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共 25226 篇دليل عملي لاختبار التحميل لواجهات API باستخدام أرتيلري
Artillery هي مجموعة أدوات مفتوحة المصدر لاختبار التحميل مبنية على Node.js. تتيح لك توليد حركة مرور عالية التزامن على واجهة برمجة التطبيقات (API) من خلال ملف YAML بسيط: تحدد مراحل التحميل، تصف تدفقات الطلبات، تشغل artillery run script.yml ، ثم تقرأ نسب زمن الاستجابة المئوية، معدلات الطلبات، وعدد الأخطاء. يشرح هذا الدليل طريقة تثبيت Artillery v2، كتابة اختبار عملي، تشغيله، استخراج النتائج بالطريقة الصحيحة في v2، وربطه بمسار CI. جرّب Apidog اليوم ما هو Artillery ومتى تستخدمه؟ ينشئ Artillery مستخدمين افتراضيين (VUs) يرسلون طلبات إلى نقاط النهاية لديك ويقيسون قدرة النظام على تحمل الحمل المستمر. المستخدم الافتراضي هو عميل مُحاكى ينفذ سيناريو خطوة بخطوة، كما يفعل مستخدم أو خدمة حقيقية. استخدم Artillery عندما تريد إجابات عملية على أسئلة الأداء مثل: كيف يتغير زمن الاستجابة p95 عند 50 طلبًا في الثانية؟ عند أي معدل وصول تبدأ الأخطاء بالظهور؟ هل تبقى واجهة API مستقرة لمدة 5 دقائق من الحمل المستمر؟ هل يتدهور الأداء تدريجيًا مع استمرار الضغط؟ الميزة الأساسية في Artillery أن الاختبار تصريحي. بدل كتابة حلقات تزامن يدويًا، تصف شكل الحمل في YAML. وبما أنه يعمل فوق Node.js، يمكنك تشغيل نفس الاختبار محليًا وفي CI. إذا كنت تقارن الأدوات، راجع ملخص أفضل أدوات اختبار التحميل و مقارنة برامج اختبار التحميل لفهم الفروقات بين k6 وJMeter وGatling وغيرها. تثبيت Artillery v2 اسم الحزمة هو artillery ، والإصدار الرئيسي الحالي هو v2. ثبته عالميًا عبر npm: npm install -g artillery@latest artillery version تحتاج إلى إصدار LTS حديث من Node.js. يعمل Artillery على Windows وmacOS وLinux. إذا كنت لا تريد تثبيت الحزمة عالميًا، استخدم npx : npx artillery@latest run script.yml كتابة اختبار Artillery يتكون ملف الاختبار من قسمين أساسيين: config : يحدد الهدف ومراحل الحمل والمتغيرات. scenarios : يحدد ما يفعله كل مستخدم افتراضي. مثال كامل: config : target : " https://api.example.com" phases : - name : " Warm up" duration : 60 arrivalRate : 5 - name : " Ramp to peak" duration : 120 arrivalRate : 5 rampTo : 50 - name : " Sustained load" duration : 300 arrivalRate : 50 maxVusers : 500 variables : productId : - " 100
Hướng dẫn chạy kiểm thử API Apidog CLI trên Drone CI
Bạn có thể chạy bài kiểm tra API của Apidog CLI trong Drone CI bằng một bước Docker dùng ảnh Node, cài apidog-cli , rồi gọi apidog run với test scenario và environment tương ứng. Token Apidog nên được lưu trong Drone Secret và inject vào pipeline bằng from_secret . Bài viết này cung cấp cấu hình .drone.yml có thể copy-paste, cách quản lý secret, giới hạn chạy theo branch/event và cách xuất báo cáo khi Drone không có artifact storage tích hợp sẵn. Dùng thử Apidog ngay hôm nay Drone CI là gì và hoạt động như thế nào Drone là nền tảng CI/CD mã nguồn mở, chạy theo mô hình container-native và hiện là một phần của Harness. CI/CD là thực hành tự động build, test và phân phối phần mềm trên mỗi thay đổi mã nguồn. Nếu cần ôn lại nền tảng, xem thêm CI/CD là gì . Điểm quan trọng của Drone: mỗi step trong pipeline chạy trong một Docker container riêng. Bạn chọn image cho từng step, sau đó Drone chạy các command trong container đó. Cách này giúp pipeline dễ tái tạo, dễ debug và không phụ thuộc vào một build agent đã cài sẵn nhiều công cụ. Pipeline được khai báo trong file .drone.yml ở thư mục gốc repository. Một Docker pipeline thường có: kind type name steps Ví dụ tối thiểu: kind : pipeline type : docker name : api-tests steps : - name : greeting image : alpine commands : - echo hello - echo world Drone chạy commands như shell script với cơ chế fail-fast. Nếu một command trả về exit code khác 0 , build sẽ fail. Working directory mặc định là thư mục gốc của repository. Vì sao nên chạy API test trong container step API test giúp phát hiện sớm các thay đổi phá vỡ contract, ví dụ: response schema thay đổi ngoài ý muốn status code khác kỳ vọng field bắt buộc bị thiếu logic xác thực hoặc phân quyền bị lỗi Với Apidog, bạn thiết kế và duy trì test scenario trong UI, sau đó chạy lại chính các scenario đó từ CLI. CI không cần giữ thêm collection file riêng hoặc viết lại test script. Để xem thêm về cách đưa API testing vào pipeline, đọc các phương pháp hay nhất về CI/CD cho kiểm tra API .
How I add semantic search to a Next.js site using Sanity Embeddings
Sanity Embeddings semantic search in Next.js is one of those features that looks complicated from the outside but is surprisingly lean to wire up once you understand the moving parts. This post covers the current native Embeddings feature built into Sanity datasets — not the older Embeddings Index API, which Sanity is sunsetting. If you found a guide that talks about a separate embeddings-index resource you have to provision via the Management API, it is stale; skip it. What Sanity Embeddings actually is Sanity's native Embeddings feature lets you mark document types for vector indexing directly inside your dataset. Sanity handles the embedding model and the vector store; you never manage a separate service. Queries use a dedicated sanity.embeddings.query GROQ function that takes a natural-language string and returns documents ranked by semantic similarity. The feature is available on Growth and Enterprise plans as of mid-2026. The workflow has three parts: Configure which document types get indexed (dataset setting or the Embeddings pane in Sanity Studio). Run a semantic query from your Next.js route handler using the Sanity client. Render the results in a search UI component. Setting up the embeddings index in your dataset Go to Manage → your project → Embeddings (or open the Embeddings pane inside Sanity Studio if your plan surfaces it there). Create an index, give it a name (e.g. site_search ), and select which document types and fields to embed. For a blog you would typically pick post with fields title , excerpt , and body (plain text extracted from Portable Text). Sanity backfills existing documents automatically. New and updated documents are re-embedded on publish via an internal webhook — you do not configure that yourself. There is no code required for the indexing step. The index name you choose here ( site_search ) is what you will pass in the GROQ query. Querying embeddings from a Next.js route handler Create a route handler that accepts a search term,
Meta says it will disable the camera on its glasses if you tamper with the recording LED
Meta answers people's privacy concerns about its smart glasses in an FAQ.
Set Up Ollama with OpenClaw: Run Local AI Models Inside Agent Workflows
AI agents are not useful just because they can answer prompts. They become useful when they can work with tools, files, workflows, commands, and real project context. That is why pairing Ollama with OpenClaw makes sense. Ollama lets you run local AI models. OpenClaw gives those models a practical agent workflow layer, so you can test how local models behave in something closer to a real working setup. What You Will Set Up In this guide, you will set up: Ollama for running local models A local model such as Mistral or Llama OpenClaw for agent workflow control The OpenClaw gateway and dashboard A basic local-first AI agent setup The goal is simple: run local models inside an agent workflow instead of only testing them in a chat window. Why Use Ollama with OpenClaw? Most local model testing looks like this: ollama run mistral That is fine for checking whether a model responds. But agent workflows need more than a response. They need: tool access project context file awareness safe execution repeatable workflows a dashboard or control layer OpenClaw helps with that agent workflow layer. So instead of asking: Can this model answer a prompt? You can test: Can this model actually work inside my AI agent workflow? That is a much better question. Step 1: Install Ollama First, install Ollama on your machine. After installation, check that it is working: ollama list If Ollama is not running, start it: ollama serve You can also test the local API: curl http://127.0.0.1:11434/api/tags If you get a response, Ollama is running correctly. Step 2: Pull a Local Model Now pull a model. For basic testing: ollama pull mistral Then run it: ollama run mistral You can use another model if your machine has enough resources. For simple testing, smaller models are fine. For coding, planning, and multi-step agent tasks, stronger models usually perform better. Tiny models are cheap and fast, but expecting them to behave like senior engineers is how humans invent disappointment at scale. Step 3:
Why HDI PCB Manufacturing Starts Long Before the First Hole Is Drilled
Why HDI PCB Manufacturing Starts Long Before the First Hole Is Drilled When people think about PCB manufacturing, they usually imagine drilling, plating, imaging, etching, solder mask, and surface finishing. For conventional PCBs, that assumption isn't too far from reality. For HDI (High Density Interconnect) PCBs, however, manufacturing actually begins long before any physical production starts. The success of an HDI project is often determined during engineering review rather than on the factory floor. Manufacturing Starts with Design Decisions A PCB layout may pass every design rule check inside CAD software while still being difficult to manufacture efficiently. Typical examples include: unnecessary stacked microvias excessive sequential lamination extremely aggressive trace and space dimensions unrealistic copper balancing inefficient stack-up planning None of these issues are fabrication defects. They are engineering decisions. The earlier they are identified, the lower the overall project cost becomes. The Stack-Up Is More Important Than Many Engineers Expect One of the biggest misconceptions is that increasing the layer count automatically solves routing problems. In reality, a carefully planned stack-up usually provides greater benefits than simply adding more copper layers. A good stack-up improves: signal integrity impedance consistency EMI performance power distribution thermal behavior More importantly, it creates a PCB that is easier to manufacture repeatedly with stable quality. HDI Is a Balance Between Performance and Manufacturability Many first-time HDI designs focus only on routing density. Experienced engineers usually focus on manufacturability. For example: Should this microvia really be stacked? Can staggered vias achieve the same result? Is another lamination cycle actually necessary? Can the BGA fan-out be optimized differently? Each decision influences fabrication complexity, yield, lead time, and production cost. Why DFM Matters More for H
The reasoning was right, but the world shifted
While working on the GitHub adapter, a gateway that lets AI agents create pull requests on GitHub, the source_state field first looked like a small technical detail. It was not the operation itself, or the target. It was only a reference to the state the agent had seen before proposing a change. But after working through the write path, this field started to look less like metadata and more like part of the safety model. A proposed change is not only defined by what it wants to do. It is also defined by the state in which that proposal made sense. This is easy to miss. An agent can read a repository, produce a reasonable change, and submit a clean intent. Nothing about that has to be wrong. But while the agent is planning, the repository can move. A human can push a fix. Another workflow can update the same file. A branch can advance. In that case, the agent may still be reasoning correctly over the state it saw. The problem is that this state no longer exists. The reasoning was right, but the world shifted. That is the stale state problem in agent workflows. And it is why I think agent workflows need state-bound intent. The illusion of a static world From the outside, even from the boundary's point of view, a stale request can look just like any other: the operation has the same name, the target path is still allowed, the input is still well formed. But it is not. The proposal belonged to an older state of the repository, formed before the branch moved, before the file changed, before another workflow created a related result. This is why stale state is not only a data freshness problem. For agent workflows, it becomes an admission problem: a decision about whether a proposed change is allowed to become a real effect. We call that decision point an MCP Boundary: the same pattern behind the GitHub adapter and the wider work we do on MCP gateways. The boundary should not only ask whether the operation is allowed on the target. It should also know whether the target i
Build an AI dubbing pipeline: faster-whisper + XTTS-v2 + FFmpeg
TL;DR We're building a script that takes a video in English and produces the same video narrated in Spanish, in a cloned version of the original speaker's voice. Stack: faster-whisper for timestamped transcription, an LLM (or any MT engine) for translation, XTTS-v2 for voice-cloned synthesis, FFmpeg for surgery. We'll also handle the problem every demo skips: translated audio that doesn't fit its time slot. 📦 Code: github.com/USER/repo (replace before publishing) If you'd rather start from a finished system, Softcatala's open-dubbing and KrillinAI are full pipelines behind one CLI. This post builds the minimal version by hand so you understand what those tools are doing, and where they break. 0. Setup and a licensing warning ⚠️ Python 3.10–3.12. The original Coqui company shut down in early 2024; the maintained fork of their TTS library is published by Idiap as coqui-tts : $ python -m venv dub && source dub/bin/activate $ pip install faster-whisper coqui-tts $ ffmpeg -version | head -1 # 6.0+ is fine, 8.x current ⚠️ Note: the XTTS-v2 model weights ship under the Coqui Public Model License, which restricts commercial use. Prototype freely, but before dubbed videos ship to paying customers, someone must read that license and possibly swap the synthesis step for a commercially licensed model or paid API. Voice cloning also requires the speaker's consent. Get it in writing. 1. Extract audio and transcribe with word timestamps 🎙️ # pull mono 16k audio for the ASR step $ ffmpeg -i input.mp4 -vn -ac 1 -ar 16000 -y source.wav # dub/transcribe.py from faster_whisper import WhisperModel model = WhisperModel ( " large-v3-turbo " , compute_type = " int8 " ) segments , info = model . transcribe ( " source.wav " , word_timestamps = True ) lines = [] for seg in segments : lines . append ({ " start " : seg . start , " end " : seg . end , " text " : seg . text . strip (), }) print ( f " language= { info . language } segments= { len ( lines ) } " ) The timestamps are the skeleton of
Probing FFmpeg's av1_vulkan encoder: does your GPU actually support it?
TL;DR FFmpeg 8.x includes av1_vulkan , the first cross-vendor GPU AV1 encoder in mainline FFmpeg. We'll probe whether your GPU + driver actually expose AV1 encode, run a first working encode, benchmark it against SVT-AV1 on your own content, and talk about which jobs deserve it. 📦 Code: github.com/USER/repo (replace before publishing) Until FFmpeg 8.0 ("Huffman", released August 2025), GPU AV1 encoding meant picking a vendor: av1_nvenc for NVIDIA RTX 40+, av1_amf for AMD, av1_qsv for Intel Arc. Three code paths, three sets of flags, three driver stacks. The Vulkan Video encode work gives FFmpeg one encoder that reaches all three vendors through the standard VK_KHR_video_encode_av1 extension. The catch: driver support is a lottery. Plenty of capable hardware sits behind drivers that don't expose the encode extension yet. So before any pipeline decisions, we probe. 1. Check what you're running You want FFmpeg 8.x (8.1.2 is current as of late June 2026) built with Vulkan support, plus the vulkaninfo tool from the Vulkan SDK / vulkan-tools package. $ ffmpeg -version | head -1 ffmpeg version 8.1.2 Copyright ( c ) 2000-2026 the FFmpeg developers $ ffmpeg -hide_banner -encoders | grep vulkan V....D av1_vulkan AV1 ( Vulkan ) ( codec av1 ) If av1_vulkan doesn't appear, your build wasn't compiled with --enable-vulkan (distro packages vary; the BtbN static builds and most 8.x distro packages include it). 2. Probe the driver for AV1 encode 🔍 The encoder existing in FFmpeg means nothing if the driver doesn't expose the extension. This is the step that separates "should work" from "works": $ vulkaninfo | grep -iE "video_encode_(av1|queue)" VK_KHR_video_encode_av1 : extension revision 1 VK_KHR_video_encode_queue : extension revision 12 You see Meaning Both extensions listed You can encode AV1 via Vulkan 🎉 Only video_encode_queue Driver does Vulkan encode, but not AV1 (maybe H.264/H.265 only) Neither Driver too old, or GPU lacks an AV1-capable video engine Rough hardware floor: the
Ship a 'Go Live' button: OBS in, LL-HLS out, webhooks in between
TL;DR We're adding live streaming to a SaaS dashboard: a backend endpoint that creates a stream, OBS as the broadcaster over RTMPS, LL-HLS playback with hls.js, and a webhook handler that keeps the UI honest. Working "go live" flow in an afternoon. 📦 Code: github.com/USER/repo (replace before publishing) Webinars, coaching sessions, company town halls: sooner or later your product gets the "can users go live?" ticket. The hard parts (ingest servers, transcoding, CDN delivery) are exactly the parts you should not build. We'll use FastPix as the managed layer here; the same flow works nearly line-for-line on Mux, Cloudflare Stream, or api.video. What we're building: A backend endpoint that creates a live stream and returns a stream key An OBS setup broadcasters can follow in two minutes A viewer page playing LL-HLS with hls.js A webhook handler that flips the webinar between scheduled → live → ended 1. Create the stream server-side 🛠️ You need API credentials (Access Token ID + Secret Key). FastPix uses Basic auth on the server API. Node 20.x, plain fetch , no SDK required (though official Node.js/Python/Go/Ruby/PHP/Java/C# SDKs exist if you prefer). // server/routes/streams.js import { Router } from " express " ; const router = Router (); const AUTH = " Basic " + Buffer . from ( ` ${ process . env . FP_TOKEN_ID } : ${ process . env . FP_SECRET } ` ). toString ( " base64 " ); router . post ( " /webinars/:id/stream " , async ( req , res ) => { const r = await fetch ( " https://api.fastpix.io/v1/live/streams " , { method : " POST " , headers : { " Content-Type " : " application/json " , Authorization : AUTH }, body : JSON . stringify ({ playbackSettings : { accessPolicy : " public " }, }), }); if ( ! r . ok ) return res . status ( 502 ). json ({ error : " stream create failed " }); const stream = await r . json (); // persist against your webinar row: // streamId, streamKey (SECRET!), playbackId await db . webinar . update ( req . params . id , { streamId : stream . str
GitHub's "Verified" commit badge isn't always the trust signal developers think it is
I recently read some interesting research on GitHub's Verified commit workflow. The issue isn't a break in Git, GPG, or commit signing itself, but rather how the Verified badge can be interpreted in certain edge cases. It's a good reminder that a cryptographically valid signature doesn't automatically establish the provenance or intent of a commit. Here's a technical breakdown covering how the trust model works, the affected scenarios, GitHub's response, and what maintainers can do to avoid relying solely on the Verified badge during code review. submitted by /u/NapierPalm [link] [留言]
Welcome Thread - v383
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✨Cool Effects, TTS, and Fun Animations (AI Avatar v15: VS Code and Chrome Extension)
Intro AI Avatar is a completely free app that lets your VRoid (VRM) 3D avatar animate in...
Has the audience for technical articles dropped?
Is it just me, or has anyone noticed that articles on dev.to don't get as many reads/views as they...