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The impossible dream of the universal remote

You don't really ever have to explain why a universal remote is a good idea. You have a bunch of stuff that needs controlling; this thing controls them all. Many companies have set out to build a product worthy of this idea, and one product came much closer than most. It was called the Harmony, […]

2026-06-14 原文 →
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The Only Productivity Hack That Actually Worked for Me

The Only Productivity Hack That Actually Worked for Me I've tried every website blocker in existence. They all have the same flaw: one click and they're off. That settings toggle might as well not exist when the urge to procrastinate hits. I needed something I couldn't override. So I built the opposite. The Problem Every blocker follows the same pattern: it blocks, you unblock, you procrastinate. The issue isn't discipline — it's that your future self and your present self want different things. And that future self will happily undo anything you set up. What I needed was a system where both selves agreed on the rules upfront and then neither could break them. The Solution kblocker is a Linux kernel module that hooks into netfilter and drops TCP connections to whatever sites I configure. The key feature isn't the blocking — it's how you turn it off. When blocking is enabled, kblocker generates a 128-bit key. With PGP mode, it automatically encrypts that key to people I trust and then erases it from kernel memory. The raw key no longer exists anywhere on my system. To disable the blocker, one of those people has to decrypt it and send it back to me. I outsourced my willpower. When I want to focus, I run: sudo kblockerctl enable 120 Two hours of blocked distractions. If I feel the urge to procrastinate, I can't — I'd have to text a friend, explain why, wait for them to decrypt it, and paste the result. By then the urge is gone. The Result I've gone from losing entire afternoons to YouTube to actually finishing things. The blocker has caught me mid-reflex to type youtube.com more times than I can count. It's free if anyone wants it: github.com/Dan-J-D/kblocker If you keep breaking your own focus tools, this is for you.

2026-06-14 原文 →
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I Built Minesweeper in ~50 Lines — the Only Hard Part Is Flood-Fill

Minesweeper feels intricate — numbers, cascading reveals, flags. Build it and you find it's a grid, a neighbour count, and one recursive function . This is Day 6 of my GameFromZero series. Each cell holds four facts const cell = { mine : false , open : false , flag : false , n : 0 }; n = how many of the 8 neighbours are mines. That number is all the player gets to reason about. Count neighbours once After scattering mines randomly, precompute every non-mine cell's n : let n = 0 ; neighbours ( r , c , ( rr , cc ) => { if ( cells [ rr ][ cc ]. mine ) n ++ ; }); cell . n = n ; Flood-fill is the whole trick When you open a cell with zero neighbouring mines, there's nothing dangerous nearby — so auto-open all 8 neighbours, and if any of those are also zero, they cascade. That's why one click can clear half the board. It's recursion: function open ( r , c ) { const cell = cells [ r ][ c ]; if ( cell . open || cell . flag ) return ; // base case cell . open = true ; if ( cell . n === 0 ) neighbours ( r , c , ( rr , cc ) => open ( rr , cc )); // recurse } This is the same algorithm behind the paint-bucket tool and maze region-filling. Flags + win/lose Right-click toggles a flag (and blocks accidental opens). Click a mine → lose. Win when opened cells = total − mines: if ( cell . mine ) gameOver (); if ( opened === R * C - M ) win (); That's the entire game. Master the state-step-draw loop once and every classic — Snake, Pong, Tetris, 2048, Minesweeper — is an evening each. ▶️ Play it + read the step-by-step breakdown: https://dev48v.infy.uk/game/day6-minesweeper.html Day 6 of GameFromZero.

2026-06-14 原文 →