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AI 资讯 The Verge AI

The Bose Soundlink Max is $120 off ahead of the July 4th weekend

The Bose Soundlink Max is usually $399, but has been on steep discount this week at Amazon, Best Buy, and directly from Bose for $279. This Bluetooth speaker has a big and bold sound, with a wide soundstage that impressed us in our review. It’s great for the outdoors thanks to its IP67 rating, meaning […]

Brad Bourque 2026-07-01 00:05 7 原文
开发者 The Verge AI

What is a quantum computer good for? Absolutely nothing — yet

To this day, we have yet to see a quantum computer conclusively perform a single useful task. Existing machines are simply too small and error-ridden to solve commercially relevant problems. That hasn't stopped Donald Trump's science adviser from promising a "quantum computer powerful enough for scientific discovery by 2028" and Trump from issuing a new […]

Sophia Chen 2026-07-01 00:00 7 原文
AI 资讯 Dev.to

Upsun Dispatch™ is now open for prerelease 🎉

Last week we introduced Upsun Dispatch™: a platform for the agentic software development lifecycle, where workflow is the primitive , not the agent. Today, prerelease is open. Starting July 1, a founding cohort of design partners gets early access. This is not a traditional beta. We are looking for engineering teams already running AI workflows and hitting the limits of what individual tools can do: teams who want to help shape what Upsun Dispatch becomes, not just use what we ship. Design partners get direct access to the core team, real input on the roadmap, and charter terms that reflect a genuine partnership rather than a vendor relationship. Apply at upsun.com/dispatch . Read the full announcement: Upsun Dispatch™ is now open for prerelease Starting July 1, 2026, Upsun Dispatch™ is open to a founding cohort of design partners. Here is what joining early means and how to apply upsun.com

Flora Brandão 2026-06-30 23:43 5 原文
AI 资讯 Dev.to

Splitting a Terraform Monolith into Smaller States

If your Terraform plans are slow, your blast radius is too wide, or multiple teams are stepping on each other's changes, it's time to split your monolith. See The Problem with Large Terraform States for how to diagnose whether you've reached that point. This guide walks through the process of breaking a monolithic Terraform state into smaller, focused states — and how Snap CD can manage the dependencies between them so you don't have to. The approach 1. Identify natural boundaries Look at your resources and group them by lifecycle and ownership. Common boundaries: Networking — VPCs, subnets, route tables, NAT gateways. Changes rarely, underpins everything. DNS — Zones, records. Usually owned by a platform team. Compute — Kubernetes clusters, VM scale sets, container services. Changes more often, depends on networking. Application infrastructure — Databases, caches, queues, storage accounts. Owned by application teams. Monitoring — Dashboards, alerts, log sinks. Changes frequently, depends on everything but nothing depends on it. A useful test: if two resources would never be changed in the same PR by the same person, they probably belong in different states. 2. Map the dependencies Before you move anything, draw the dependency graph. Which groups produce values that other groups consume? networking dns │ ▲ ▼ │ compute ──────────►─┘ │ ▼ application │ ▼ monitoring The outputs that cross these boundaries are what you'll need to wire up after the split. Typical examples: Networking → Compute: vpc_id , private_subnet_ids Compute → DNS: load_balancer_ip Compute → Application: cluster_endpoint , cluster_ca_certificate Application → Monitoring: database_id , cache_name 3. Use terraform state mv to migrate resources Terraform's state mv command lets you move resources from one state to another without destroying and recreating them. # Initialize the destination state cd modules/networking terraform init # Move resources from the monolith to the new state terraform state mv \

Karl Schriek 2026-06-30 23:39 9 原文
AI 资讯 Dev.to

The Problem with Large Terraform States

At some point every growing Terraform project hits a wall. Plans that used to finish in seconds now take minutes. Applies feel risky because hundreds of resources share a single blast radius. Colleagues avoid running terraform plan because it hammers cloud APIs hard enough to trigger throttling. The state file itself becomes a liability — large, slow to lock, and one bad write away from corruption. This guide covers the symptoms of an oversized state, the band-aids teams reach for, and the structural fix that actually works. How Terraform state works under the hood Every terraform plan does two things: Refresh — for every resource in state, Terraform calls the provider's API to read the current real-world status. A state with 500 resources means 500+ API calls, often more when resources have nested data sources. Diff — compare the refreshed state against the desired configuration and produce a change set. The refresh phase is the bottleneck. It's sequential per provider (parallelism helps across providers, not within one), and every resource pays the cost whether you changed it or not. Adding ten resources to a 500-resource state doesn't make plans 2% slower — it makes the refresh 2% slower on every single plan, for every engineer, forever. Symptoms of a state that's too large Slow plans The most visible symptom. Plan time scales with resource count because every resource is refreshed on every plan, regardless of whether its configuration changed. The exact speed depends on provider — AWS resources with complex nested structures (IAM policies, security group rules) are slower to refresh than simple ones, and Azure resources that require multiple API calls per refresh are worse still. These aren't edge cases — users regularly report 2,900-resource states taking 20–25 minutes to plan and 1,600-resource states taking 8+ minutes . Even starting Terraform with a large state can take minutes before a single API call is made . There's a long-standing proposal for terraform

Karl Schriek 2026-06-30 23:35 9 原文
AI 资讯 Dev.to

TRON Vanity Address Generator: How to Get a Custom Wallet Address That Stands Out

TRON Vanity Address Generator: How to Get a Custom Wallet Address That Stands Out If you've spent any time in crypto, you've probably noticed that most wallet addresses look like random noise — a string of 34 characters nobody remembers and nobody trusts at a glance. That's exactly the problem vanity addresses solve, and it's exactly what the new tool at tronsec.io/app is built for: generating custom TRON (TRX/USDT-TRC20) addresses that start or end with a sequence you choose. What Is a Vanity Address, Exactly? A vanity address is a regular blockchain wallet address that contains a custom, human-readable pattern — your name, your project's ticker, a lucky number, anything you like — instead of (or alongside) a random string of characters. Technically, nothing about a vanity address is different from any other address. It's generated by the same elliptic curve cryptography as every other TRON wallet. The "vanity" part comes from brute-forcing key pairs until one produces a public address matching your desired pattern. The private key is yours, generated locally, and the math behind it is identical to a standard wallet — there's no special vulnerability baked in just because the address looks nicer. Why Traders and Crypto Projects Actually Use Them It's easy to dismiss vanity addresses as a cosmetic gimmick, but there are real, practical reasons they've become popular in the TRON ecosystem specifically — especially since TRON is the dominant network for USDT transfers. 1. Phishing and typosquat protection. TRON addresses are long Base58 strings. Most users only glance at the first and last few characters before confirming a transfer. Scammers exploit this by generating addresses that look similar to a target address (this is sometimes called address poisoning) and slipping them into transaction history hoping you copy the wrong one. A vanity address with a recognizable prefix — say, your project name or a distinctive token — makes it much harder for a lookalike addres

Jame 2026-06-30 23:33 10 原文
AI 资讯 Dev.to

The Evolution & Role of Context Engineering in AI Today

I was taking a break from the AIE Workshops on Monday and stepped out by the food stands to check out the crepes. That's when I saw a line literally wrapping the entire length of the Moscone West windows looking out onto Fourth Street. I couldn't imagine what a several-hundred-person line was for, and when I went to ask, they told me it was for the Context Engineering Workshop. That sent me down a rabbit hole exploring and understanding and learning. So now, for you, I will share what I got. For the past couple of years, the AI world was obsessed with prompt engineering, aka the art of speaking to a machine. But as developers move from simple chatbots to complex autonomous agents, a new discipline has taken center stage: context engineering. Mike Swift ( @theycallmeswift ), CEO of Major League Hacking ( @mlhacks ) , gave me some critical background. He pointed me to Dex Horthy of HumanLayer (who is actually speaking later this week), who basically coined the term at the first AI Engineer World's Fair. Dex's core thesis, said Swift, is that "agents get bad after about 100,000 tokens," which represents roughly 10% of their total available context window. So context engineering is essentially managing an AI's working memory. Context engineering, Swift noted, is "managing how many times the loop goes around to how much you have to remember every time you do it." It is a counterintuitive concept for humans; the more we talk about a subject, the deeper our shared understanding becomes. But models work the opposite way. They lose focus as their context window fills up. For many developers, meticulously curating this working memory is a practical necessity. I sat down with Ben Halpern ( @ben ), founder in residence at MLH and co-founder of DEV, who told me that context engineering is the "latest frontier of the optimization point" where developers can leverage their expertise. Beyond just keeping models coherent, Ben pointed out that developers who are doing product work ma

Kara Silverman 2026-06-30 23:33 9 原文