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One thing I've noticed after using AI for development over the past year is this: The code it generates is usually correct. The architecture slowly isn't. That doesn't happen because AI writes bad code. It happens because architecture rarely erodes all at once. Imagine a modular application with clear boundaries. The billing module talks to the orders module through its public interface. Authentication is isolated. Notifications are independent. Everything is predictable. Now imagine hundreds of AI-assisted commits over the next few months. One suggestion imports an internal class because it already exists. Another bypasses a service layer because it's shorter. A helper gets copied into another module. A database query is duplicated instead of reused. None of those changes are catastrophic. In fact, every pull request probably gets approved. The application still builds. The tests still pass. Customers never notice. Until one day, making a simple change requires touching five different modules because everything has quietly become connected. That's architecture debt. And unlike a failing test, it doesn't show up immediately. One thing I've realized is that our current tooling doesn't really watch for this. Unit tests verify behavior. Integration tests verify interactions. Linters enforce style. Static analysis finds bugs. All of those are important. But none of them are asking questions like: Should this module depend on that one? Did someone bypass a defined boundary? Are we introducing new architectural coupling? Is the overall architecture getting healthier or worse over time? Those questions usually get answered during code review. Or worse, during a production incident. The interesting part is that AI isn't really the problem. If anything, it's doing exactly what we ask it to do. It optimizes for solving the problem in front of it. Architecture, on the other hand, is about protecting the system as a whole. Those are different goals. As AI makes us write code fa
Preface Link to the repository containing all examples Back when I was at my first class of Data Structures and Algorithms, I started to solve competitive programming questions in judges like CodeForces, I didn't know why my code was slower if my solution was efficient (at least in theory), my professor explain to the class the reason why our programs were slow, because of I/O is an expensive task for computers. To start working with the examples in this article just clone the repository and play with it as long the article explains how to run the code. git clone https://github.com/MiztonCodes/OptimizeIO.git Why std::cout and std::cin are slow? In C++ by default, both std::cin and std::cout streams are synchronized with standard C scanf and printf streams and at the same time every single call to std::cin flushes the std::cout buffer, because std::cin before reading input, wants to output any pending prompt to the user, which can cause performance issues because reading and writing are expensive tasks due to the need to make calls to the operating system, the solution is to disable all of this synchronizations and manually flushing the output buffer whenever it is needed. Note: For convenience in all examples I'll use #include<bits/stdc++.h> header to simplify the imports, this header includes everything we'll need and this header only works on GCC compiler. What is input and output? When you run your program, it is like an isolated box inside your computer, ready to do some work, the input process involves moving raw data from an external source like a keyboard, a file or even the network to your program (reading) , the output process involves moving data from your program to an external destination like a monitor, the console, a file, the network or even an external device (writing) , for both processes your program does not read or write directly to the input and output sources, because each source has its own way to transfer data, C++ provides a uniform interfac
J'utilise la dictée vocale tous les jours depuis six mois. Pas pour taper moins vite. Pour penser plus vite quand je vibe-code avec Claude Code et Cursor. Pis j'ai fini par construire mon propre outil parce que les outils existants me tapaient sur les nerfs d'une façon très précise. Le problème réel Quand tu travailles en tech au Québec, tes phrases ressemblent à ça : "OK fa que je fais un useState pour le component pis je passe le handler en props" Ça, c'est une phrase normale. Personne en tech QC ne parle autrement. Pas parce qu'on est négligents avec la langue. Parce que le vocabulaire technique vient de l'anglais et qu'on le soude naturellement au français au fil de la pensée. Ça s'appelle le code-switching. Et c'est là que la plupart des outils de dictée craquent. Ce que les outils mainstream font mal Dragon NaturallySpeaking Dragon, c'est le vieux standard. Médical, juridique, corporate. Ça coûte environ 500$ en une shot. C'est lourd à installer et à entraîner. Et sa gestion du français québécois avec des termes tech intercalés... c'est en gros zéro. "useState" devient "usé état". "Fa que" devient "faque" parfois, "fake" d'autres fois. C'est aléatoire. T'as intérêt à corriger après chaque phrase. Wispr Flow Wispr Flow est plus moderne. UX propre, cross-platform, et leur gestion du français s'est améliorée. Leur plan Pro coûte 15$/mois, soit environ 144$/an. Mais il y a un problème structurel que leur propre doc admet : la détection de langue se fait par session, pas par mot. Autrement dit : Wispr détecte la langue une fois au début de la session. Si tu commences en français, il reste en mode français jusqu'à la fin. Les mots anglais qui arrivent dans la phrase, il tente de les translittérer en français. "Handler" peut devenir "andler" ou "ender", "props" survit parfois, parfois pas. C'est variable. Pour une phrase de temps en temps avec un mot anglais, ça passe. Pour un vibe-coder québécois qui switch constamment dans la même phrase, ça ne passe pas. Pourquoi
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