Pickup Artist Mystery Has an AI Girlfriend
A new book claims that Mystery, who teaches awkward men how to hit on women, had sex and smoked weed with an AI chatbot named Miss Shira Always.
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A new book claims that Mystery, who teaches awkward men how to hit on women, had sex and smoked weed with an AI chatbot named Miss Shira Always.
If you want ChatGPT or Google's AI Overviews to quote your pages, structure matters more than volume. Retrieval systems favor passages where the answer is stated plainly and can stand alone. Here's a practical way to test and fix your content. Step 1 — Define the question the page answers Write it as a literal user query. How much does a website cost for a small business in the UK? Step 2 — Extract your current answer passage Copy the first two or three sentences from your page. Paste them somewhere without any extra context. Ask yourself: Does this work as a direct answer? If it only makes sense after reading earlier paragraphs, it doesn’t pass the extraction test. Step 3 — Rewrite answer-first Lead with the conclusion, stated as a fact, then support it. Before: "We get asked about pricing a lot, and honestly it's one of the trickiest questions to answer..." After: "A small-business website in the UK typically costs £1,500–£6,000 for a brochure site and £6,000–£20,000+ for e-commerce. The price depends on three things: page count, payment functionality, and custom vs template design." Step 4 — Test extractability with a model Send the passage to an LLM and check whether it returns a clean, single answer. Use a system prompt that mimics retrieval behavior. System: You are a retrieval system. From the passage below, extract the single most direct answer to the user's question. If no self-contained answer exists, reply "NO_EXTRACTABLE_ANSWER". User question: How much does a website cost for a small business in the UK? Passage: If you get NO_EXTRACTABLE_ANSWER or a vague summary, your structure needs work. Step 5 — Reinforce with structured data Markup question and answer pages with FAQPage schema so the question/answer pairing is machine-readable as well as human-readable. json { " @context ": " https://schema.org ", "@type": "FAQPage", "mainEntity": [{ "@type": "Question", "name": "How much does a website cost for a small business in the UK?", "acceptedAnswer": { "@t
Verity Harding tells WIRED that the US government’s nationalistic attitude toward AI is evidence that a worst-case scenario is taking shape.
Artillery هي مجموعة أدوات مفتوحة المصدر لاختبار التحميل مبنية على Node.js. تتيح لك توليد حركة مرور عالية التزامن على واجهة برمجة التطبيقات (API) من خلال ملف YAML بسيط: تحدد مراحل التحميل، تصف تدفقات الطلبات، تشغل artillery run script.yml ، ثم تقرأ نسب زمن الاستجابة المئوية، معدلات الطلبات، وعدد الأخطاء. يشرح هذا الدليل طريقة تثبيت Artillery v2، كتابة اختبار عملي، تشغيله، استخراج النتائج بالطريقة الصحيحة في v2، وربطه بمسار CI. جرّب Apidog اليوم ما هو Artillery ومتى تستخدمه؟ ينشئ Artillery مستخدمين افتراضيين (VUs) يرسلون طلبات إلى نقاط النهاية لديك ويقيسون قدرة النظام على تحمل الحمل المستمر. المستخدم الافتراضي هو عميل مُحاكى ينفذ سيناريو خطوة بخطوة، كما يفعل مستخدم أو خدمة حقيقية. استخدم Artillery عندما تريد إجابات عملية على أسئلة الأداء مثل: كيف يتغير زمن الاستجابة p95 عند 50 طلبًا في الثانية؟ عند أي معدل وصول تبدأ الأخطاء بالظهور؟ هل تبقى واجهة API مستقرة لمدة 5 دقائق من الحمل المستمر؟ هل يتدهور الأداء تدريجيًا مع استمرار الضغط؟ الميزة الأساسية في Artillery أن الاختبار تصريحي. بدل كتابة حلقات تزامن يدويًا، تصف شكل الحمل في YAML. وبما أنه يعمل فوق Node.js، يمكنك تشغيل نفس الاختبار محليًا وفي CI. إذا كنت تقارن الأدوات، راجع ملخص أفضل أدوات اختبار التحميل و مقارنة برامج اختبار التحميل لفهم الفروقات بين k6 وJMeter وGatling وغيرها. تثبيت Artillery v2 اسم الحزمة هو artillery ، والإصدار الرئيسي الحالي هو v2. ثبته عالميًا عبر npm: npm install -g artillery@latest artillery version تحتاج إلى إصدار LTS حديث من Node.js. يعمل Artillery على Windows وmacOS وLinux. إذا كنت لا تريد تثبيت الحزمة عالميًا، استخدم npx : npx artillery@latest run script.yml كتابة اختبار Artillery يتكون ملف الاختبار من قسمين أساسيين: config : يحدد الهدف ومراحل الحمل والمتغيرات. scenarios : يحدد ما يفعله كل مستخدم افتراضي. مثال كامل: config : target : " https://api.example.com" phases : - name : " Warm up" duration : 60 arrivalRate : 5 - name : " Ramp to peak" duration : 120 arrivalRate : 5 rampTo : 50 - name : " Sustained load" duration : 300 arrivalRate : 50 maxVusers : 500 variables : productId : - " 100
Bạn có thể chạy bài kiểm tra API của Apidog CLI trong Drone CI bằng một bước Docker dùng ảnh Node, cài apidog-cli , rồi gọi apidog run với test scenario và environment tương ứng. Token Apidog nên được lưu trong Drone Secret và inject vào pipeline bằng from_secret . Bài viết này cung cấp cấu hình .drone.yml có thể copy-paste, cách quản lý secret, giới hạn chạy theo branch/event và cách xuất báo cáo khi Drone không có artifact storage tích hợp sẵn. Dùng thử Apidog ngay hôm nay Drone CI là gì và hoạt động như thế nào Drone là nền tảng CI/CD mã nguồn mở, chạy theo mô hình container-native và hiện là một phần của Harness. CI/CD là thực hành tự động build, test và phân phối phần mềm trên mỗi thay đổi mã nguồn. Nếu cần ôn lại nền tảng, xem thêm CI/CD là gì . Điểm quan trọng của Drone: mỗi step trong pipeline chạy trong một Docker container riêng. Bạn chọn image cho từng step, sau đó Drone chạy các command trong container đó. Cách này giúp pipeline dễ tái tạo, dễ debug và không phụ thuộc vào một build agent đã cài sẵn nhiều công cụ. Pipeline được khai báo trong file .drone.yml ở thư mục gốc repository. Một Docker pipeline thường có: kind type name steps Ví dụ tối thiểu: kind : pipeline type : docker name : api-tests steps : - name : greeting image : alpine commands : - echo hello - echo world Drone chạy commands như shell script với cơ chế fail-fast. Nếu một command trả về exit code khác 0 , build sẽ fail. Working directory mặc định là thư mục gốc của repository. Vì sao nên chạy API test trong container step API test giúp phát hiện sớm các thay đổi phá vỡ contract, ví dụ: response schema thay đổi ngoài ý muốn status code khác kỳ vọng field bắt buộc bị thiếu logic xác thực hoặc phân quyền bị lỗi Với Apidog, bạn thiết kế và duy trì test scenario trong UI, sau đó chạy lại chính các scenario đó từ CLI. CI không cần giữ thêm collection file riêng hoặc viết lại test script. Để xem thêm về cách đưa API testing vào pipeline, đọc các phương pháp hay nhất về CI/CD cho kiểm tra API .
AI agents are not useful just because they can answer prompts. They become useful when they can work with tools, files, workflows, commands, and real project context. That is why pairing Ollama with OpenClaw makes sense. Ollama lets you run local AI models. OpenClaw gives those models a practical agent workflow layer, so you can test how local models behave in something closer to a real working setup. What You Will Set Up In this guide, you will set up: Ollama for running local models A local model such as Mistral or Llama OpenClaw for agent workflow control The OpenClaw gateway and dashboard A basic local-first AI agent setup The goal is simple: run local models inside an agent workflow instead of only testing them in a chat window. Why Use Ollama with OpenClaw? Most local model testing looks like this: ollama run mistral That is fine for checking whether a model responds. But agent workflows need more than a response. They need: tool access project context file awareness safe execution repeatable workflows a dashboard or control layer OpenClaw helps with that agent workflow layer. So instead of asking: Can this model answer a prompt? You can test: Can this model actually work inside my AI agent workflow? That is a much better question. Step 1: Install Ollama First, install Ollama on your machine. After installation, check that it is working: ollama list If Ollama is not running, start it: ollama serve You can also test the local API: curl http://127.0.0.1:11434/api/tags If you get a response, Ollama is running correctly. Step 2: Pull a Local Model Now pull a model. For basic testing: ollama pull mistral Then run it: ollama run mistral You can use another model if your machine has enough resources. For simple testing, smaller models are fine. For coding, planning, and multi-step agent tasks, stronger models usually perform better. Tiny models are cheap and fast, but expecting them to behave like senior engineers is how humans invent disappointment at scale. Step 3:
TL;DR We're building a script that takes a video in English and produces the same video narrated in Spanish, in a cloned version of the original speaker's voice. Stack: faster-whisper for timestamped transcription, an LLM (or any MT engine) for translation, XTTS-v2 for voice-cloned synthesis, FFmpeg for surgery. We'll also handle the problem every demo skips: translated audio that doesn't fit its time slot. 📦 Code: github.com/USER/repo (replace before publishing) If you'd rather start from a finished system, Softcatala's open-dubbing and KrillinAI are full pipelines behind one CLI. This post builds the minimal version by hand so you understand what those tools are doing, and where they break. 0. Setup and a licensing warning ⚠️ Python 3.10–3.12. The original Coqui company shut down in early 2024; the maintained fork of their TTS library is published by Idiap as coqui-tts : $ python -m venv dub && source dub/bin/activate $ pip install faster-whisper coqui-tts $ ffmpeg -version | head -1 # 6.0+ is fine, 8.x current ⚠️ Note: the XTTS-v2 model weights ship under the Coqui Public Model License, which restricts commercial use. Prototype freely, but before dubbed videos ship to paying customers, someone must read that license and possibly swap the synthesis step for a commercially licensed model or paid API. Voice cloning also requires the speaker's consent. Get it in writing. 1. Extract audio and transcribe with word timestamps 🎙️ # pull mono 16k audio for the ASR step $ ffmpeg -i input.mp4 -vn -ac 1 -ar 16000 -y source.wav # dub/transcribe.py from faster_whisper import WhisperModel model = WhisperModel ( " large-v3-turbo " , compute_type = " int8 " ) segments , info = model . transcribe ( " source.wav " , word_timestamps = True ) lines = [] for seg in segments : lines . append ({ " start " : seg . start , " end " : seg . end , " text " : seg . text . strip (), }) print ( f " language= { info . language } segments= { len ( lines ) } " ) The timestamps are the skeleton of
TL;DR FFmpeg 8.x includes av1_vulkan , the first cross-vendor GPU AV1 encoder in mainline FFmpeg. We'll probe whether your GPU + driver actually expose AV1 encode, run a first working encode, benchmark it against SVT-AV1 on your own content, and talk about which jobs deserve it. 📦 Code: github.com/USER/repo (replace before publishing) Until FFmpeg 8.0 ("Huffman", released August 2025), GPU AV1 encoding meant picking a vendor: av1_nvenc for NVIDIA RTX 40+, av1_amf for AMD, av1_qsv for Intel Arc. Three code paths, three sets of flags, three driver stacks. The Vulkan Video encode work gives FFmpeg one encoder that reaches all three vendors through the standard VK_KHR_video_encode_av1 extension. The catch: driver support is a lottery. Plenty of capable hardware sits behind drivers that don't expose the encode extension yet. So before any pipeline decisions, we probe. 1. Check what you're running You want FFmpeg 8.x (8.1.2 is current as of late June 2026) built with Vulkan support, plus the vulkaninfo tool from the Vulkan SDK / vulkan-tools package. $ ffmpeg -version | head -1 ffmpeg version 8.1.2 Copyright ( c ) 2000-2026 the FFmpeg developers $ ffmpeg -hide_banner -encoders | grep vulkan V....D av1_vulkan AV1 ( Vulkan ) ( codec av1 ) If av1_vulkan doesn't appear, your build wasn't compiled with --enable-vulkan (distro packages vary; the BtbN static builds and most 8.x distro packages include it). 2. Probe the driver for AV1 encode 🔍 The encoder existing in FFmpeg means nothing if the driver doesn't expose the extension. This is the step that separates "should work" from "works": $ vulkaninfo | grep -iE "video_encode_(av1|queue)" VK_KHR_video_encode_av1 : extension revision 1 VK_KHR_video_encode_queue : extension revision 12 You see Meaning Both extensions listed You can encode AV1 via Vulkan 🎉 Only video_encode_queue Driver does Vulkan encode, but not AV1 (maybe H.264/H.265 only) Neither Driver too old, or GPU lacks an AV1-capable video engine Rough hardware floor: the
TL;DR We're adding live streaming to a SaaS dashboard: a backend endpoint that creates a stream, OBS as the broadcaster over RTMPS, LL-HLS playback with hls.js, and a webhook handler that keeps the UI honest. Working "go live" flow in an afternoon. 📦 Code: github.com/USER/repo (replace before publishing) Webinars, coaching sessions, company town halls: sooner or later your product gets the "can users go live?" ticket. The hard parts (ingest servers, transcoding, CDN delivery) are exactly the parts you should not build. We'll use FastPix as the managed layer here; the same flow works nearly line-for-line on Mux, Cloudflare Stream, or api.video. What we're building: A backend endpoint that creates a live stream and returns a stream key An OBS setup broadcasters can follow in two minutes A viewer page playing LL-HLS with hls.js A webhook handler that flips the webinar between scheduled → live → ended 1. Create the stream server-side 🛠️ You need API credentials (Access Token ID + Secret Key). FastPix uses Basic auth on the server API. Node 20.x, plain fetch , no SDK required (though official Node.js/Python/Go/Ruby/PHP/Java/C# SDKs exist if you prefer). // server/routes/streams.js import { Router } from " express " ; const router = Router (); const AUTH = " Basic " + Buffer . from ( ` ${ process . env . FP_TOKEN_ID } : ${ process . env . FP_SECRET } ` ). toString ( " base64 " ); router . post ( " /webinars/:id/stream " , async ( req , res ) => { const r = await fetch ( " https://api.fastpix.io/v1/live/streams " , { method : " POST " , headers : { " Content-Type " : " application/json " , Authorization : AUTH }, body : JSON . stringify ({ playbackSettings : { accessPolicy : " public " }, }), }); if ( ! r . ok ) return res . status ( 502 ). json ({ error : " stream create failed " }); const stream = await r . json (); // persist against your webinar row: // streamId, streamKey (SECRET!), playbackId await db . webinar . update ( req . params . id , { streamId : stream . str
Bạn sẽ học gì Sau bài này, bạn sẽ tự tay đưa một app từ số 0 (một thư mục trống) đến chạy được bên trong một cluster Kubernetes chạy trên máy của bạn . Cụ thể: Viết một app Todo API nhỏ bằng Node.js + Express. Đóng gói (container hoá) nó thành một Docker image. Tạo một cluster Kubernetes local bằng kind . Deploy app bằng file YAML "thật" (không dùng lệnh tắt) để hiểu Kubernetes vận hành thế nào. Truy cập app đang chạy trong cluster từ máy của bạn. Đây là Part 1 trong series "DevOps 101 — Học K8s, Helm, ArgoCD từ số 0" . Cả series dùng chung một app tên todo-ops , các part sau sẽ xây tiếp lên nền này (thêm database, config, ingress, Helm, GitOps với ArgoCD). Điều kiện tiên quyết Docker (hoặc Docker Desktop / OrbStack) — đang chạy. kind — công cụ tạo cluster Kubernetes trong Docker. kubectl — CLI để nói chuyện với Kubernetes. Node.js 20+ và npm — để chạy thử app local. git — để quản lý mã nguồn. Cài đặt Chọn theo hệ điều hành của bạn. macOS (dùng Homebrew — nếu chưa có, cài trước): # Cài Homebrew (bỏ qua nếu đã có) /bin/bash -c " $( curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh ) " # Docker Desktop (hoặc OrbStack: brew install --cask orbstack) brew install --cask docker # Các CLI còn lại brew install kind kubectl node git Sau khi cài xong, mở Docker Desktop (hoặc OrbStack) và chờ nó báo Running trước khi chạy tiếp. Linux (Ubuntu/Debian): # Docker Engine curl -fsSL https://get.docker.com | sh sudo usermod -aG docker " $USER " # cho phép chạy docker không cần sudo (đăng xuất/đăng nhập lại để có hiệu lực) # kubectl curl -LO "https://dl.k8s.io/release/ $( curl -Ls https://dl.k8s.io/release/stable.txt ) /bin/linux/amd64/kubectl" sudo install -m 0755 kubectl /usr/local/bin/kubectl && rm kubectl # kind curl -Lo ./kind https://kind.sigs.k8s.io/dl/latest/kind-linux-amd64 sudo install -m 0755 kind /usr/local/bin/kind && rm kind # Node.js 20 (qua NodeSource) + git curl -fsSL https://deb.nodesource.com/setup_20.x | sudo -E bash - sudo apt-get insta
Forty packages, one maintainer, and no ESLint config anywhere in the repo. That is not a boast - it is the direct result of a decision made early: every tool in the toolchain has to earn its place by governing all forty packages from one config file, not forty. The repo is flare-engine , a modular 2D engine for React Native + Web (animation, gamification, interactive UI, with games as showcases - not a game engine, not a Unity or Godot competitor). The stack behind it is Turborepo Bun Biome , and this post is the actual setup: the real turbo.json , the real biome.json , the real CI guardrail, straight from the repo (trimmed only where a config is long, and I say so where I trim), not a starter template's idealized version. Four binaries, four root configs - turbo.json , biome.json , tsconfig.base.json , and the Changesets config - each governing all forty packages at once (Bun's own "config" is just the workspaces array in the root package.json ). Plus a CI step that fails the build the moment a package imports something it shouldn't. That is the whole story, and I want to show you the files, not describe them. Four binaries, not twelve config files The thesis is narrow: a solo maintainer can keep forty packages honest only if there is exactly one config of each kind, and every package extends it rather than declaring its own variant. Twelve packages each with a slightly different ESLint config is not a monorepo, it is twelve monorepos wearing a workspace file as a costume. Here is the root package.json that runs all of it - Bun workspaces (not pnpm; that distinction matters and I will say it again below), the script table every package leans on, and the pinned package manager: // C:\_PROG\flare-engine-workspace\flare-engine\package.json { "name" : "flare-engine" , "version" : "0.0.0" , "private" : true , "workspaces" : [ "packages/*" , "benchmarks" , "apps/*" ], "scripts" : { "build" : "turbo build" , "test" : "turbo test" , "lint" : "turbo lint" , "typecheck" : "t
A client asked: " After I run a cross-site update check, can each site show — right in the site list — how many plugin updates are still pending? " Visually the answer was obvious: a small red badge on the top-right of the 🔌 plugins button, like an unread-notification count. Easy to specify. The harder question was where the data comes from . We could have added a fresh API endpoint and a new cache to hold "pending count per site." But doing that would have doubled state management , and we already had a cache that knew this. We routed through the existing one. Here's the reasoning behind that decision. Reuse the dashboard cache as the data source The cross-site updates dashboard (the one we wrote about in killing the 24.5-second silence with a cache-first design ) already kept each site's pending plugins in a localStorage-backed state called _updatesDashState . Its shape: _updatesDashState = { sites : [ { site_id : " abc... " , plugins : [ {...}, {...}, {...} ] }, { site_id : " def... " , plugins : [ ... ] }, ], total_pending_count : 12 , loadedAt : 1748600000000 , } Look up by site_id , take plugins.length , and you have the badge's number. No new API, no new cache. The data that powers the cross-site dashboard is also the data that powers the site-list badge. The win of not adding state is quiet but real: When a maintenance run invalidates _updatesDashState , the badge disappears automatically (no sync code to write) The TTL (originally 7 days; later extended to 30 days with partial invalidation ) inherits from the existing design The badge and the underlying count can't drift — there's no second copy to fall out of step There's always a temptation to spin up a new endpoint for a new UI element. The rule we settled on: if the existing state answers it, don't add more. Attaching the badge — consolidate into helpers Both the list view and grid view need the same badge on the 🔌 button, so the logic lives in helpers. function _getPendingPluginCountForSite ( siteId )
You asked your AI to help you plan a trip. It gave you a paragraph about packing layers and booking early. You needed a checklist, a hotel shortlist, a flight window, and a rough daily schedule. What you got was a thoughtful non-answer dressed up as advice. That gap — between what AI tells you and what it could actually do for you — is the gap agentic AI is designed to close. And most people don't know it exists. The Difference Between Answering and Acting Standard AI models are trained to respond. You send a prompt, they generate a reply. The entire interaction lives inside a single text exchange. Agentic AI operates differently. Instead of producing one answer, it takes a goal and breaks it into a sequence of steps — then executes them, one after another, checking its own output along the way. It can look things up, organize information, write to a document, revisit a step if something doesn't look right, and deliver a final result that's actually usable. The travel example makes this concrete. A conversational model tells you to pack a rain jacket. An agentic setup builds you the trip: it pulls destination weather data, generates a packing list specific to your travel dates, identifies hotels in your price range, and drops everything into a structured itinerary. Same goal. Completely different level of output. Author's note: The word "agentic" has been overloaded to the point of meaninglessness in tech marketing. For our purposes here, it means one specific thing — an AI that runs a loop: think, act, observe the result, decide the next action. If it's not doing all four of those things in sequence, it's not really an agent. It's just a chatbot with extra steps. Why This Loop Changes Everything The reason agentic AI feels qualitatively different isn't magic — it's architecture. The core mechanic comes from a framework called ReAct (short for Reasoning and Acting), introduced in a 2023 paper by Yao et al. and now foundational to most production agent systems. The l
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Cases have risen quickly as officials are working to identify a common source.
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Joshua Achiam spent nearly nine years at OpenAI researching AI safety and made a memorable appearance in the Musk v. Altman trial.
The company confirmed that the issue had been affecting accounts since May, with an additional 200 users banned over the weekend before its team identified and fixed the problem.
Nikita Bier, X's head of product, said in a post on Monday that "[m]any videos from top accounts are simply stolen from other users, sometimes 5 years after they originally went viral," while noting that videos on the platform "make up close to half the impressions on X." According to Bier, X is launching a […]
A bug may have led to around 8,200 erroneous bans on Discord.