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AI 资讯

More Than LeetCode

As a third year student attending multiple internship drives and interviews, I started doubting my own worth ,is it all really confined to DSA? Does the entire tech industry orbit around it? We live in an age where AI has made coding more accessible than ever, yet the curriculum and selection criteria still always leads back to the same thing. Typing out long code is no longer the real challenge, it's available at a click. What actually matters is the knowledge, the architectures, the ability to innovate. But none of that seems to count. Every round, every interview ,it's DSA. Meanwhile, the actual builders, the people who genuinely enjoy creating things and pushing ideas forward, rarely end up with the opportunities they deserve. It's become a rat race. People grinding thousands of DSA problems ,for what? When the answers are already out there, is this process really refining students or just exposing a deep loophole in how the industry hires? The Moment It Hit Me Every company I attended followed the same pattern. DSA in the first round, more complex DSA in the second, and then an interview that circled back to DSA again. At some point you have to ask, do companies actually want talent or just someone who can do what AI already does a thousand times better? Rejection is never easy. But what makes it harder is knowing you are genuinely passionate, you understand how things are built, you know the fundamentals and none of it counts. Meanwhile the ones who get selected are often those who blindly copy projects from GitHub and grind LeetCode day and night without understanding a single thing they have built. Companies ask for your LeetCode profile link. That is it. Not your domain knowledge, not your mindset, not your passion for the field. Just your ranking. Your CGPA defines your worth. Your LeetCode score defines your entire trajectory. It is exhausting. Showing up to round after round, knowing exactly how it is going to go, and still questioning whether you are en

2026-06-04 原文 →
AI 资讯

App Size: A Battle for Every Kilobyte, or Prioritizing Functionality?

Throughout my software development career, especially over the last 20 years, I've constantly sought a balance between system and software aspects. One of these balancing points is the issue of application size. On one side, I have an engineering instinct that says, "Every kilobyte matters, every excess is a cost," while on the other, a pragmatic perspective that argues, "Delivering value-adding functionality to the user as quickly as possible is essential." Navigating between these two extremes has been a significant part of my career. So, should we really fight for every kilobyte? Or should we prioritize functionality? This is a gray area that varies depending on the project's context, target audience, and even deployment model. In my experience, there's no clear-cut answer to this question, but the best results can be achieved by asking the right questions and making conscious trade-offs. In this post, I'll share my thoughts and observations from different fields on this topic. The Harsh Realities of Size in the Mobile World The importance of size in mobile applications is undeniable. Especially in markets like Turkey, where mobile internet is widespread but not always fast or unlimited, app size directly affects download rates, user experience, and even how long an app stays on a device. Years ago, while developing my own Android spam application, I experienced this reality repeatedly. The smaller I made the app, the higher the download and installation rates became. For example, at one point, my app's main package was around 12MB. After several rounds of optimization (cleaning up unnecessary resources, code compression with ProGuard, optimizing native libraries), I managed to reduce this size to 7MB. This 40% reduction directly reflected in my Play Store download statistics. This difference was critical, especially for users with low-bandwidth connections or those using capped mobile data. Some users even provided feedback stating they refrained from downloadin

2026-05-31 原文 →