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Dev Log: 2026-06-22 — Configurable Schedulers, Load-Test Toolkits, and an MCP Server

Some days the work spreads across a few projects instead of landing as one big feature. Today was that — three distinct threads, each with a lesson worth keeping. I'll keep things generic and teach the pattern rather than the project, but the through-line is the same: move things that were hardcoded or ephemeral into something you can configure, repeat, and trust. Thread 1 — Make scheduled tasks configurable instead of code-only If you've run a Laravel app for any length of time, you know the scheduler lives in code: routes/console.php or the kernel, a wall of ->daily() , ->everyFiveMinutes() , ->cron(...) . That's fine until the day an operator — not a developer — needs to change when something runs. Then you're shipping a deploy just to nudge a cron expression. Silly. Today's work pulled scheduler configuration into a settings-backed UI. The pattern is worth stealing: instead of the schedule being a literal in code, the code reads its cadence from a settings store, and there's an admin screen to edit it. // Instead of a hardcoded cadence... $schedule -> command ( 'subscriptions:reconcile' ) -> daily (); // ...read it from settings, with a sane default baked in. $schedule -> command ( 'subscriptions:reconcile' ) -> cron ( $this -> schedulerSettings -> reconcileCron ?? '0 2 * * *' ); Two things made this clean. First, a SchedulerSettings object (Spatie's settings pattern) so the values are typed, cached, and migratable — not loose rows you Setting::get('...') by string key. Second, grouping the more user-facing schedules behind their own modal rather than dumping every cron in one giant form. A subscription-related schedule belongs next to subscriptions; a platform schedule belongs in admin. Same data, but organized by who needs to touch it . The edge case to watch: a UI-editable cron is a foot-gun if you let people type nonsense. Validate the expression on save, and always keep a default so a blank setting can never silently disable a job. Thread 2 — A load-testing

2026-06-23 原文 →
AI 资讯

Block Ads Across Your Entire Network: Why AdGuard Home Overtakes

Why AdGuard Home Overtook Pi-hole Last month, while attempting to add ad filtering to the internal network of a production ERP system, the Pi-hole configuration escalated to 85% CPU usage within an hour, causing DNS responses to lag. AdGuard Home resolved the same scenario with 3% CPU and an average latency of 15 ms , which is why it has dethroned Pi-hole. In the following sections, I detail the architecture, performance, security features, and my real-world deployment experience with both products. While they may seem similar at first glance, the fundamental differences directly impact network stability and management overhead. How AdGuard Home Works AdGuard Home is designed as a fully modular DNS forwarder that supports DNS‑over‑HTTPS (DoH) and DNS‑over‑TLS (DoT). Clients first send queries over 53 UDP/TCP or 443 DoH; AdGuard caches the query, checks it against local blacklists, and then forwards it to an upstream DNS service based on preference. # /etc/AdGuardHome.yaml (partial) bind_host : 0.0.0.0 bind_port : 53 upstream_dns : - https://1.1.1.1/dns-query - https://9.9.9.9/dns-query blocking_mode : default blocked_response_ttl : 300 $ dig @127.0.0.1 example.com +short 93.184.216.34 $ curl -s -H "Accept: application/dns-json" "https://adguard.example/dns-query?name=ads.google.com&type=A" | jq . { "Status" : 0, "Answer" : [] , "Question" : [ { "name" : "ads.google.com." , "type" : 1 } ] } Why is it so fast? Cache-first strategy : The initial query goes to an upstream DNS, but subsequent identical domains are returned directly from RAM cache. Parallel upstreams : Since multiple DoH endpoints are tried concurrently, the primary response time drops to an average of 15 ms. Advanced blocklist engine : Thanks to a combination of regex-based filtering and Bloom filters, thousands of ad domains are eliminated in a single query. This architecture, when running as a systemd-based service, shows only 12 ms CPU consumption in systemd-analyze blame output; Pi-hole showed 150 ms

2026-06-23 原文 →
产品设计

How much would the Steam Machine cost to build?

The Steam Machine is here, with a base price of $1,049. Yes, that's nearly twice the price of a PS5, but what you're buying here isn't a console but a full-on PC - and a tiny one at that. Valve says it's selling the Steam Machine basically at cost. So we asked ourselves: What would […]

2026-06-23 原文 →
AI 资讯

The Oura Ring 4 is as low as $226 for Prime Day

Yes, the Oura Ring 5 just launched. But if you’re looking for a bargain and don’t mind a slightly thicker smart ring, then copping the last-gen Oura Ring 4 is still a smart and savvy move. Especially since the price is as low as $226 in most sizes and color schemes at Amazon for Prime […]

2026-06-23 原文 →
开发者

Lucide Releases Version 1.0, Removing Brand Icons and Cutting Bundle Size for Millions of Projects

Lucide has released version 1.0 of its open-source icon toolkit, marking its first stable major release. The update features over 1,600 icons and removes trademarked brand icons due to legal and design concerns. Significant performance improvements have also been made, reducing package size and adding context providers for various frameworks. Users upgrading should be aware of breaking changes. By Daniel Curtis

2026-06-23 原文 →