AI 资讯
Dentro i “pensieri privati” di un LLM: J-Space, Global Workspace e cosa cambia davvero per chi sviluppa
Un’area interna che sembra una lavagna di ragionamento: non è coscienza, ma è un indizio forte su come emergono controllo e pianificazione nei transformer. Negli ultimi anni ci siamo abituati a pensare ai modelli linguistici come a enormi “scatole nere”: un prompt entra, un testo esce, e nel mezzo c’è un mare di matrici difficili da ispezionare. Ma c’è una novità interessante: alcune analisi suggeriscono l’esistenza di una piccola regione interna, relativamente organizzata, che funziona come uno spazio di lavoro per concetti . Un posto dove il modello “tiene a mente” qualcosa prima di produrre la risposta. È un’idea che fa scattare subito l’associazione più pericolosa (e più abusata) del momento: coscienza . In realtà, il punto non è stabilire se un LLM sia cosciente; il punto è molto più concreto e utile per chi sviluppa: se esiste un’area interna che concentra il ragionamento controllabile , allora possiamo capire meglio cosa guida certe risposte e come intervenire su errori, allucinazioni e comportamenti indesiderati. J-Space: una “lavagna” interna per il ragionamento L’idea chiave è questa: dentro il modello emergerebbe un piccolo insieme di pattern neurali “coerenti” (chiamiamoli J-Space ) che si comporta come una lavagna. Su questa lavagna compaiono concetti (non necessariamente parole che verranno stampate). Questi concetti influenzano la catena di ragionamento . Molte altre abilità—fluency, grammatica, stile, completamento locale—sembrano invece scorrere “automaticamente” altrove. Se questa separazione regge, spiega un fenomeno che tutti abbiamo osservato: modelli capaci di scrivere in modo impeccabile, ma fragili nel ragionamento o incoerenti quando devono mantenere vincoli. Il test più interessante: sostituire un concetto e vedere il ragionamento obbedire Un esperimento illuminante consiste nell’individuare un concetto attivo nello spazio di lavoro e sostituirlo con un altro, senza cambiare né prompt né output manualmente. Esempio (semplificato): Domanda:
AI 资讯
Deploying a real-time multiplayer game on Railway
This post contains Railway referral links. If you sign up through one I get a bit of credit. I build Old Light , a real-time strategy game that runs in the browser. Claim stars, grow an economy, send fleets, all while other players and NPC empires do the same. The second a build finishes or a fleet lands, the server pushes it to every connected client over a WebSocket. That last part, a long-lived server holding an open socket, rules out most of the usual hosts. Here's what it ruled in. Why not Vercel or Netlify Serverless shines when your backend is stateless functions. It's the wrong shape the moment you need a socket that stays open: socket.io wants one process that lives for the whole session, and serverless boots per request and then freezes. You can bolt on a managed WebSocket service, but that's a second system to run and pay for. Railway runs your service as a normal long-lived process, so socket.io just connects. Fly.io does this too with more knobs to turn. I wanted to ship, so Railway won. Monorepo, two services Old Light is an npm workspaces monorepo: a shared types package, an Express plus TypeORM plus socket.io API, and a Vite web app served by a small Express server. On Railway that's two services on the same repo, each with its own root directory and build command, shared built first. They deploy as separate origins, so the web app reads the API's URL from VITE_API_URL . Vite bakes that in at build time, so it's a build variable, not a runtime one. Postgres is a plugin that injects DATABASE_URL , and production runs migrations rather than synchronize . WebSockets need nothing special until you run more than one instance, at which point you'd add a Redis socket.io adapter. I haven't left a single box yet. A healthcheck that stops version skew Two services don't go live at the same instant. Push a commit that touches both, the web finishes first, and for a minute your new frontend is calling API routes that don't exist yet. It 404s, then heals itself o
AI 资讯
Insurance Might Be the Most Underrated AI Agent Wedge in YC 2026
AI founders love the glamorous agent stories: coding agents, sales agents, AI doctors, AI lawyers. But if you dig through the YC 2026 batch data, one of the more interesting signals is decidedly unglamorous: insurance . Out of 477 real-ish company records in the current snapshot, 25 match insurance-related keywords — about 5.2% — and 8 companies sit in the Fintech → Insurance subindustry. Not a tidal wave. But it's enough to suggest something worth paying attention to: insurance is quietly becoming one of the better wedges for AI agents that actually ship. The reason is simple. Insurance is wall-to-wall documents, rules, judgment calls, exceptions, approvals, claims, underwriting, and cross-system coordination. In other words: wall-to-wall work that agents can do and humans hate doing. Insurance is not fintech's leftover category Most people file insurance under "slow fintech": aging distribution, legacy systems, long processes, heavy regulation. From an AI builder's perspective, that list of flaws reads more like a list of opportunities. Insurance workflows are highly structured — but not fully structured. Policies, claims files, medical records, photos, repair estimates, payout history, compliance clauses: the inputs are messy and heterogeneous. Yet every step has a crisp objective: is this covered, what documents are missing, how should this risk be priced, can this pass approval. That's not a chatbot problem. It's an agent problem — reading documents, following procedures, calling systems, leaving audit trails, handling exceptions. And precisely because it's complex, insurance is more likely to command real budget than yet another AI writing tool. Agents die without boundaries; insurance comes with them built in The most common failure mode for early agent products: they sound like they can do everything and end up doing nothing well. Insurance workflows hand you boundaries for free: Inventory and asset processes can be automated end to end Medical prior authori
AI 资讯
In the age of AI, the most valuable skill is no longer writing answers — it is asking the right questions.
For a long time, education and work rewarded one thing above all else: the ability to produce correct answers. School exams were built around it. Technical interviews were built around it. Even many engineering jobs were built around it. The person who could respond faster, explain better, and deliver the right output was often seen as the most valuable person in the room. But AI is changing that. Today, answers are becoming cheap. With modern AI tools, anyone can generate code, summaries, documentation, architecture drafts, and even product ideas in seconds. The scarcity is no longer in producing answers. The scarcity is in defining the right problem. That is why, in the AI era, learning how to ask better questions matters more than learning how to write better answers. The Bottleneck Has Moved The biggest shift is not that AI can answer questions. The bigger shift is that answering is no longer the hardest part. When answers can be generated instantly, the real bottleneck becomes: What exactly should be asked? What is the real problem behind the surface request? What constraints actually matter? What outcome is considered good enough? AI can generate many possible answers. But it still depends heavily on the quality of the question. A vague prompt creates vague output. A precise question creates leverage. In that sense, the person who defines the problem is now more important than the person who simply responds to it. The Problem Setter Is More Valuable Than the Problem Solver This idea may sound exaggerated at first, but it becomes obvious in practice. Suppose someone says: Optimize this system. That sounds like a reasonable task, but it is actually too weak to produce a strong result. Optimize for what? Cost? Latency? Reliability? Simplicity? Team productivity? Now compare it with this: We have a Node.js API running on AWS ECS. Under burst traffic, CPU throttling causes latency spikes. How can we reduce p95 latency without increasing infrastructure cost by more
开发者
You kept Sass for one reason. Native CSS nesting just ended it.
There's a project on every developer's machine that has Sass installed for one reason: &:hover {} . Not @mixin . Not @each . Just the nesting. The variables long since became --custom-properties . The only thing still justifying node_modules/sass is the ability to write child selectors inside parent rules. CSS added that natively in 2023. It shipped in Chrome 112, Firefox 117, and Safari 16.5 — every major browser released in the last two years. The compiler is not earning its spot anymore. What you've been writing in Sass The classic pattern — component styles scoped to a block, with states and modifiers nested inside: .card { padding : 1 .5rem ; border-radius : 0 .5rem ; background : var ( -- surface ); & :hover { background : var ( -- surface-hover ); } & __title { font-size : 1 .125rem ; font-weight : 600 ; } & --featured { border : 2px solid var ( -- accent ); } } The output is flat, specificity-controlled CSS. The source is organized by component. That's the trade Sass nesting has always offered — and native CSS now offers the same deal. The same thing in native CSS .card { padding : 1.5rem ; border-radius : 0.5rem ; background : var ( --surface ); &:hover { background : var ( --surface-hover ); } & .card__title { font-size : 1.125rem ; font-weight : 600 ; } & .card--featured { border : 2px solid var ( --accent ); } } Two differences are worth noticing. First: pseudo-classes work exactly as in Sass — &:hover resolves to .card:hover with no extra syntax. Second: descendant selectors require an explicit & followed by a space. & .card__title becomes .card .card__title . This is where native nesting differs from BEM's __ / -- convention: in native CSS, & is a selector reference , not a string concatenation operator. If you're using BEM naming heavily, &__foo becomes & .block__foo . The compiled output is identical; the source is slightly more explicit about what's happening. Media queries nested inside their rules This is the feature that earns native nesting a pe
开发者
My Thoughts on the Bun Rust Rewrite
开发者
Copresent
Turn your phone into a Google Slides remote Discussion | Link
AI 资讯
Linux compliance checks with Sparrow plugin
Sparrow is Raku automation framework comes with useful plugins people can use to automate infrastructure. Scc plugin allows to check Linux essential configuration files for security compliance. Here some examples: Sysctl $ sudo sysctl -a | s6 --plg-run scc@check = sysctl 12:24:07 :: [task] - run plg scc@check=sysctl 12:24:07 :: [task] - run [scc], thing: scc@check=sysctl [task run: task.bash - scc] [task stdout] 12:24:08 :: abi.cp15_barrier = 1 12:24:08 :: abi.setend = 1 12:24:08 :: abi.swp = 0 12:24:08 :: abi.tagged_addr_disabled = 0 12:24:08 :: debug.exception-trace = 0 12:24:08 :: dev.cdrom.autoclose = 1 12:24:08 :: dev.cdrom.autoeject = 0 12:24:08 :: dev.cdrom.check_media = 0 12:24:08 :: dev.cdrom.debug = 0 12:24:08 :: dev.cdrom.info = CD-ROM information, Id: cdrom.c 3.20 2003/12/17 12:24:08 :: dev.cdrom.info = 12:24:08 :: dev.cdrom.info = drive name: 12:24:08 :: dev.cdrom.info = drive speed: 12:24:08 :: dev.cdrom.info = drive # of slots: 12:24:08 :: dev.cdrom.info = Can close tray: 12:24:08 :: dev.cdrom.info = Can open tray: 12:24:08 :: dev.cdrom.info = Can lock tray: 12:24:08 :: dev.cdrom.info = Can change speed: 12:24:08 :: dev.cdrom.info = Can select disk: 12:24:08 :: dev.cdrom.info = Can read multisession: 12:24:08 :: dev.cdrom.info = Can read MCN: 12:24:08 :: dev.cdrom.info = Reports media changed: 12:24:08 :: dev.cdrom.info = Can play audio: 12:24:08 :: dev.cdrom.info = Can write CD-R: 12:24:08 :: dev.cdrom.info = Can write CD-RW: 12:24:08 :: dev.cdrom.info = Can read DVD: 12:24:08 :: dev.cdrom.info = Can write DVD-R: 12:24:08 :: dev.cdrom.info = Can write DVD-RAM: 12:24:08 :: dev.cdrom.info = Can read MRW: 12:24:08 :: dev.cdrom.info = Can write MRW: 12:24:08 :: dev.cdrom.info = Can write RAM: 12:24:08 :: dev.cdrom.info = 12:24:08 :: dev.cdrom.info = 12:24:08 :: dev.cdrom.lock = 0 12:24:08 :: dev.raid.speed_limit_max = 200000 12:24:08 :: dev.raid.speed_limit_min = 1000 12:24:08 :: dev.scsi.logging_level = 68 12:24:08 :: dev.tty.ldisc_autoload = 1 12:24:08
AI 资讯
Federal Investigators Say Certain DOGE Records Were Deleted
A government report claims DOGE didn’t access sensitive systems. It also says the agency deleted records that would show if they had.
产品设计
The Best Food Dehydrators for Self-Sufficient Kitchens (2026)
Stretch seasonal produce, preserve leftovers, and build a pantry that lasts with our favorite food dehydrators for every budget.
开发者
4 Cool Open-Source Hardware Projects to Spark Your Next Build
tags: hardware, iot, opensource, electronics As software developers, many of us reach a point where writing code inside a virtual environment isn't quite enough—we want to manipulate the physical world. Whether it's blinking an LED via an ESP32, visualizing audio frequencies on a desk display, or building custom bench tools, hardware hacking is easily one of the most rewarding rabbit holes to fall down. At NextPCB , we’ve spent the past few years supporting the open-source hardware community by sponsoring independent creators, makers, and embedded engineers to help turn their digital schematics into real, physical circuit boards. If you’re looking for inspiration for your next weekend project, here are four curated roundups of real-world projects featuring open-source files, schematics, and design breakdowns. 1. Retro Tech & Nostalgic Geek Culture Builds 🎮 There’s something uniquely satisfying about recreating classic tech using modern hardware components. From custom hand-held arcade consoles to retro synth modules and glowing mechanical displays, retro builds combine aesthetic nostalgia with serious embedded engineering. These projects aren't just for show—they showcase clever power management, compact multi-layer PCB routing, and custom display interfaces. 👉 Check out the project breakdowns & schematics: 8 Retro Geek Culture PCB Projects: Open-Source Gerbers & Schematics 2. Smart Audio & Interactive Visual Displays 🎵 Audio reactive electronics bridge the gap between digital signal processing (DSP) and hardware UI/UX. Think custom spectrum analyzers, RGB LED matrix drivers, and tactile smart knobs that update in real-time. Building custom audio hardware requires paying extra attention to noise isolation, clean power delivery, and signal integrity—making these projects fantastic learning material for intermediate hardware devs. 👉 Explore the audio & display designs: Smart Audio & Interactive Display PCBs: Open-Source Design Guide 3. DIY Power & Precision Lab Equipm
AI 资讯
Article: Beat-Aligned Mobile Audio Streaming with Virtual Chunks and Native Playback
In this article, I describe the challenges and the design of a React Native real-time mobile beat-aligned playback system for iOS and Android. The system combines personalization with low-latency, and seamless navigation and was the result of careful analysis and experimentation to address strict mobile and network constraints as well as meet user expectations. By Vladyslav Melnychenko
科技前沿
Why Do Some Soccer Players Cut the Heels Off Their Cleats?
An image of Portugal forward Pedro Neto’s cleats at the World Cup has reignited a practice among some soccer players: modifying their cleats to relieve heel discomfort.
AI 资讯
The 4 Best Home Air Conditioners to Buy Right Now
It's too hot. There, we said it. Protect your health and keep your home cool with one of these top-rated air conditioners.
AI 资讯
Is an Air-Conditioning Revolution Coming to Europe?
As extreme heat becomes the norm on the continent, the AC culture wars may be solved by advances in environmentally friendly technology.
开发者
Why developers are ditching GitHub for Codeberg and self-hosting alternatives
开发者
EU's five regulations that will change how we live, drive, and use the internet
AI 资讯
Show HN: Getting GLM 5.2 running on my slow computer
A few days ago I found myself trying out GLM 5.2 and was really positively impressed. The capabilities and security I was getting from this LLM are similar to those I've gotten from models like Claude or GPT, and this really surprised me. But then I thought, "I wonder how it would work on a normal computer like mine," and above all, "I wonder if it would work without going into OOM on a computer like mine." So I started working with the help of agents to test this possibility. I started converti
开发者
Four nuclear reactors hit a big milestone in the US
I was really looking forward to July 4, and not just because I love a poolside barbecue. This year the American holiday also marked a big symbolic deadline for US nuclear power. Last year the Trump administration set a goal to see three new microreactors achieve criticality, a technical milestone establishing that a reactor can…
AI 资讯
AlloyDB Ships Proxy Models That Replace LLM Calls with Local Inference Inside the Database
Google shipped AlloyDB AI functions GA with a proxy model architecture that trains a lightweight local model from LLM outputs, then runs queries at database speed without external calls. Smart batching delivers 2,400x throughput improvement. The proxy model reaches 100,000 rows per second in preview, but benchmark numbers apply only to ai.if in internal testing. By Steef-Jan Wiggers