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The Dependency Injection Quest: How I Turned Spaghetti Code Into a Lightsaber 🚀
The Quest Begins (The “Why”) Picture this: I’m knee‑deep in a legacy codebase that feels like the Death Star’s trash compactor—every time I try to add a feature, the walls close in and I’m squashed by tight coupling. I’d just spent three hours tracking down a bug that only showed up when the payment gateway was mocked in a test. The culprit? A new PaymentGateway() buried deep inside an OrderService class. It was like trying to defeat Darth Vader with a butter knife—no matter how hard I swung, the Dark Force (aka hidden dependencies) kept pulling me back. I realized I was instantiating collaborators inside the very classes that should be oblivious to their implementation details . The result? Tests that needed a real database, a real Stripe account, and a sacrificial goat to run. Any change to a third‑party API meant hunting down every new scattered across the project. Onboarding a new teammate felt like handing them a map written in ancient Sumerian. Honestly, I was ready to quit coding and become a professional napper. Then, during a late‑night coffee‑fueled refactor session, I stumbled upon a tiny line of documentation that whispered: “Depend on abstractions, not concretions.” It sounded like Yoda giving me a pep talk. The Revelation (The Insight) The magic spell I uncovered is Dependency Injection (DI) —specifically, constructor injection . Instead of a class creating its own collaborators, we hand them in from the outside. Think of it as giving a Jedi their lightsaber rather than making them forge one in the middle of a battle. Why does this feel like discovering the Force? Testability explodes – you can swap in fakes, mocks, or stubs without touching production code. Flexibility skyrockets – swapping a payment provider becomes a one‑line config change, not a scavenger hunt. Clarity reigns – the constructor becomes an honest inventory of what a class needs to do its job. The moment I applied it, the codebase felt lighter, like Luke finally trusting the Force ins
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Design Principles of Software: A Real-World Notification System in Go
By Sergio Colque Ponce — Software Engineering, Universidad Privada de Tacna. Full source code: github.com/srg-cp/design-principles-go When people say "this code is well designed" , they rarely mean it has clever tricks. They usually mean it is easy to change . New requirements arrive every week, and good design is what lets you absorb them without rewriting half the project. In this article I take a small, very common requirement — "send a reminder to the user" — and I show how four classic design principles turn a fragile module into one that is open to change and easy to test. Everything is written in Go , and you can run it yourself from the repository linked above. The requirement We are building the backend of a bank appointment system. When an appointment is created, the user should get a reminder. Today it goes by email . Next month, product wants SMS too. After that, WhatsApp . The pattern is obvious: the list of channels will keep growing. A first (bad) attempt The fastest thing to write is one function that does everything: func SendReminder ( channel , recipient , body string ) error { if channel == "email" { // ... open SMTP, format the email, send it } else if channel == "sms" { // ... call the SMS provider } else if channel == "whatsapp" { // ... call the WhatsApp API } return nil } It works on Monday. But look at what it costs us: Every new channel means editing this function and risking the ones that already work. The function knows about SMTP, SMS providers and HTTP clients all at once: it has many reasons to change . To test the email path you need a real (or faked) SMTP server, because the logic is glued to the transport. This is the design we want to avoid. Let's fix it one principle at a time. 1. Single Responsibility Principle (SRP) A piece of code should have one reason to change . Instead of one function that knows every channel, we give each channel its own type that only knows how to deliver through that channel. Here is the email one: // E
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I Stopped Using Heavy IDEs. AI Became My IDE.
I used to think a serious developer needed a serious IDE. Big project? Open PhpStorm. Design work? Open Photoshop. Need every refactor, every inspection, every plugin, every panel, every button? Load the heavy tool and wait for the machine to breathe again. But something changed. Not overnight, and not because those tools suddenly became bad. They are still powerful. The change is that AI started taking over the parts of the IDE I actually needed most. Today, I spend more time in VS Code and the terminal than in heavy IDEs. My machine feels lighter. My workflow feels less crowded. And honestly, I do not miss the old setup as much as I thought I would. The old IDE was a safety net For years, big IDEs won because they could see the whole project. They understood symbols, imports, frameworks, database models, refactors, formatting, inspections, and tests. A good IDE felt like a senior assistant sitting beside you, quietly warning you before you made a mess. That was valuable. It still is. But AI has started to move that intelligence out of the IDE shell. The useful part is no longer tied to one huge application. It can live in your editor, your terminal, your pull request, your CI pipeline, or even in a chat window with access to your codebase. When AI can read the files, reason about the bug, generate a test, run the test, inspect the failure, and propose a patch, the IDE becomes less like the brain of the workflow and more like one possible place to type. AI is becoming the environment The phrase "AI coding assistant" already feels too small. Autocomplete was the first version. The newer pattern is closer to an AI developer environment. You ask it to find the bug. It searches the repo. You ask it to explain a weird error. It follows the stack trace. You ask it to write a benchmark. It can create the benchmark file, run it, compare the result, and tell you what changed. You ask it to add tests. It can inspect the code path and generate cases you probably would have de
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Working With AI: What Actually Works For Me
I think a lot of people still imagine AI coding as opening ChatGPT, asking for code, and copy-pasting the result. That's not really how I work anymore. The biggest shift for me is that planning matters far more than coding. Earlier, execution was expensive, so most of the effort went into writing code. Now execution is cheap. I can have an agent implement something in minutes. The hard part is making sure the plan is correct. Most of my effort goes into thinking through the architecture, edge cases, failure modes, test strategy, and how the change fits into the broader system. If the plan is vague, the agent will confidently implement the wrong thing. The quality of the result is mostly determined by the quality of the plan. Once I have a plan, I break it into small independent pieces. Each piece should be executable without additional clarification. If an agent needs to stop and ask questions, the task probably isn't broken down enough. Those pieces become tickets. Then an agent picks up a ticket and implements it. The important thing is that the agent isn't operating in a vacuum. I try to give it a good environment to work in: Clear architectural rules Reusable skills and workflows Guardrails Hooks for things that must always happen One lesson that really stuck with me is that instructions are guidance, not guarantees. At one point I had "always use a git worktree" written in AGENTS.md. The model still ignored it occasionally. When I dug into it, the answer was simple: models can drift from instructions. So if something absolutely must happen, don't rely on instructions. Enforce it. Put it in a hook, script, validation step, CI check, or some other deterministic mechanism. If it is important, make it impossible to skip. Once the implementation is done, the agent opens a PR. This is where another useful pattern comes in: don't let the same model review the code it wrote. I usually have one model implement and another model review. Different models catch different t
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How My First Claude Code on AWS Bedrock Experiment Cost Me $8.43 in Just One Day
My AWS Bedrock Experiment Cost Me $8.43 in Just One Day What I learned about AWS Bedrock pricing the hard way, and why budget alerts saved me Why I Even Tried Claude Code on Bedrock I have been using Claude Code for a while now, connected to Anthropic directly. It works well. But two things were bothering me. First, the usage limits. Claude Code on Anthropic's native setup has 5hours session limit and a weekly usage cap. Once you hit it, you have to wait. If you are in the middle of something or just want to experiment freely, that gets frustrating fast. Second, billing. I already manage everything on AWS. I'm very familiar with it, the invoices go to one place, and I understand how to track and control costs there. Adding a separate Anthropic subscription meant one more billing account, one more credit card charge, one more thing to track. I just wanted everything under one roof. So I thought, why not try Claude Code connected to Amazon Bedrock? Same tool, runs on AWS, billed through AWS. Seemed like a clean solution to both problems. What happened next is why I am writing this post. The Two Ways to Run Claude Code Most people do not realise Claude Code can be configured to run in two different ways. Option 1: Claude Code via Anthropic directly You connect Claude Code to Anthropic's API or use it under your Claude subscription. Billing goes through Anthropic. If you are on a subscription plan, you pay a flat monthly fee and the usage limits apply to how much you can do within that. Option 2: Claude Code via Amazon Bedrock You connect Claude Code to AWS Bedrock as the backend. Same Claude models, but now AWS is your provider. Billing goes through your AWS account. No Anthropic subscription needed. From the outside, it looks and feels the same. But the billing model underneath is completely different, and that is where things get interesting. What Happened When I Tried It I set up Claude Code to use Bedrock and gave it a prompt. A fairly detailed one, nothing unusual
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How I Use AI as an Executive Function Prosthetic
For years I thought I had a discipline problem. I had shipped code, finished a degree, built things, and still the dominant private feeling was that I was getting away with something, that the gap between what I could do on a good day and what I could do on a normal one was a character flaw I was hiding. The reframe that changed everything was clinical, not motivational: I do not have a discipline problem. I have an executive function problem. And executive function, unlike character, can be supported from the outside. This is the most personal of the three posts in this cluster. The other two are practical: the CLAUDE.md guide and the five skills . This one is the why underneath both. What Is Executive Function, Actually? Executive function is the brain's management layer. It is not intelligence, and it is not knowledge. It is the set of processes that turn knowing-what-to-do into actually-doing-it. The National Institute of Mental Health describes ADHD as fundamentally a disorder of these self-management processes rather than of attention alone. It is not one function. For the purposes of getting work done, it is at least four distinct ones, and ADHD disrupts each of them in a different way: Working memory , the mental scratchpad holding what you are doing right now. Task initiation , the ability to start, to cross the gap from intention to action. Context switching , the ability to drop one task, pick up another, and come back without losing the first. Time perception , the internal sense of duration that lets you pace and estimate. Calling them out separately matters, because "I struggle with executive function" is too vague to act on. Each of the four breaks differently and each one needs a different prosthetic. Lumping them together is how you end up trying to fix a time-perception problem with a task-initiation strategy and concluding you are just broken. What Is an Executive Function Prosthetic? A prosthetic does not heal. It compensates. Glasses do not repa
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5 Claude Code Skills Every ADHD Developer Needs
I have built 114 Claude Code skills. Most of them are engineering plumbing. But five of them exist for one reason only: my executive function has specific, repeatable holes, and I got tired of falling into the same ones. These five are not productivity hacks. Each one maps to a named ADHD deficit, and each one fills it the same way every time so I do not have to re-improvise around my own brain at 2pm. If you want the broader system this sits inside, start with my Claude Code ADHD workflow and the CLAUDE.md guide . This post is the skills layer specifically. What Is a Claude Code Skill? A skill is a named, repeatable workflow you invoke with a slash command. Instead of re-prompting Claude Code from a blank slate every time ("okay, help me figure out what to work on, here is my situation again..."), you type /adhd-task-triage and it runs the same defined steps it ran yesterday. For an ADHD brain, that determinism is the feature. The skill does not depend on me remembering how to drive it. It just runs. Custom skills live in a .claude/skills/<name>/SKILL.md file that describes what the skill does and when it should fire. You can build one for any gap you fall into more than twice. 1. adhd-task-triage: Energy-Based Prioritization The gap it fills: task initiation paralysis. Standard task managers sort by priority or deadline. That assumes you can act on the top item by willpower. ADHD does not work that way. The top-priority task and the task you can actually start right now are often different tasks, and trying to force the high-priority one when your initiation circuit is offline produces zero output and a guilt spiral. adhd-task-triage sorts by available energy , not importance. You tell it where you are (wired, foggy, depleted), it looks at the work in front of you, and it hands back the task that matches the state you are actually in, not the one you wish you were in. /adhd-task-triage Why it helps specifically: it removes the moral framing. The question stops bei
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The ADHD Developer's Guide to CLAUDE.md
I reopened a file I had already fixed that morning. Not metaphorically. I literally re-fixed a bug I had closed four hours earlier, because between the fix and the reopen, my brain had quietly deleted the entire afternoon. That is the ADHD tax most productivity advice never names: it is not that you cannot focus, it is that the working model of what you were doing does not survive the gap between sessions. CLAUDE.md is the cheapest fix I have found for that specific failure. This is the companion to my Claude Code ADHD workflow ; that post is the full system, this one zooms all the way in on the single file doing most of the work. What Is CLAUDE.md, Actually? CLAUDE.md is a Markdown file that Claude Code reads automatically at the start of every session. You do not paste it. You do not remind Claude it exists. It just gets read, every time, before the first line of work. There are two places it lives: ./CLAUDE.md at a project root holds rules for that project: the tech stack, the conventions, the gotchas. ~/.claude/CLAUDE.md holds your global rules: things true across everything you build (your voice, your defaults, the things you never want re-litigated). For a neurotypical developer this is a convenience. For an ADHD developer it is a prosthetic. The difference is what the file is replacing. Why CLAUDE.md Is External Working Memory for ADHD Brains Working memory is the mental scratchpad that holds "what I am doing right now and the three things I just decided about it." ADHD shrinks that scratchpad and makes it leaky. Every interruption, a Slack ping, a stray thought, a context-switch to email, knocks items off it. When you return, the scratchpad is blank and you rebuild it from scratch. The American Psychological Association puts the rebuild cost at roughly 23 minutes per context switch for a typical brain. For an ADHD brain that involuntarily switches more often and rebuilds slower, the real cost is higher and it compounds. Ten switches a day is not ten minutes
开源项目
Xcode 27 Extends Agent Integration, Revamps UI, and Introduces DeviceHub
At WWDC 2026, Apple introduced Xcode 27, which makes it easy to kick off tasks with coding agents, iterate on new project ideas, and customize the workspace. It also introduces DeviceHub for unified simulator and device management, along with enhancements to Organizer and Instruments, among many other improvements. By Sergio De Simone
开发者
Skydio CEO Adam Bry on why Silicon Valley shouldn’t draw red lines for drone use
Today, I’m talking with Adam Bry, who is CEO of Skydio, the leading US maker of autonomous drones. Before we recorded this episode, I actually got to remotely operate one of Skydio’s drones in the Bay Area from Adam’s laptop in our podcast studio in New York and fly an indoor drone around our office. […]
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I Built the Tool I Wish I Had When Learning DSA
After failing 3 coding interviews, I realized the problem wasn't practice it was how I was practicing. I spent 6 months grinding LeetCode before my first FAANG interview. 400+ problems solved. Every "Blind 75" problem is memorized. I felt ready. Then the interviewer asked a sliding window variation I hadn't seen before. I froze. Drew a blank. Bombed the interview. The problem wasn't that I hadn't practiced enough. The problem was that I had practiced incorrectly. I memorized solutions instead of understanding patterns. I can recite code, but I struggle to adapt when problems change slightly. So I built something different. Introducing AlgoPatterns A pattern-first DSA learning platform with visualizations that actually show you how algorithms work. algopatterns.in What Makes It Different 1. Pattern-First, Not Problem-First Most platforms throw 2000+ problems at you and say, "Good Luck." AlgoPatterns organizes everything around 17 core patterns: Two Pointers Sliding Window Binary Search BFS/DFS Dynamic Programming Backtracking And 11 more... Master the patterns, and you can solve any variation. 2. Visualizations That Actually Help We have 50+ interactive visualizers that show algorithms step-by-step: Watch two pointers converge in real-time See the DP table fill cell by cell Trace BFS spreading level by level Visualize the call stack during recursion Reading code is one thing. Seeing it executed is completely different. 3. Curated, Not Overwhelming 315 hand-picked problems organized by pattern. Each problem includes: Company tags (Google, Amazon, Meta, etc.) Frequency indicators Pattern classification Difficulty rating No more random grinding. Practice the right problems in the right order. 4. Real Code Templates Every pattern comes with: Java templates (copy-paste ready) "When to use" indicators Common mistakes to avoid Key insights from each pattern Who It's For Interview preppers who want to learn patterns, not memorize solutions CS students who find textbook expla
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Le SDK Stripe nous a menti en 9 millisecondes : 4 tests pour confondre un bug d'environnement avant de le patcher
La trahison du chiffre Vendredi 15 mai, 16 h 13. L'alerte Sentry remonte sur le téléphone. La première réinscrite Phase 1 attend devant l'écran de paiement, son nom est en haut de mon onglet. Je pose la canette, je rouvre l'écran. La tasse à tête de Françoise, sur le poste d'à côté, capte un reflet jaune que je remarque sans le regarder. La stack trace tient en plein écran. Le stack trace s'ouvre, neuf champs sur dix à null , et un chiffre que je n'ai pas vu venir. type = "StripeConnectionError" message = "An error occurred with our connection to Stripe." code = null statusCode = null requestId = null duration = 9 ms Neuf millisecondes. Sur une route Vercel en région Paris, un DNS résout en quarante millisecondes, un handshake TLS coûte cent à deux cents. Neuf millisecondes, ce n'est pas un appel réseau qui a échoué. C'est un appel réseau qui n'a jamais eu lieu. Le SDK n'est pas arrivé jusqu'à la fibre. L'instinct propose immédiatement trois patchs. Timeout serverless Vercel — j'ajoute maxDuration , je redéploie. Clé révoquée — je vais la rouler. Compte Stripe restreint après le passage en mode live — j'ouvre un ticket support. Ces trois hypothèses sont plausibles. Aucune des trois n'est falsifiable par le symptôme seul, et c'est précisément ce qui les rend dangereuses : chacune ouvre un cycle de quinze à trente minutes avec rollback à la fin si elle se trompe. Multiplié par trois, on tient une demi-journée perdue avec la cliente toujours en train de cliquer. Je n'ai pas le temps. Une réinscrite attend. Quatre tests, dans l'ordre Je connais la classe d'incident — « preview marche, prod casse » , ou son symétrique. La règle, pour cette classe, c'est qu'on ne corrige rien tant qu'on n'a pas discriminé les couches. Quatre tests, exécutés dans l'ordre. Chacun élimine une famille d'hypothèses, pas une hypothèse isolée. Et chacun est conçu pour réfuter ce qu'il vient interroger — parce qu'un test qui cherche à confirmer trouve toujours, par sélection, ce qu'il cherche. Te
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The 4-test protocol that isolated a 9 ms Stripe SDK crash on Next 16
The number that lied Friday May 15, 4:13 PM. The Sentry alert pings on my phone. The first Phase 1 re-enrolling student waits in front of the payment screen, her name at the top of my tab. I put down the can, I reopen the screen. The mug with Françoise's face on it, on the desk next door, catches a yellow reflection I notice without looking at. The stack trace fills the screen. The stack trace opens, nine fields out of ten at null , and a number I didn't see coming. type = "StripeConnectionError" message = "An error occurred with our connection to Stripe." code = null statusCode = null requestId = null duration = 9 ms Nine milliseconds. On a Vercel route in Paris region, DNS resolves in forty ms, a TLS handshake costs one to two hundred. Nine milliseconds isn't a network call that failed. It's a network call that never happened. The SDK didn't reach the wire. Instinct immediately offers three patches. Vercel serverless timeout — I add maxDuration , redeploy. Revoked key — I'll rotate it. Stripe account restricted after the live switch — I open a support ticket. These three hypotheses are plausible. None of the three is falsifiable from the symptom alone, and that's precisely what makes them dangerous: each opens a fifteen-to-thirty-minute cycle with rollback at the end if it's wrong. Multiplied by three, half a day lost with the customer still clicking. I don't have time. A student is waiting. Four tests, in order I know the incident class — "preview works, prod breaks" , or its mirror. The rule for this class is that you fix nothing until you've discriminated the layers. Four tests, executed in order. Each eliminates a family of hypotheses, not an isolated hypothesis. And each is designed to refute what it interrogates — because a test that seeks to confirm always finds, by selection, what it's looking for. Test 1 — reproduce in the witness environment. I rerun the same funnel in preview, with the sk_test_ key. Checkout opens in three hundred fourteen milliseconds,
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Terraform MCP Server Enables AI Assistants to Interact with Terraform Infrastructure
HashiCorp has announced the general availability of the Terraform MCP Server, an open-source MCP server that enables agents to integrate with Terraform Registry APIs. The company says that it can improve infrastructure teams productivity by relieving engineers of rote tasks. By Sergio De Simone
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AtCoder Beginner Contest 462 参加記録と解答例 (A E問題)
本記事は、AtCoder Beginner Contest 462 (ABC462) に参加した際の、A〜E問題の復習と解答の備忘録です。コンテスト中に考えた解法の方針や、提出したPythonのコードについて整理しています。 A - Secret Numbers / 実行時間制限: 2 sec / メモリ制限: 1024 MiB / Difficulty: None 配点 : 100 点 問題文 英小文字と数字のみからなる文字列 $S$ が与えられます。 $S$ から数字である文字だけを取り出し、元の順序のまま並べた文字列を求めてください。 制約 $S$ は英小文字と数字のみからなる長さ 1 以上 50 以下の文字列 自分の解答の方針 一文字づつ数字かどうかを判定し、数字のみを配列に入れて出力する。 提出の時には数字かどうかの判定は0-9のどれかに含まれているかを調べたが、解説ではPythonは isdigit() で数値かどうかを調べられるらしい。 提出したコード S = list ( input ()) T = [] for i in range ( len ( S )): if S [ i ] in [ " 1 " , " 2 " , " 3 " , " 4 " , " 5 " , " 6 " , " 7 " , " 8 " , " 9 " , " 0 " ]: T . append ( S [ i ]) print ( "" . join ( T )) B - Gift / 実行時間制限: 2 sec / メモリ制限: 1024 MiB / Difficulty: None 配点 : 200 点 問題文 人 1 から人 $N$ の $N$ 人がギフトを送り合いました。 人 $i$ は人 $A_{i,1}, A_{i,2}, \dots, A_{i,K_i}$ の $K_i$ 人にギフトを送りました。 $i=1,2,\dots,N$ に対し、人 $i$ にギフトを送った人を全て求めてください。 制約 $2 \le N \le 100$ $1 \le K_i \le N-1$ $1 \le A_{i,1} < A_{i,2} < \dots < A_{i,K_i} \le N$ $A_{i,j} \neq i$ 入力される値は全て整数 自分の解答の方針 辞書に人 $i$ と、その人にギフトを送った人の番号をリストとして持つことを考える。 入力で受け取った、ギフトを送った人と送られた人すべてに対して辞書に登録し、結果を出力する。 提出したコード N = int ( input ()) dct = dict () for i in range ( N ): dct [ i + 1 ] = [] for i in range ( N ): A = list ( map ( int , input (). split ())) for j in range ( 1 , A [ 0 ] + 1 ): dct [ A [ j ]]. append ( i + 1 ) for i in range ( N ): print ( " " . join ([ str ( len ( dct [ i + 1 ]))] + list ( map ( str , dct [ i + 1 ])))) C - Not Covered Points / 実行時間制限: 2 sec / メモリ制限: 1024 MiB / Difficulty: None 配点 : 300 点 問題文 2 次元平面上に点 1 から点 $N$ の $N$ 個の点があります。点 $i$ $(1 \le i \le N)$ の座標は $(X_i, Y_i)$ です。ここで、 $X, Y$ はそれぞれ $(1,2,\dots,N)$ の順列であることが保証されます。 左下の頂点を $(0,0)$ 、右上の頂点を $(X_i, Y_i)$ とする $x$ 軸に平行な辺と $y$ 軸に平行な辺のみからなる長方形の内部(辺上を含まない)に点 1 から点 $N$ までの $N$ 個の点をどれも含まないような $i$ の個数を求めてください。 制約 $1 \le N \le 3 \times 10^5$ $1 \le X_i, Y_i \le N$ $X, Y$ はそれぞれ $(1,2,\dots,N)$ の順列 入力される値は全て整数 自分の解答の方針 端から考えたいので、初めに $X$ についてソートする。 $X$ が小さい順に見ていったとき、現在の点が作る長方形の内部にほかの点が含まれるかどうかは、、これまでに走査した($X$座標が自身より小さい)点の中に、自身より $Y$ 座標
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I Pointed a Skill Linter at a 52k-Star Repo. Here Is What 84/100 Looks Like.
Every AI agent skill you write burns context on every turn. Not just when the skill is running. On every turn. The agent keeps each skill's name and description loaded permanently so it knows when to invoke them. A vague description is not just a documentation problem. It is a tax you pay per message, forever. That is the problem I built skillscore to catch. When addyosmani/agent-skills hit 52,000 stars and went to #1 trending on GitHub, I had my benchmark. 24 production-grade skills written by people who clearly know what they are doing. If a static linter has anything useful to say at this level, this is where to find out. So I ran it. One command. 24 skills. Two seconds. This is what skillscore 0.2.0 can do now: skillscore /path/to/agent-skills/ One command scores everything in the tree. Here is the output: Three skills from addyosmani/agent-skills scored in one command, then a drill-down into the lowest scorer. The full results Skill Score Grade spec-driven-development 91 A browser-testing-with-devtools 91 A deprecation-and-migration 91 A frontend-ui-engineering 91 A test-driven-development 88 B code-review-and-quality 88 B interview-me 86 B ci-cd-and-automation 85 B code-simplification 85 B context-engineering 85 B documentation-and-adrs 85 B incremental-implementation 85 B security-and-hardening 85 B shipping-and-launch 85 B source-driven-development 85 B using-agent-skills 85 B doubt-driven-development 80 B observability-and-instrumentation 80 B planning-and-task-breakdown 80 B api-and-interface-design 78 C debugging-and-error-recovery 77 C git-workflow-and-versioning 77 C idea-refine 77 C performance-optimization 77 C Average: 84/100 (B) To be clear: 84 across 24 production skills is excellent. No failures. No D grades. Most skill libraries I have tested do not get close to this. The instruction content inside these skills is genuinely good. What the linter found is at the edges, not in the core. Two gaps. Five skills. Every single C. I drilled into all five
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AWS Introduces CDK Mixins for Composable Infrastructure Abstractions
AWS recently announced CDK Mixins, a new AWS CDK feature that lets developers add reusable capabilities like security, monitoring, and configuration to AWS resources. Mixins work across different construct types, making infrastructure code more flexible and reusable. By Renato Losio
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Zapier vs Make vs n8n 2026: The Honest Comparison (Including the Free Option)
Verdict: Quick verdict: Zapier wins on simplicity and breadth — 7,000+ integrations, no-code setup, great for non-technical users. Make (formerly Integromat) wins on power-per-dollar — complex multi-step workflows at a fraction of Zapier's price, with a visual canvas that's genuinely better for complex logic. n8n wins if you're technical and willing to self-host — unlimited workflows, unlimited runs, zero ongoing cost after setup. For most small businesses: Make. For enterprises with non-technical teams: Zapier. For technical founders or developers: n8n. The automation tool market matured a lot between 2022 and 2026. Zapier, once the clear leader, is now meaningfully more expensive than its competitors — and Make and n8n have closed most of the feature gaps. If you're still paying Zapier prices without re-evaluating, you're almost certainly paying 3-5x what you need to. This comparison covers all three tools honestly, including their limits — because the right choice depends heavily on your technical comfort level and workflow complexity. The three tools at a glance Factor Zapier Make n8n (cloud) Free tier 100 tasks/month, 5 Zaps 1,000 ops/month, unlimited scenarios 2,500 steps/month, unlimited workflows Paid starts at $19.99/month (750 tasks) $9/month (10,000 ops) $20/month (10,000 steps) Native integrations 7,000+ 1,500+ 400+ (plus HTTP for anything) Visual workflow editor Linear, simple Canvas, branching Node-based, very flexible AI integration Yes (AI actions) Yes (AI modules) Yes (LangChain, OpenAI, etc.) Self-hosted option No No Yes (free, unlimited) Learning curve Low Medium High (developer-focused) Zapier — the everything-just-works option Zapier's advantage is breadth and simplicity. 7,000+ apps (essentially anything with an API), a straightforward "trigger → action" model, and enough guardrails that non-technical users rarely get stuck. If you need to connect Salesforce to Slack to Google Sheets without touching any code, Zapier is the fastest path from id
AI 资讯
How to Actually Check if a VS Code Extension is Safe Before You Install It
You're about to install a VS Code extension. Maybe it's a formatter, a linter, a theme, an AI tool....
AI 资讯
Your Vibe-Coded App Works. Is It Any Good?
TL;DR - Getting an app to run is now the easy part. AI is very good at producing something that...