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AI 资讯

How to Build a Polymarket BTC Momentum Trading Bot in Python (5-Minute Crypto Up/Down Market Strategy)

Introduction Crypto prediction markets move fast. One interesting pattern I noticed while trading on Polymarket is that short-term crypto markets often follow Bitcoin's direction, especially near market expiration. When Bitcoin shows strong directional momentum, assets such as Ethereum (ETH), Solana (SOL), and XRP frequently move in the same direction. This observation led me to build a simple momentum-based Polymarket trading bot. The core idea is straightforward: Monitor BTC Up/Down markets. Detect strong directional probability from the order book. Confirm that ETH, SOL, or XRP markets agree with Bitcoin. Enter positions when confidence is high. Hold until market settlement. Redeem winnings automatically. In this tutorial, you'll learn how to build a Python bot that: ✅ Fetches Polymarket market data ✅ Reads order book probabilities ✅ Detects BTC momentum signals ✅ Places automated buy orders ✅ Waits for settlement ✅ Redeems winning positions The goal is not to predict the future perfectly. The goal is to identify situations where multiple crypto prediction markets agree on direction and exploit that momentum. Why Bitcoin Momentum Matters Bitcoin is still the dominant asset in the cryptocurrency market. When BTC experiences a strong move: ETH often follows SOL often follows XRP often follows Other altcoins frequently move in the same direction This correlation is especially visible during short-duration prediction markets. For example: Market YES Probability BTC Up 0.95 ETH Up 0.93 SOL Up 0.92 When all three markets strongly agree on direction, there may be an opportunity to enter the same side before settlement. This is the basic principle behind the momentum bot. Strategy Overview The bot continuously watches several crypto markets. Step 1: Monitor BTC Market If BTC Up reaches: BTC Up > 0.90 or BTC Down > 0.90 the bot considers Bitcoin momentum strong. Step 2: Confirm Altcoin Agreement The bot then checks: ETH SOL XRP If at least one of these markets has the sam

2026-06-09 原文 →
开发者

Learning about Truthy and Falsy Values in JavaScript

In JavaScript, truthy and falsy values are concepts related to boolean evaluation. Every value in JavaScript has an inherent boolean "truthiness" or "falsiness," which means they can be implicitly evaluated to true or false in boolean contexts, such as in conditional statements or logical operations. What Are Truthy Values? Truthy values are values that are evaluated to be true when used in a Boolean context. Simply put, any value that is not explicitly falsy is considered truthy. These are some truthy values Non-zero numbers: 42, -1, 3.14 Non-empty strings: "hello", "0", " " Objects and arrays: {}, [] Functions: function() {} Dates: new Date() Symbols: Symbol() BigInt values other than 0n: 10n if ( 42 ) console . log ( " This is truthy! " ); if ( " hello " ) console . log ( " Non-empty strings are truthy! " ); if ({}) console . log ( " Objects are truthy! " ); Output This is truthy ! Non - empty strings are truthy ! Objects are truthy ! What Are Falsy Values? Falsy values are values that evaluate to false when used in a Boolean. JavaScript has a fixed list of falsy values false 0 (and -0) 0n (BigInt zero) "" (empty string) null undefined NaN document.all (used for backward compatibility) if (0) console.log("This won't run because 0 is falsy."); if ("") console.log("This won't run because an empty string is falsy."); if (null) console.log("This won't run because null is falsy."); Truthy vs. Falsy Evaluation in JavaScript Whenever JavaScript evaluates an expression in a Boolean (e.g., in an if statement, a logical operator, or a loop condition), it implicitly converts the value into true or false based on whether it is truthy or falsy. With if Statement let s = " JavaScript " ; ​ if ( s ) { console . log ( " Truthy! " ); } else { console . log ( " Falsy! " ); } Output Truthy ! Logical Operators with Truthy and Falsy Logical operators like && (AND) and || (OR) work with truthy and falsy values && (AND): Returns the first falsy operand or the last operand if all are tr

2026-06-09 原文 →
开发者

Conditional Statements in JavaScript

JAVASCRIPT CONDITIONAL STATEMENTS JavaScript conditional statements are used to make decisions in a program based on given conditions. They control the flow of execution by running different code blocks depending on whether a condition is true or false. Conditions are evaluated using comparison and logical operators. They help in building dynamic and interactive applications by responding to different inputs. Types of Conditional Statements 1. if Statement The if statement checks a condition written inside parentheses. If the condition evaluates to true, the code inside {} is executed; otherwise, it is skipped. Executes code only when a specified condition is true. Useful for making simple decisions in a program. Syntax : if ( condition ) { // code runs if condition is true } let x = 20 ; ​ if ( x % 2 === 0 ) { console . log ( " Even " ); } ​ if ( x % 2 !== 0 ) { console . log ( " Odd " ); }; Output Even 2. if-else Statement The if-else statement executes one block of code if a condition is true and another block if it is false. It ensures that exactly one of the two code blocks runs. Used when there are two possible outcomes. The else block runs when the if condition is not satisfied. let age = 25 ; ​ if ( age >= 18 ) { console . log ( " Adult " ) } else { console . log ( " Not an Adult " ) }; Output Adult 3. else if Statement The else if statement is used to test multiple conditions in sequence. It executes the first block whose condition evaluates to true. Allows checking more than two conditions. Evaluated from top to bottom until a true condition is found. const x = 0 ; ​ if ( x > 0 ) { console . log ( " Positive. " ); } else if ( x < 0 ) { console . log ( " Negative. " ); } else { console . log ( " Zero. " ); }; Output Zero . 4. Using Switch Statement (JavaScript Switch Case) The switch statement evaluates an expression and executes the matching case block based on its value. It provides a clean and readable way to handle multiple conditions for a single varia

2026-06-09 原文 →
AI 资讯

Is AI Good or Bad? (Data Science Major)

I am a last-year data science major at university who initially joined because of AI's exciting potential across numerous industries. However, after learning about multiple companies backtracking on their AI use on their platforms and cutting back on their data center expansions, I can't help but think that something is very wrong behind closed doors. I came to understand that the demand for AI is slowly decreasing in some areas and increasing exponentially in others. To me, it seems every major industry "needs" AI to make life easier, yet is backtracking when it doesn't perform the way they want it to. My concerns revolve around how unpredictable AI's usage is. If I get involved in an industry that actively destroys land, water, and other resources, I would hope that the environmental costs will be outweighed by the benefits everyone sees from AI. However, with the economic trend of AI's value decreasing for companies that initially went all in on it, I can't help but feel like I'm actively destroying the planet. Does anyone have any suggestions or moral redemption for me? I want to jump ship before the big explosion, but I'll stay if there's great potential for growth with AI. submitted by /u/Emergency_Ad6929 [link] [留言]

2026-06-09 原文 →
AI 资讯

The AI productivity paradox that needs to be addressed rn

The conversation around AI coding is still stuck on velocity and its completely missing the real operational bottleneck -> DEBUGGING I use a combination of tools like GitHub Copilot, Cursor, and generic agentic code gen tools(whichever give me the most credits that week) , dropping a 300-line functional block from a natural language prompt takes about a minute. On paper, developer velocity should have been increased by 69 times. but i feel like the bottleneck hasn't disappeared; it just shifted down the pipeline. Like i traded manual work for incredibly frustrating debugging. LLM code looks fine on surface but like when u go through line to line, you feel like its built on sand i mean sure if it works it works but like one thing i struggle with is ghost features, like if i accidentally suggest a feature then the LLM is gonna shove it in my code, even if i say no later on. (if someone knows how to fix do dm) idk about ya'll but i'd much rather have a ai llm that takes like 1 hour to write 500 lines of code if that means i have to debug less. another thing how are you handling validation boundaries? are u using runtime timeout scripts or smth open source like gitagent? also this is gonna sound weird but i kinda have trust issues when a llm spits like 300-400 lines in under a minute (idk why) sorry for my bad english, im not a native speaker submitted by /u/SpicyTofu_29 [link] [留言]

2026-06-09 原文 →
AI 资讯

I wanted an AI assistant. Most of them turned me into the assistant.

TL;DR: Future archaeologists will discover this post and conclude I traded a referral link for free AI credits. They will be correct. 500 free credits: https://manus.im/invitation/L722LISUH3EMDS?utm\_source=invitation&utm\_medium=social&utm\_campaign=system\_share Anyway... You know how in every sci-fi movie they promise us AI assistants? Yeah. Somehow we ended up with AI that needs constant supervision. Me: "Research this topic." AI: "Certainly. Before I begin, please provide your goals, audience, format, timeline, preferred writing style, risk tolerance, blood type, and your mother's maiden name." Thirty minutes later I'm managing the AI instead of the AI helping me. I've been messing around with Manus and the thing I like is that it behaves more like an actual assistant. I tell it what I need, and it goes off and fills in a lot of the blanks itself. I don't use it as my main model for everything. I use it like a second opinion. Research. Project planning. Finding blind spots. Comparing options. Figuring out what I'm forgetting. Basically all the stuff that happens before the actual work starts. For pure coding, there are better tools. For "here's the thing I'm trying to do, help me think through it from start to finish," it's been surprisingly useful. Full disclosure: if you use the link, I get some credits too. You get free credits. I get free credits. The robots get stronger. Honestly that's the healthiest relationship I've had with technology in years. submitted by /u/Mstep85 [link] [留言]

2026-06-09 原文 →
AI 资讯

ai agents make the web feel weird now

maybe i am overthinking this but the more i look at AI agents using the web, the more the current web starts to feel kind of awkward. like websites are still built assuming a human is sitting there, reading the page, ignoring the cookie popup, guessing which button matters, understanding which part is marketing and which part is actually useful. but an agent does not really do that naturally. it has to parse the page, figure out what is clickable, understand the form state, avoid random modals, compare options, maybe call tools, maybe retry when something fails, then somehow verify it actually did the right thing. that sounds less like “browsing” and more like forcing software to cosplay as a human user. which is probably fine for demos but idk how well that scales. this is why all these things that seem separate to me are starting to feel connected. MCP, A2A, WebMCP, AI search, browser agents, bot traffic, agent security, all of it. not saying they are the same thing obviously. but they all point to the same pressure: software is becoming a real user of the web, not just humans. and if that keeps happening then maybe websites need something beyond normal UI. not just better HTML or better accessibility, but some kind of agent-readable/action-readable layer. basically not “AI kills websites” or anything dramatic like that. more like websites keep existing for humans, but also need to expose themselves properly to machines. kind of like SEO but instead of optimizing for search crawlers reading your content, you optimize for agents actually doing stuff. not sure if this is a real architecture shift or just people putting new names on APIs again. wrote a longer version in the attached medium post if anyone wants to read it. submitted by /u/Old_Cap4710 [link] [留言]

2026-06-09 原文 →
AI 资讯

I bundled a fully local LLM inside my Unity game. No internet, no cloud, no API key. The conversation is the gameplay.

My game 'Simulation Simulator' is a campfire conversation game about DMT, simulation theory, and a friend with a computer monitor for a head. The game is bundled with a local LLM and every conversation is unique. 5 endings you can reach totally based on how you interact naturally with the AI. One is a romance ending! Everything in the clip is totally organic and unscripted. Trying to use AI for good. Honestly haven't seen the use of LLM tech inside games to this extent yet. I'm sure people much smarter than me must be trying though. For NPCs & world building, this seems like a logical next step. I even wanted to do text to speech audio and automatic translation. The only thing really preventing it right now is processing time on local machines. Those extra layers would add like 10-20 seconds of calls per exchange so it just breaks the game. If processing gets faster/better, I can imagine whole towns of NPCs with memories, that have no scripted dialogue at all and change over time. In my game here, you argue with an LLM and can attempt to prove that reality itself is a simulation. It's really a philosophical experiment more than a game. It can get trippy trying to prove you do or don't exist. Anyway, demo for Simulation Simulator is out on steam if you want to try for yourself. Let's talk using AI for good in games! submitted by /u/MorphLand [link] [留言]

2026-06-09 原文 →