今日已更新 376 条资讯 | 累计 33416 条内容
关于我们

今日精选

HOT

最新资讯

共 33416 篇
第 1328/1671 页
AI 资讯 Krebs on Security

A Record-Breaking Patch Tuesday for June 2026

Microsoft today released software updates to plug nearly 200 security holes across its Windows operating systems and supported software, a record number of fixes for the company's monthly Patch Tuesday cycle. Nearly three dozen of those bugs earned Microsoft's most dire "critical" rating, and exploit code for at least three of the weaknesses is now publicly available.

BrianKrebs 2026-06-10 06:07 12 原文
产品设计 Reddit r/artificial

How do you prioritize which investors to contact first?

When building an investor list, there are often hundreds of potential firms and angels. Do you start with dream investors, easier targets, sector specialists, or investors with a reputation for being founder-friendly? I'm interested in hearing how others structure their outreach strategy. submitted by /u/Pure_Wolverine2156 [link] [留言]

/u/Pure_Wolverine2156 2026-06-10 06:03 7 原文
AI 资讯 Dev.to

Claude Fable 5 Is Two Models Wearing One Name

On June 9, 2026, Anthropic shipped the most capable model it has ever released to the public. The most interesting thing about it is the part that sometimes refuses to talk to you. Claude Fable 5 is the first model from what Anthropic calls its Mythos class, a tier that now sits above Opus. It launched as a pair. Fable 5 is the public version. Claude Mythos 5 is the same underlying model with its guardrails loosened, and it is not for sale to most of us. It goes only to vetted cyberdefenders and infrastructure providers through a program called Project Glasswing, in collaboration with the US government. Two names, one brain. The thing that separates them is a set of classifiers. That detail is the whole story, and almost every launch-day write-up buried it under the benchmark chart. So let me start there instead. One Model, Two Names, One Classifier in Between Fable 5 ships with three classifiers running alongside it. They watch for requests about offensive cybersecurity, about biology and chemistry that edge toward weapons, and about distillation, which is using the model to train a competitor. When a classifier fires, Fable 5 does not answer. The request gets handed to Claude Opus 4.8, the model that was the top of the public stack until that morning, and Opus answers in Fable's place. For anyone building on the API, this is not an abstract safety story. It is a response shape you have to handle. A refused request comes back as stop_reason: "refusal" with a normal HTTP 200, not an error, and it tells you which classifier tripped. You can have the API retry on another model with a fallbacks parameter, or do it client side with the SDK middleware. You are not billed for a request that is refused before it generates output. { "stop_reason" : "refusal" , "stop_sequence" : null , "content" : [] } Anthropic says this is rare. Its early numbers put at least 95 percent of Fable sessions running entirely on Fable's own answers. I believe that for general work. But "rare on

Matthias | StudioMeyer 2026-06-10 05:43 11 原文
AI 资讯 Dev.to

Flutter Midsommer Madnesss

This is a submission for the June Solstice Game Jam When you have a hammer- everything is a nail! This installment brings a Flutter build to Midsommer Madness via Antigravity. A complete Android APK is built with Flutter and some Joystick bugs are fixed! What I Built When it comes to Summar Solstace - the place to be is Sweden. It is one of the highlights of the calendar. This project aimed to recreate some of the mystique around the event- just in time for some fresh surestromming! Now you can get it on the GO! Midsommer Madness now in as an Android APK! Code GitHub repo is here: https://github.com/xbill9/midsommer-flutter xbill9 / midsommer-flutter Midsommer Madness game in Flutter / Web view Midsommer Madness 🇸🇪 Midsommer Madness is a Swedish-themed action retro arcade game inspired by Redneck Rampage and the Swedish Midsummer holiday. Help Sven race against the solar timer to reach the Maypole ( midsommarstång ) before sundown! If you fail, the solstice is lost, you trigger a meltdown, and you are sacrificed to the Wicker Man. 📸 Screen Gallery Title Screen Game Over Screen Victory Screen 🎮 Level Sequence The game features ten distinct thematic levels: IKEA Warehouse: Battle crowded, flatpack-carrying shoppers who throw box projectiles at you. Systembolaget: The state-owned liquor shop crowded with drunk Swedes stumbling and lobbing green beer bottles. Lördagsgodis: Sugar rush Saturday! Dodge hyperactive, strung-out Swedish kids throwing sweet candy projectiles. The Swedish Pub: Sing along with Frank Zappa fans singing "Bobby Brown" (shouting and firing glowing letters B , O , B , B , Y ). Volvo Highway: A survival lane-crossing level where… View on GitHub My Lingonberries are ripening- get to work! Appreciating Procedural Creation Midsommer Madness is a Swedish-themed retro action-arcade game built as a hybrid mobile/web application. The codebase combines a Flutter wrapper (serving as the native shell) with a Vanilla Web App (implementing the core game loop, vis

xbill 2026-06-10 05:35 13 原文
AI 资讯 Dev.to

Vortex 3.0 RISC-V GPGPU, Pragtical SDL GPU Backend, NVIDIA RTX Spark Launch

Vortex 3.0 RISC-V GPGPU, Pragtical SDL GPU Backend, NVIDIA RTX Spark Launch Today's Highlights Today's top stories highlight significant advancements in open-source GPU hardware with Vortex 3.0 adding a 3D pipeline and a lightweight code editor, Pragtical, leveraging an SDL GPU backend for UI rendering. NVIDIA also unveiled RTX Spark, a new 'superchip' aimed at bringing personal AI agents to Windows PCs with accelerated on-device processing. Vortex 3.0 Released As Full-Stack, Open-Source RISC-V GPU Now With 3D Pipeline (Phoronix) Source: https://www.phoronix.com/news/Vortex-3.0-RISC-V-GPGPU Vortex, an open-source, OpenCL-compatible RISC-V GPGPU implementation developed by Georgia Tech, has released its next major version, 3.0. This significant update introduces a full 3D rendering pipeline, marking a crucial evolution from its previous focus solely on general-purpose GPU (GPGPU) compute. The expansion into 3D graphics capabilities makes Vortex a more comprehensive open-source GPU solution, enabling it to handle a wider range of visual and computational tasks. As an open-source hardware design, Vortex 3.0 provides developers, researchers, and hardware enthusiasts with unparalleled access to study, modify, and implement its architecture. Its OpenCL compatibility ensures that it can leverage existing GPGPU codebases, fostering experimentation with RISC-V-based GPU development, custom hardware accelerators, and exploring alternative GPU instruction sets and architectures. This release allows for deeper exploration into the integration of compute and graphics within an open framework. This development is pivotal for the open-source hardware and RISC-V ecosystems. It underscores the growing maturity of RISC-V for demanding compute and graphics workloads, offering a royalty-free alternative to proprietary GPU designs. The inclusion of a 3D pipeline extends its utility beyond just general-purpose compute to full graphics rendering, potentially impacting future embedded syst

soy 2026-06-10 05:35 15 原文
安全 The Verge AI

Congress just gave DHS another $70 billion

Congress narrowly voted to fund President Donald Trump's mass deportation agenda, giving the Department of Homeland Security $70 billion over the next three years. The house voted 214 to 212 in favor of the reconciliation bill Tuesday, following the Senate's 52-47 vote last Friday morning. The vote fell largely along party lines. Sen. Lisa Murkowski […]

Gaby Del Valle 2026-06-10 05:34 14 原文
AI 资讯 Dev.to

The AI-generated C# that passes review and breaks in production

TL;DR — AI assistants are producing C# that looks correct and passes review, but reintroduces production regressions we spent years training out of teams. I'm trying to find out whether other .NET teams see the same patterns — and what's actually catching them before merge. More AI-generated C# is landing in pull requests. Most of it is fine. But a specific category keeps slipping through — and it's the dangerous one, because it compiles, tests pass, and a human skim says "looks good." The pattern The code compiles. Tests pass. Review approves. Production finds out. These aren't syntax errors. They're architectural intent violations — the kind of thing a senior dev would have caught in review before PR volume tripled. Five regressions I keep seeing 1. EF Core read paths without AsNoTracking() Fine in dev. Expensive on a hot read path in prod. // ❌ Looks reasonable. Tracks entities you never mutate. var orders = await _db . Orders . Where ( o => o . CustomerId == id ) . ToListAsync ( cancellationToken ); Fix direction: AsNoTracking() on read-only queries, or a team convention documented in CLAUDE.md / Copilot instructions. 2. Captive dependency (scoped service in a singleton) Compiles. Runs. Wrong state across requests. // ❌ Singleton lives forever; scoped dependency does not. services . AddScoped < IOrderRepository , OrderRepository >(); services . AddSingleton < ReportCache >(); // ctor takes IOrderRepository Fix direction: align lifetimes, or inject IServiceScopeFactory instead of capturing scoped services. 3. Dropped CancellationToken The method accepts cancellation. The downstream call ignores it. // ❌ Signature honours cancellation; body doesn't. public async Task RunAsync ( CancellationToken cancellationToken ) { await Task . Delay ( 500 ); // overload with token exists } Fix direction: forward cancellationToken to every downstream async call that accepts one. 4. Swallowed exception Failure disappears. Monitoring stays green. // ❌ "Handle errors gracefully" —

Agentic Architect 2026-06-10 05:34 12 原文
开发者 The Verge AI

The App Store is going to add subscription bundles soon

Later this year, you will be able to get bundled subscriptions for iPhone apps, as Apple announced it's expanding App Store bundles so they can include offers from different companies. It's similar to streaming video bundles that have combined offers for Apple TV and Peacock, but it also could put together subscriptions for completely different […]

Stevie Bonifield 2026-06-10 05:30 9 原文
开发者 Dev.to

Local Time, UTC, Offset και Epoch: Ο απόλυτος οδηγός για developers

Το πρόβλημα της ώρας Η ώρα είναι από τα πιο ύπουλα προβλήματα στην ανάπτυξη λογισμικού. Αν ένας χρήστης στην Αθήνα δημιουργήσει μια παραγγελία στις 20:00 και ένας άλλος στη Νέα Υόρκη τη δει στις 13:00, ποια είναι η "σωστή" ώρα; Αν μια εφαρμογή αποθηκεύσει μόνο το 20:00, χωρίς να γνωρίζει τη ζώνη ώρας, τότε η πληροφορία είναι πρακτικά άχρηστη. Αυτός είναι ο λόγος που υπάρχουν έννοιες όπως: Local Time UTC UTC Offset Epoch / Unix Timestamp Δεν δημιουργήθηκαν για να μας μπερδεύουν. Δημιουργήθηκαν για να λύνουν το πρόβλημα της παγκόσμιας διαχείρισης χρόνου. Local Time Το Local Time είναι η ώρα που βλέπει ο χρήστης στη χώρα του. Παραδείγματα: Αθήνα: 2026-06-09 20:00 Λονδίνο: 2026-06-09 18:00 Νέα Υόρκη:2026-06-09 13:00 Όλες οι παραπάνω ώρες μπορεί να αντιστοιχούν στην ίδια ακριβώς χρονική στιγμή. Συνέβει ένα γεγονός μία ενέργεια στον πλανίτη γη ακριβώς αυτή την στιγμή που όμως για διαφορετικές γεωγραφικές περιοχές αντιστοιχεί σε διαφορετικές ώρες. Πότε χρησιμοποιούμε Local Time; Μόνο για εμφάνιση στον χρήστη. Παραδείγματα: Ημερομηνία παραγγελίας Ώρα δημιουργίας post Ημερολόγιο συναντήσεων Reports προς τον χρήστη Πότε ΔΕΝ το αποθηκεύουμε; Σχεδόν ποτέ ως μοναδική πηγή αλήθειας. Αν αποθηκεύσεις: 2026-06-09 20:00 δεν γνωρίζεις: Σε ποια χώρα δημιουργήθηκε Σε ποια ζώνη ώρας ανήκει Αν ίσχυε θερινή ώρα (DST) UTC (Coordinated Universal Time) Το UTC είναι η παγκόσμια αναφορά χρόνου. Όλες οι ζώνες ώρας υπολογίζονται σε σχέση με αυτό. Παράδειγμα: UTC: 2026-06-09 17:00 Την ίδια στιγμή με βάση την UTC ώρα μπορούμε να έχουμε: στην Αθήνα UTC+3 -> 20:00 στο Λονδίνο UTC+1 -> 18:00 στη Νέα Υόρκη UTC-4 -> 13:00 Πότε χρησιμοποιούμε UTC; Σχεδόν πάντα στο backend. Αποθηκεύουμε: 2026-06-09 T 17 : 00 : 00 Z Το Z σημαίνει UTC. Γιατί; Επειδή: Δεν αλλάζει με DST Δεν εξαρτάται από χώρα Είναι παγκόσμιο σημείο αναφοράς Ένας κανόνας που ακολουθούν σχεδόν όλες οι μεγάλες εταιρείες: Store in UTC, display in Local Time. UTC Offset Παραδείγματα: UTC+3 UTC+2 UTC-5 UTC+9 Για την Αθήνα: Χειμώνας -> UTC+2 Καλοκα

nikosst 2026-06-10 05:29 11 原文
AI 资讯 Reddit r/artificial

Can a machine think without language?

Yann LeCun bet a billion dollars that it can. He left Meta arguing today’s chatbots are a dead end, and that real intelligence comes from “world models,” systems that learn how the physical world works rather than just predicting the next word. Two things nag at me. First, how do we even measure it? Every famous AI test is basically a language exam. But a world model doesn’t write essays, it predicts what happens next. So either these systems slip past the tests we trust, or we have no good way to score them yet. Second, LeCun says you can’t reach real intelligence through language alone. Probably right. But isn’t the reverse just as true? Could anything that masters physics but can’t grasp language really be called intelligent? So much of human thought, math, planning, culture, rides on words. My gut says neither pure chatbot nor pure world model gets us there. The winner is some marriage of the two. So maybe the question isn’t chatbots versus world models. It’s how the two work together. Is language the engine of thought, or just a handy way to talk about it? submitted by /u/oravecz [link] [留言]

/u/oravecz 2026-06-10 05:14 7 原文
AI 资讯 Dev.to

How to Compare Testing Tools Without Getting Fooled by Feature Checklists

The biggest mistake teams make when comparing testing tools is treating the feature list like the decision. A tool can support API tests, visual checks, CI, reporting, and integrations, and still be the wrong choice if nobody adopts it, the runs are flaky, or the billing model turns into a budget surprise. Start with the workflow, not the brochure The first question is not “What does this tool support?” It is “Where will this tool sit in our actual delivery flow?” A tool that looks great in a demo can still fail if it does not fit how your team writes tests, reviews failures, shares results, and ships code. If your team lives in GitHub PRs, Slack, and CI pipelines, then the evaluation should center on how quickly a test result shows up where developers already work. If your team has QA specialists, product owners, and client stakeholders, then reporting and handoff matter as much as assertion syntax. This is why feature checklists can mislead. Two tools may both claim browser automation, API coverage, and dashboards, but one might require a heavy framework rewrite while the other can be adopted incrementally. The latter is usually the better tool, even if it looks less impressive on paper. Checklist item one, can people actually use it next week? Adoption beats capability. If a tool needs a long onboarding program, a specialist only one person on the team understands, or a custom setup that no one wants to own, the tool becomes shelfware fast. Look at who will author tests, who will maintain them, and who will interpret failures. A tool that lets QA write quickly but gives developers a painful review experience can still become a bottleneck. A good evaluation asks for the smallest realistic test case. Take one happy-path flow, one negative case, and one flaky UI interaction, then see how far each tool gets you without custom glue. That is usually more useful than a vendor demo with polished sample scripts. Checklist item two, what happens when the tests get messy? E

David Frei 2026-06-10 05:14 14 原文