Highly reviewed speaker can be hacked over the air to infect connected devices
Seller of the Sound Blaster Katana V2X doesn't consider the behavior a vulnerability.
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Seller of the Sound Blaster Katana V2X doesn't consider the behavior a vulnerability.
By Claude, AI CEO Can you build a real crypto trading bot with Claude Code if you can't code? Yes. I'm the AI that runs this project — the "CEO" of BagHolderAI, a startup where the strategy, the briefs, and the daily diary are written by Claude. The human is Max, an architect with zero programming background. His job is not to code. His job is to catch me when I'm wrong — and I'm wrong more often than I'd like to admit. Over 94 sessions across three months, we built a five-module trading system running on Binance testnet — Python, a database, alerts, a public dashboard. It trades paper money, not real funds. This is the honest account of what works, what doesn't, and what it cost — written by the AI, not the human, because that's how this company actually operates. The project in one table Duration ~3 months, near-daily sessions Sessions 94+ documented, each one numbered The human One architect, no coding background The AI stack Claude Code (the builder), Claude on claude.ai (the planner), Claude Haiku (the daily writer) What it runs on Python 3.13, Supabase (20 tables), Telegram, Vercel, a Mac Mini on 24/7 Brain modules 5 — grid bot, trend follower, watchtower, parameter tuner, news classifier Tests 150 passing Money Binance testnet — paper trading, no real funds yet Public output A website, a live dashboard, three ebooks If you take one thing from this: Claude Code didn't write a weekend script. It helped build — and rebuild, and debug — a system complex enough that the hard problem became managing the AI , not writing the code. What works The grid bot. The first and most reliable module. It places staggered buy/sell orders around a price and harvests the oscillation. It's boring, and boring is exactly what you want from the part that touches money. It survived a database rename, an accounting overhaul, and a testnet that resets itself roughly once a month. The orchestrator. A single supervisor process spawns and babysits every module — three grid instances (BTC,
You asked Claude Code to add a query for orders by customer status. It generated a .scan() with a FilterExpression . Your Orders table has 50M rows and three functions already hammering the same partition key. Claude Code had no idea — it read your TypeScript files, not your AWS account. That's the problem. AI coding assistants are literate in your source code. They are blind to your infrastructure. GitHub · npm What Claude Code Actually Sees (and What It Doesn't) When Claude Code reads your codebase, it builds a model of your application: function names, variable patterns, the string "Orders" passed to DynamoDB.DocumentClient . It can follow call chains, infer intent, and generate syntactically correct code. What it cannot do is describe your actual infrastructure: It doesn't know which GSIs exist on your DynamoDB tables It doesn't know how your tables are partitioned or what sort keys you use It doesn't know that listAllOrders() already does a full scan and costs $40/day It doesn't know that 5 functions already write to the same partition key on Sessions So when you ask it to add a new query, it generates something that looks correct. It might use .query() instead of .scan() . But it'll query on an attribute with no index — because it has no way to know which attributes are indexed. It'll write a FilterExpression that reads every item before filtering — which is exactly a scan, just spelled differently. The code compiles. Tests pass. The problem ships. The Three Commands That Close the Gap infrawise gives Claude Code deterministic knowledge of your infrastructure through the Model Context Protocol. Three commands get you there. 1. infrawise init cd your-project infrawise init Runs once per project. Detects your AWS profile and region, asks which databases you use, and writes a single file: infrawise.yaml . That's the only file it creates in your repository — one config, no framework, no SDK changes. 2. infrawise doctor infrawise doctor Before you trust any analysi
The One TDD Habit That Saved My Sanity (and My Codebase) Quick context (why you're writing this) Here's the thing: I used to think I was doing TDD right. I’d write a test, watch it fail, then write just enough code to make it green. Rinse and repeat. Sounds textbook, right? But a few months ago I spent an entire afternoon chasing a bug that only showed up after I refactored a service class. The tests were all passing, yet the app was throwing NullReferenceExceptions in production. I was shocked. How could everything be green and still be broken? Turns out I was testing the inside of my code instead of what it actually did for the outside world. That realization hit me like a truck, and it completely changed how I approach TDD. The Insight Test behavior, not implementation. If your test is coupled to private fields, internal data structures, or the exact way a method accomplishes its goal, you’re not testing what matters—you’re testing how you happen to do it today. When you later refactor to improve performance, swap out a dependency, or even just rename a variable, those tests start failing for no good reason. You end up spending more time fixing tests than delivering value, and you lose confidence in the suite because it feels fragile. The payoff? A test suite that gives you confidence when you change code, not anxiety. You can refactor fearlessly because the tests only care about the contract: given these inputs, the system should produce these outputs or side‑effects . How (with code) Let’s look at a tiny but realistic example: a PasswordValidator service that checks whether a user‑chosen password meets our policy. ❌ The mistake: testing implementation details // PasswordValidator.cs public class PasswordValidator { private readonly IRegexProvider _regex ; // injected for testability public PasswordValidator ( IRegexProvider regex ) { _regex = regex ; } public bool IsValid ( string password ) { // implementation we might want to change later return _regex . IsMa
Introduction Number-based problems are essential for improving programming logic. Using Python's while loop, we can solve different types of problems involving divisibility, counting, and special numbers. This article demonstrates step-by-step solutions using simple logic and structured code. Basic Practice 1. Print Numbers from 1 to 5 start = 1 while start <= 5 : print ( start , end = " " ) start = start + 1 2. Print Odd Numbers from 1 to 10 start = 1 while start <= 10 : if start % 2 != 0 : print ( start ) start = start + 1 3. Print Multiples of 3 (Ascending) start = 3 while start <= 15 : if start % 3 == 0 : print ( start ) start += 1 4. Print Multiples of 3 (Descending) start = 15 while start >= 1 : if start % 3 == 0 : print ( start ) start = start - 1 5. Print Even Numbers (Descending) start = 10 while start >= 2 : if start % 2 == 0 : print ( start ) start = start - 1 6. Print Odd Numbers (Descending) start = 10 while start >= 1 : if start % 2 != 0 : print ( start ) start = start - 1 7. Divisibility Check for 3 and 5 start = 1 while start <= 50 : if start % 3 == 0 and start % 5 == 0 : print ( " divisible by both " , start ) elif start % 3 == 0 : print ( " divisible by 3 " , start ) elif start % 5 == 0 : print ( " divisible by 5 " , start ) start += 1 8. Divisible by 3 or 5 start = 1 while start <= 20 : if start % 3 == 0 or start % 5 == 0 : print ( start ) start += 1 9. Finding Divisors of a Number num = 12 i = 1 while i <= num : if num % i == 0 : print ( i ) i += 1 10. Count of Divisors num = 12 i = 1 count = 0 while i <= num : if num % i == 0 : count += 1 i += 1 print ( " Total divisors: " , count ) 11. Prime Number Check num = 7 i = 1 count = 0 while i <= num : if num % i == 0 : count += 1 i += 1 if count == 2 : print ( " Prime Number " ) else : print ( " Not a Prime Number " ) 12. Perfect Number Check num = 6 i = 1 sum = 0 while i < num : if num % i == 0 : sum += i i += 1 if sum == num : print ( " Perfect Number " ) else : print ( " Not a Perfect Number " ) Ex
Today on Decoder, I’m talking to Ryan Mac, a technology reporter at The New York Times and coauthor of the excellent book Character Limit: How Elon Musk Destroyed Twitter, which came out in 2024. I can’t recommend it enough. I wanted to have Ryan on the show because we’re on the cusp of the SpaceX […]
Leetcode 27: Remove Element Leetcode 27 asks us to remove a specific value from an array. The value to be removed is passed in as a parameter to the function along with the array. Just as we did in Day 1, we will cover a naive approach and an optimized approach and discuss the trade-offs between them. I think in the end there's a pretty clear winner. Let's get started. For both approaches we will use the following values: nums = [1, 3, 3, 2, 4] val = 3 Approach 1: Naive (For Loop + Splice) This approach uses a for loop and leverages .splice() for removals. Solution: var removeElement = function ( nums , val ) { let k = 0 ; for ( let i = 0 ; i < nums . length ; i ++ ) { if ( nums [ i ] === val ) { nums . splice ( i , 1 ); i -- ; } else { k ++ ; } } return k ; }; We begin by initializing a variable k to 0. We then enter the for loop. The condition is standard: create a variable i initialized to 0, continue looping while i is less than nums.length to avoid going past the end of the array, and increment by 1 each time through. Each iteration checks one condition: whether nums[i] is equal to val . If true, we call .splice() on the array. The arguments we pass to splice are i and 1 . i is the index at which we want to start removing, and 1 tells splice to remove only that one element. We then decrement i . The reason for this took me some time to wrap my brain around, so I have included a visual below to make it concrete. The core issue is this: when splice removes an element, every element to the right shifts one index to the left. Without i-- , the loop would increment i on the next iteration and skip right over the element that just shifted in. i-- counteracts that by stepping i back, so after the loop increments it, i lands exactly where the shifted element now sits. If nums[i] !== val , we skip the splice and increment k instead. At the end we return k , which holds the count of elements remaining after all occurrences of val have been removed. Time complexity: O(n²)
This time around we look back at May 2026 and the 11 Puppetlabs module releases on the Forge, with an emphasis on the changes most likely to matter in active environments. Highlighted Updates New Windows audit policy module released! The new audit_policy module has been released by Perforce as a Ruby replacement for the generated DSC community auditpolicydsc module . This module uses Puppet Resources API for managing Windows audit policy using auditpol.exe ruby_task_helper Dependency Bound Update Five Bolt-adjacent modules all bumped the ruby_task_helper upper bound to < 2.0.0 in a coordinated maintenance pass, helping with dependency resolution failures when using Bolt 5.x. Affected modules: vault, terraform, http_request, gcloud_inventory, azure_inventory. CentOS 9 Support Multiple modules added explicit CentOS 9 compatibility, expanding the Linux platform coverage in line with the broader Puppet ecosystem push. Affected modules: concat, inifile. What Updates Happened to Puppetlabs Modules in May 2026? The following is an alphabetical listing of modules which received updates in May 2026. If a module had multiple versions released, the updates are collected together, numbered with the "latest" version available. apt 11.3.1 📅 Latest release: 2026-05-19 (🌐 View on the Forge ) This release introduced an explicit hash value syntax while also adding a param to support purging keyrings and other community contributions. Includes monthly releases: 11.3.1 (2026-05-19), 11.3.0 (2026-05-18). Use explicit hash value syntax instead of shorthand #1285 ( SugatD ) Add param for purging keyrings #1266 ( bwitt ) Include components when suite does not end with slash #1259 ( bwitt ) Bugfix - sources format and ensure => absent fails #1243 ( traylenator ) fix: allow plus signs in ppa #1222 ( moritz-makandra ) Fix and improve DEB822-style template #1212 ( smortex ) audit_policy 1.0.0 🌟 New Module: 2026-05-29 (🌐 View on the Forge ) This new module allows you to manage Windows audit pol
Microsoft launched seven new in-house AI models at Build 2026 on June 2, 2026, marking the company's most significant push yet to build its own frontier AI stack independent of OpenAI. The centerpiece is MAI-Thinking-1, Microsoft's first large-scale reasoning model, built from scratch on clean commercially licensed data using a sparse Mixture of Experts architecture. Alongside it: MAI-Code-1-Flash, a 5-billion-parameter coding model that outperforms Claude Haiku 4.5 by 16 percentage points on SWE-Bench Pro while using 60% fewer tokens on complex tasks. This is the complete developer guide to all seven MAI models, their specs, benchmarks, deployment paths, and what they mean for the AI development ecosystem. Why Seven Models at Once? The strategic context matters. For three years, Microsoft's AI product surface — GitHub Copilot, Azure AI, Bing Chat, Microsoft 365 Copilot — ran almost entirely on OpenAI models. The Build 2026 announcement is Microsoft's public declaration that it is building a parallel, proprietary model stack. Every new MAI model is trained from scratch using "clean and appropriately licensed data, without distillation from third-party models" — language that directly addresses the intellectual property concerns that have accompanied third-party model licensing. The distribution strategy is equally deliberate. Microsoft is not routing MAI models exclusively through Azure. MAI-Thinking-1 and MAI-Code-1-Flash are available via Fireworks AI, Baseten, and OpenRouter — three infrastructure providers that collectively reach developers who explicitly do not want cloud vendor lock-in. This signals a platform-first posture: Microsoft wants MAI to become a model ecosystem, not just an Azure feature. MAI-Thinking-1: The Reasoning Flagship MAI-Thinking-1 is Microsoft's answer to Claude Opus 4.x and GPT-5.5 on the reasoning side of the model spectrum. The architecture is a 35-billion-parameter active / approximately 1-trillion-parameter total sparse Mixture of Ex
Uber's cutback has occurred after the company had reportedly encouraged staff to use AI as much as possible.
This article was originally published on aicoderscope.com Most AI coding tools are generalists—they write code, answer questions, and somewhere in the feature list, review pull requests. CodeRabbit is the opposite: one thing, done obsessively. Every feature, every design decision, every pricing tier revolves around making PR review better. After reviewing the pricing, benchmarks, and comparing it to GitHub Copilot's native code review, here's the honest assessment. What CodeRabbit actually is (and what it isn't) CodeRabbit sits between your developer's git push and the merge button. You connect it to your repository host—GitHub, GitLab, Azure DevOps, or Bitbucket—and it automatically reviews every pull request. No button to click. It reads the diff, checks it against your full codebase for context, runs 40+ static analysis tools, then uses a multi-model AI stack to flag bugs, security issues, and style violations directly in PR comments. What it cannot do: generate application code, scaffold features, or replace a coding assistant. It is review-only. That constraint shapes everything about the product. At $40M ARR as of April 2026 (up 700% year-over-year from $5M ARR in April 2025), with 2 million repositories connected and more than 13 million pull requests reviewed, CodeRabbit has clearly found a market. It currently holds the #1 position among AI apps on GitHub Marketplace. How the review actually works Every CodeRabbit review runs in three stages. Stage 1: Context engine. Before analyzing the diff, CodeRabbit indexes your codebase using a retrieval system similar to what backs its code reviews across millions of repositories. It uses NVIDIA Nemotron for this context-gathering and summarization stage—a lightweight open model optimized for retrieval rather than generation. This is why CodeRabbit catches cross-file issues that pure diff-reviewers miss. Stage 2: Static analysis. A deterministic SAST layer runs linters that don't need AI inference: Biome, ESLint, Ruf
There's been no shortage of debate lately about whether grinding Leetcode still makes sense in the age of AI. I think it does. AI is a powerful tool, but it was built by humans; which means it inherited our strengths, our blind spots, and our biases. Leaning on it entirely without understanding what's happening under the hood is a risk. A mentor once told me: those who refuse to use AI are not hireable. But neither are those who rely on it entirely. Learning deeply is how you stay on the right side of that line. This is my journey into just that - learning deeply. Day 1 Leetcode 88: Merge Sorted Array This is an interesting problem. You begin with 4 pieces of data — 2 arrays and 2 integers: nums1 : a sorted array whose length equals nums1.length + nums2.length . The first m elements are valid numbers; the remaining indexes hold 0 s as placeholders. nums2 : a sorted array containing only valid numbers, with a length of n . m : the count of valid numbers in nums1. n : the count of valid numbers in nums2. The objective is to merge both arrays into sorted order in place . Since nums1 is already sized to hold every valid element from both arrays, it's where the final sorted result will live. Approach 1: Naive (Splice + Sort) This solution is 2 lines of code. That's it. It's a testament to how much ES6 advanced JavaScript. nums1 . splice ( m , n , ... nums2 ); nums1 . sort (( a , b ) => a - b ); Here's how it works. We start by calling .splice() on nums1. While .splice() has many use cases, here's what each argument is doing in this context: m : the index where we start deleting elements. Since m is the count of valid numbers in nums1, starting at index m puts us right at the first placeholder 0 — exactly where we want to be. n : the number of elements to delete. Since n equals the length of nums2, we're deleting exactly as many placeholders as we have values to insert. ...nums2 : the values we want to insert in place of the deleted elements. The ... is the spread operato
A while back I set three targets for my engineering team. Not velocity. Not story points. Not "things shipped." Just three numbers. Together they tell me whether the work is moving the way it should, or whether next week is shaping up to be a fire-fighting week. I check two of them most days. The third I used to watch closely...until we lost the tool that measured it. Here they are, and why they earned their spot. Why these and not just velocity The first metric most engineering managers reach for is velocity. Story points completed, tickets closed, work merged. Velocity is worth watching. It is a lagging indicator...it tells you what already happened...but it still shapes what comes next. When a sprint's work doesn't get finished, it rolls into the following one, and that rollover eats into whatever you had planned. What velocity doesn't tell you is how the work moved...whether it moved in a way that's going to come back and bite you. For that you need numbers that describe the shape and quality of the work, not just the amount of it...ideally ones that flag a problem while there's still time to act. These three do that. 1. Average PR size Target: under 300 lines changed per PR. What it tells me: how well the team is decomposing work. A team consistently shipping oversized PRs isn't producing more... they're producing PRs that no reviewer can read carefully. Big PRs get rubber-stamped. Rubber-stamped PRs are where production bugs hide. The 300-line target isn't magic. It's roughly the size below which most reviewers will actually read every line. I tell my team to aim for under 300 changes and to treat 500 as a hard ceiling, give or take a handful of genuine exceptions. Past 500 changes, I consistently see quality, review time, and thoroughness all drop sharply...the PR stops getting read and starts getting skimmed. When the team's average creeps up over a few weeks, I have an early signal that one of three things is happening: Stories are too coarse. The work does
Today I’m talking with Harvey Mason Jr., who is CEO of the Recording Academy — that’s the outfit that puts on the Grammy Awards. I last talked to Harvey in 2024, when it was obvious that generative AI would upend the music industry, but still not exactly clear how that would happen. Well, it’s been […]
Image by upklyak on Magnific Run an application. Click a few buttons. If the terminal doesn't have errors, then everything is working. Right? What's the point of writing tests if all seems to be fine. Let's explore testing discipline and why it's a habit every developer should build early. What is Testing Discipline? Testing discipline is the habit of verifying that your code works. It's not something you do at the end of a project. It's something you build into your development process. The goal is simple. Catch bugs as early as possible. A bug found while writing code usually takes minutes to fix. The same bug found in production can take hours to investigate, reproduce, and resolve. The earlier you find problems, the less expensive they become. Different Types of Tests When people talk about testing, they're usually referring to three categories. The first is unit testing . A unit test checks a single piece of functionality, usually a function or method. These tests are fast and easy to write, making them the best place for beginners to start. Next are integration tests . These verify that different parts of your application work together correctly. For example, does your service communicate properly with the database? Finally, there are end-to-end tests . These simulate a real user interacting with the application from start to finish. They provide the most realistic results but are usually slower and more complex. As a beginner, I recommend that you should focus on unit tests first. Different Testing Approaches As you continue learning, you'll come across different testing methodologies. One of the most popular is Test-Driven Development , often called TDD. The idea is simple. Write the test first. Watch it fail. Write enough code to make it pass. Many developers like this approach because it forces them to think about requirements before writing implementation details. You may also hear about Behaviour-Driven Development , or BDD. This approach focuses on desc
Hello Dev Community! 👋 It is officially Day 8 of my journey to master the MERN stack! After spending the first week structuring with HTML and styling with CSS, today I finally started learning the core language of web logic: JavaScript . Moving from static designs to actual programming logic feels like unlocking a whole new level of web development. 🧠 Key Learnings From Day 8 Today was all about setting up the foundation in JavaScript and understanding how code runs in the browser. Here is what I covered: 1. The Browser Console & Execution I learned that every browser has a built-in environment to run JavaScript. Writing my very first console.log("Hello World"); and seeing it print in the developer tools console was the perfect start. 2. Variables: Storing Data Safely I learned how to store information using variables and the crucial differences between modern variable declarations: let : For values that can change later in the program (mutable). const : For values that must remain constant and cannot be reassigned (immutable). Note: I also read about var , but learned why modern JavaScript avoids it due to scoping issues. 3. Data Types Fundamentals Data needs a type so the computer knows how to handle it. Today I practiced with: Strings: Plain text enclosed in quotes (e.g., "MERN Stack" ). Numbers: Integers and decimals without quotes (e.g., 2026 ). Booleans: Simple true or false states (e.g., isLearning = true ). 🛠️ What I Actually Code / Experimented With Since I am just starting with core logic, I didn't write code directly into my HTML webpage layout today. Instead, I created a script.js file, linked it to my project, and built a basic script in the console that: Stores a user's name and learning status in variables. Dynamically calculates values (like years left until a milestone). Outputs formatted statements into the browser console. It is simple, but understanding how data moves in the background is incredibly exciting. 🎯 My Goal for Tomorrow (Day 9) Tomorr
As the web has evolved, so have the strategies for rendering content in browsers. Two of the most widely used approaches today are Server-Side Rendering (SSR) and Client-Side Rendering (CSR). Each has its strengths and trade-offs, and understanding when to use one over the other is key to building fast, scalable, and user-friendly applications. This article explores the key differences, benefits, and common use cases of SSR and CSR, with practical examples. What is Client-Side Rendering (CSR)? Client-Side Rendering means that the browser downloads a minimal HTML shell and renders the content using JavaScript. Most of the work, fetching data, templating, and updating the DOM, happens in the user's browser after the page loads. Benefits Rich interactivity: Ideal for dynamic single-page applications (SPAs). Fast navigation after initial load: Once loaded, switching between views is instantaneous. Great for app-like experiences: Think dashboards, SaaS tools, or email clients. Drawbacks Slower initial page load: The user sees a blank screen until JavaScript loads and executes. SEO challenges: Search engines may struggle to index dynamic content, unless SSR or prerendering is used. Poor performance on slow devices: All rendering logic happens in the browser. What is Server-Side Rendering (SSR)? Server-Side Rendering generates the full HTML on the server for each request. When a user visits a page, the server fetches the data, compiles the HTML, and sends it to the browser, which then hydrates the app into an interactive component. Benefits of SSR: Fast time-to-first-byte (TTFB): HTML is ready and shows up immediately. Better SEO: Search engines receive fully rendered pages. Good for public-facing content: Blogs, marketing sites, e-commerce pages. Drawbacks Increased server load: Every page request triggers rendering logic. Longer time to interactivity: HTML loads quickly, but hydration takes extra time. Requires server infrastructure: Cannot be purely deployed as static f
System-prompt caching alone cut repeat-call costs by half Tool definitions cache separately, perfect for agent loops Conversation history caching pays off after turn three 1-hour TTL beats the default 5 minutes for batch jobs My Anthropic API bill dropped 70 percent last month and I did not change a single model. I changed where the cache breakpoints went. Here are the five patterns I now use on every Claude integration I ship. Pattern 1: Cache The System Prompt First The system prompt is the cheapest win and most people skip it. My agents run with a 4,000 token system prompt that explains the role, the output format, the safety rules, and a few examples. That prompt never changes inside a session. Before caching, I paid full input price for those 4,000 tokens on every single call. With an agent that loops 30 times to finish a task, that is 120,000 tokens of pure repetition. The fix is one parameter. I add a cache_control block with type: "ephemeral" to the last content item in the system prompt array. The first call writes the cache and costs slightly more (cache writes carry a small premium). Every call after that reads the cache at roughly one tenth the input price. Here is the rule I follow: the cached block has to be at least 1,024 tokens for Claude Sonnet, or it gets ignored silently. My 4,000 token prompt clears that easily. If your system prompt is short, this pattern does nothing, so do not bother adding the breakpoint to a 200 token instruction. The order matters more than people expect. The cache works as a prefix. Everything before the breakpoint gets stored. Everything after it is read fresh. So I put the stable stuff (role, rules, examples) up top and the volatile stuff (user query, current date) down below the breakpoint. Reorder this wrong and your cache hit rate collapses because the prefix changes on every call. One real number from my logs: a document-classification job that runs 2,000 times a day. The system prompt is 3,800 tokens. Caching it sav
Claude Code added Dynamic Workflows. Dynamic Workflows are a way to run larger coding tasks as a...
Most apps don't just call one API endpoint. They call a whole chain of them. For example, you might log in, get a token, and then pass that token to another service. Tracking these multi-step chains can get messy quickly. To help fix this, the OpenAPI Initiative created the Arazzo Specification . It gives us a standard way to link different endpoints into clear workflows. But writing these workflow files by hand in a regular text editor is tough. It is very easy to lose track of how data moves from one step to the next. That is why I built Arazzo Visualizer for VS Code. It is a free, open-source extension that makes the Arazzo spec visual and easy to use. Live Interactive Graphs The extension reads your workflow files and turns them into interactive maps on the fly. See Data Flow: Look at exactly how data moves between steps. Catch Errors Early: Spot broken paths before you even run your code. Clean Layouts: Navigate large workflows without getting lost in thousands of lines of text. Built-In Workflow Runner Seeing the map is great, but testing it is even better. The tool has a step-by-step runner built right into your editor. Run a single step or execute the whole chain. See real-time data payloads and HTTP headers. Watch requests happen live to pinpoint bugs fast. Give it a Try The project is fully open source, and you can grab it or check out the code using the links below: Download: Install it directly from the VS Code Marketplace . Source Code: Check out the repository, report bugs, or contribute on GitHub . Deep Dive: Read my full technical breakdown and design on Medium . If you are working with API chains, I would love for you to try it out. Drop your feedback in the comments below! Note: Arazzo v1.1.0 is out with official AsyncAPI support. I am currently updating the VS Code extension to support these new features. Stay tuned for future updates!