather keep the code private, everything about the pipeline still works the same way — you're just drawing from a metered allowance
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GitHub热门项目 | Professional Antigravity Account Manager & Switcher. One-click seamless account switching for Antigravity Tools. Built with Tauri v2 + React (Rust).专业的 Antigravity 账号管理与切换工具。为 Antigravity 提供一键无缝账号切换功能。 | Stars: 30,380 | 24 stars today | 语言: Rust
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